Pull Module Improvements
(#369)
* Added the option to hold pulls if a group member corpse is detected in close range (Default: true).
* If the above is enabled, added an option to hold pulls for a time period after a corpse is no longer detected, to allow for rebuffs (Default: 0, Max: 90).
* * Please note that this is imperfect: battle rezzes won't be detected, and group buff rotation timers will still apply. Further optimization possible but unlikely (refactor would be onerous).