• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
MQ2TSTrophy

Trade / Skill MQ2TSTrophy

〰️Commits​


(f6d20f3) ~Knightly
Merge branch 'v143' into 'master'

Update for v143

See merge request redguides/plugins/MQ2TSTrophy!4
(4931e8d) ~Knightly

〰️Commits​


- Added fpcus editions

- Added additional focus items at the appropriate place for their mod weight
-- added comments to make additions easier to determine existing vs new weight placement. (e09e251)
- Merge branch 'FocusItemAdditions' into 'master'

Added fpcus editions

See merge request redguides/plugins/MQ2TSTrophy!3 (1e39214)
Posted by: DoNotReply
- Added Blessed Akhevan Shadow Shears
- fix "TODO" with enums for inventory slots
- Misc Cleanup (CONTENTS* to ItemClient*, PCONTENTS to ItemClient* etc.)
- Fixed erroneous space in World Container Check
  • We will no longer swap a trophy into ammo if you ALREADY have it equipped in another slot.
  • Removed many globals.
  • Major rewrite to remove passing around contents*
  • We will now just check if we have an item, and need to equip it, and then equip it. -- these items are stored in a map

  • Updating recent update to ensure we are 0-ing out the CONTENTS* when we're doing UpdateTrophies(), not doing so is causing bad information to remain -- This is still part of the "bandaid fix" before a full re-write
  • Deleted an old unused variable
Adding the "Collapsible Fishing Pole" to the list of used items for Fishing
  • We will now check for our items anytime we have a matching environmental container. -- This quick-fix eliminates trying to swap items that are no longer valid. -- We also now will check if we have the trophy equipped in another slot - like in the instance we would like to have one equipped in ammo and one equipped in range - now it will leave it if it is already equipped in range.
  • This is a QuickFix - Long term fix will involve a lengthy re-write to get away from the double pointers (Brainiac), and return nullptr if the CONTENTS is no longer valid.
Added TLO's to TSTrophy as well as a new video explaining the functionality and the available TLOs




TLOs:
${Trophy.Matches}
${Trophy. Alchemy}
${Trophy.Baking}
${Trophy.Brewing}
${Trophy.Fletching}
${Trophy.Jewelry}
${Trophy.Tinkering}
${Trophy.Pottery}
${Trophy.Research}
${Trophy.Blacksmithing}
${Trophy.Tailoring}
${Trophy.Poison}
${Trophy.Fishing}
${Trophy.Container}
- Added check if your trophy evolves !Ding
- Changed all slot 22 and 13 to ammo and mainhand
-- This should help with custom UIs
- Added an OnZoned check to update trophies as the information could/would change upon zoning
- Adjusted MAX_STRING to appropriate sizes
- Refactored how and when we swap items
-- This will help eliminate spam swaps or non-swaps
- Removed swapping back to what we had previously equipped
-- This will help eliminate some conflicts with other plugins/macros
- ReOrganized for readability
- Fixes per Brainiac & Knightly code review
Back
Top