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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1409

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[233] - 2024-07-17​


〰️Commits​


[ALL] Removed Debug
(b00c98b) ~DerpleMQ2

[232] - 2024-07-17​


〰️Commits​


[BER] Fix for target comparing to nil to number
(99f6eb5) ~DerpleMQ2

[231] - 2024-07-15​


〰️Commits​


[ALL] Added .name() to item
(cc6f1ef) ~DerpleMQ2

[229] - 2024-07-15​


〰️Commits​


Update rgmercs_utils.lua (#75)

[utils] Mod Rods should now be used as configured.
(3de2417) ~AlgarDude

[228] - 2024-07-15​


〰️Commits​


[ALL] Moved mod rod settings next to each other.
(d529208) ~DerpleMQ2

[227] - 2024-07-13​


〰️Commits​


[CLR] Added a stacking check to Saint's Unity
(42489ae) ~DerpleMQ2

[226] - 2024-07-13​


〰️Commits​


[BST] Fixed Item ready check
(6301475) ~DerpleMQ2

[225] - 2024-07-12​


〰️Commits​


Cleanup errors
(782bb7f) ~DerpleMQ2

[224] - 2024-07-12​


〰️Commits​


[SHM] Fix for Lupine Spirit
(939b06d) ~DerpleMQ2

[223] - 2024-07-12​


〰️Commits​


Merge branch 'main' of github.com:DerpleMQ2/rgmercs
(bfbcbe8) ~DerpleMQ2
[ALL] Changes to how zoning handling works.
(ca142e1) ~DerpleMQ2

[222] - 2024-07-11​


〰️Commits​


[ALL] Additional checking for XT Facing
(e585260) ~DerpleMQ2

[220] - 2024-07-11​


〰️Commits​


Update bst_class_config.lua (#74)

Corrected new rotation name for Focused Paragon of Spirits, oversight from yesterday's push.
(7f63091) ~AlgarDude

[218] - 2024-07-11​


〰️Commits​


BST and ENC fixes and updates (#73)

* [BST] Fixes for Focused Paragon

[BST] Corrected typo in Focused Paragon
[BST] Added condition to Focused paragon to avoid spamming when group Paragon was active
[Utils] Slightly modified the underlying function behind the Paragon rotation so Paragon and Focused Paragon weren't used if the BST had 100% mana.

Current behavior:
Group Paragon will be used when any group member's mana is below the class config setting "ParagonPct".
Focused Paragon will be used on the BST unless another target meets the criteria above and Group Paragon is on cooldown.

* [BST] Additional Paragon fixes

[BST] Adjusted rotations so that (group) Paragon of Spirit would properly fire only when a group member was under the ParagonPct threshold.

* Update enc_class_config.lua

[ENC] Adjusted rotations so that low level haste spells that were intended to be used on a pet before pet-specific buffs were available don't continually spam the Enchanter (tested with Speed of Vallon).
[ENC] Updated Downtime rotations to support BuffWaitMoveTimer
[ENC] Added support for NDT to be cast on the group (once group versions are available) regardless of the presence of melee party members (tested (single) Night's Darkest Terror, NDT group buff currently not available).

* Update bst_class_config.lua

Minor adjustment to Focused Paragon rotation as it was being cancelled due to combat

* Update bst_class_config.lua

Formatting
(e3bf517) ~AlgarDude

[216] - 2024-07-11​


〰️Commits​


Logger adjustment (#72)

* Adjust Logger to use io functions to write instead of mqlog

* keep file open until, we change files or disable logging.

* io.flush()

* fix silly mistakes

don't use mq.cmd and echo just print
set default openfile to nil instead of ""

* set logDir at the start since it stays constant.

also switched to use mq.TLO.MacroQuest.Path("Logs")()
(ecba7f1) ~Grimmier378

[214] - 2024-07-09​


〰️Commits​


Adjust Logger to use io functions to write instead of mqlog (#71)

* Adjust Logger to use io functions to write instead of mqlog

* keep file open until, we change files or disable logging.

* io.flush()
(c4e505b) ~Grimmier378

[212] - 2024-07-09​


〰️Commits​


Groupwatch wasn't resuming at the correct percentage (#70)

* groupwatch wasn't resuming at the correct percentage

the assignment was backward when checking the state. instead of assigning the startPct (aka the resume value) it was assigning the stopPct (aka the pause pulls value)

could have either flipped the assignments or just switched from == to ~=

* moved debug to verbose so its less chatty by default

* renamed the var's so its easier to understand

also changed logging from %s to %d for the numbers.
commented the variable name to help
(b381411) ~Grimmier378
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