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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
- adjusted capitalization usage
- clarified checkbox titles
- fixed brackets to match styling
- adjusted the food and drink list tables to not use a child and instead a ScrollY
- AnnLevels to AnnounceLevels
- AnnConsume to AnnounceConsume
- use PLUGINMSG
- adjust text output for readability
- !_stricmp to ci_equals
- utilize std::clamp
- changed includes from <foo> to "foo"
- - learned that <foo> should be for standard libraries or third part libraries, and "foo" should be for user/project
- I *believe* i got all the commit # [feedbac](https://github.com/RedGuides/MQ2FeedMe/commit/feedbac)k thusfar
- - some items github had minimized and i didn't see until after I had already made a bunch of changes, so if I skipped something please let me know
- changed list to vector
- "Hunger" to vFoodList
- "Thirst" to vDrinkList
- HandleFoodDrinkItem to HandleAddFoodDrinkItem
- add ability to double click to remove an item from the Food/Drink lists
- added which ini section for helpmarkers
- adjusted text for clarity
- Remove using namespace std
- Remove #defines that were only used in 1 place
- Clarify GoodToFeed (left existing comment format)
- Switch global to GetGameState()
- Remove some unused variables in if statements
- Remove "SafeItoa"
- Switch SetGameState callback to use GameState
- Remove reference to pulses as seconds
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