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MQ2Heals

Combat Assist MQ2Heals

〰️Commits​


- Added NoS Spells
(5c3157f)
Posted by: DoNotReply

〰️Commits​


- Fix crash in MQ2Heals and MQ2AFNuke due to mPlayerPhysicsClient
(7966cd2)
- Merge branch 'crashfix' into 'master'

Fix crash in MQ2Heals and MQ2AFNuke due to mPlayerPhysicsClient

See merge request redguides/plugins/MQ2Heals!5 (469aeb0)
Posted by: DoNotReply
Changed some settings for rez support. It probably wasn't saving/reading the setting from the .ini correctly.
Added missing dicho upgrades for MQ2Heals
Updated for CoV spells, added GCD actions.
fixed rez abilities for cleric/drood/shaman. Should try to rez group/raid/fellowship corpses.
Updated some healing logic in MQ2Heals to add some AA heals to single target section that may not have been firing.
Refactored a ton of code. Fixed a couple bugs in MQ2Heals. DoMed is still broken, so turn it off if you're having issues. Also, send me your issues.

Fixed typo of Enabled in SaveIni function.
Updated Cleric, Druid, Enchanter, Wizard, Magician, Ranger, Beastlord, Shaman spells!!! Happy Hunting!

Fixed XTarget Rez Problem (as long as spawn->Data.mPlayerPhysicsClient.pSpawn->Type is correct again)
Removed duplicate HoTHeals in /heals settings. Added Druid and Shaman AA group heals to ClickHeals and Group Heals (lowest priority in group heals). Updated some code to determine XTarget status (i.e. Corpse, etc..). It just checks for HP>1% now... XTarget and RaidTankMode won't always prioritize the XTarget over the group any more (unless XTarget HP is "critical").
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