MyUI

Utility MyUI v8.5

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[8.5] - 2026-04-18​


〰️Commits​


Group buttons

MyUI "Grouped buttons" can now be multi row or vertical by resizing the window

MyChat tab order should now properly save between sessions.
(86a57c9) ~grimmier378

[8.4] - 2026-04-07​


Features ⛲


Features, typo fixes and cleanup

fixed some typo's and removed some old testing files.
mydps charts
added a pie chart view to the current battle
added battle history pie charts you can go back and look at the last 50 battles.

myinventory
add tooltips on context windo
when right clicking an item. the context list will now have tooltips that show your stat changes if swapped for the item hovered.
this will help when looking for upgrades without checking each item side by side.
right clicking on comsumables or clickable items should pass through to the game. rightclicking a container opens the container.

fix: typo 'exeternally'
its been there forever time to fix it.

mygroup customize color for out of zone
lets you pick your own out of zone color to display instead of the purple.

feat: group buttons
option to group module mini buttons with the main myui mini button.
grouped buttons can be dragged to swap places with each other, and the order will save for next load.
ungrouping them will place them back where you saved them in an ungrouped state.
(18af583) ~grimmier378

[8.3] - 2026-04-04​


Features ⛲


- New module, some fixes and cleanup.
(3576026) ~grimmier378

[8.2] - 2026-03-29​


Bug Fixes 🐛


Fixes, updates and stuff

refactor

cleanup on some variable names.
clean: alertmaster cleanup

cleaning up alertmaster code.

more stuff

progressbars

convert MyChat config to sqlite db for easier cross sharing of settings.
(93a0bbf) ~grimmier378

〰️Commits​


Updates, fixes, and features

ImGui changes where applicable.

DialogDB checks on group and raid happen more often now.

MyBuffs, PlayerTarg, MyPet, MyGroup
Performance work. Main MyUI will now handle checking for updated player information.

MyDps
option to have floating damage numbers
positions are anchored where you want.
Types(Dot, Crits, Heals, YouGotHit)
(54b6ed2) ~grimmier378

[8.1] - 2026-02-25​


Bug Fixes 🐛


- Actors double call on messages
(224fc6d) ~grimmier378

[8.0] - 2026-02-25​


〰️Commits​


New Progress Bars

ProgressBars
* Added new progress bars

AAParty
* added drop shadow

Alertmaster
* updated from standalone

BigBag
* added jewlery and weapons tabs

MyGroup
* Added new progress bars and options.
* Added option to draw pet bars vertically on the end.

PlayerTarg
* Added New progress bars and options
* Added dynamic option for endurance bars as well.
(5f2dffb) ~grimmier378

[7.9] - 2026-01-28​


Bug Fixes 🐛


- Playertarg target buffs bouncing
Removed extra endgroup causing the buffs to bounce on the target when in combat.

also switched to the existing utils function for the arrow.
(a07f8c3) ~grimmier378

[7.8] - 2026-01-27​


〰️Commits​


- Add arrow pointing to target and add disc bar (#10)
* PlayerTarg: Add arrow to target

* PlayerTarg: Add option to display arrow to target

* PlayerTarget: add bar for active disc

* PlayerTarg: Add seconds remaining to disc bar
(0c3bec1) ~fuzzlecutter

[7.7] - 2026-01-26​


〰️Commits​


- Fix target of target (#8)
* PlayerTarg: Fix target of target
(8b1f3a4) ~fuzzlecutter

[7.6] - 2026-01-16​


Bug Fixes 🐛


- Force show cast bar
(3dc77b0) ~grimmier378
- MySpells castbar appearing off screen
Fixed the bug where the casting bar may appear off screen. This would happen on the first time running the script, making it hard to reset it back on screen.

I changed the way we get the default location and hard set it at 100,100

I also added a reset cast bar button to the config window. once clicked the next spell cast will reset the window to its default location. then you can move it where you wish again.
(d32c3a4) ~grimmier378

〰️Commits​


General cleanup

just doing some cleanup on some older modules.
(af629e1) ~grimmier378
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