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MQ2CWTNCommons

MQ2CWTNCommons

- added nameds mobs for the Grounds in HoT expansion
- Nav no longer stopping to stick unless we're going to stick
- - this almost almost exclusively affects sictank mode
- - - this fixes where you would get punted or whatnot, and start navigating to the mob, but stop short when you got los
- - mob gate check now checks to make sure the mob isn't in the camp (that we didn't disappear instead)
- Allow Nav End to debug
- Fixed an issue in commons that only affected mq2enchanter with Melee Auspice
- added xfix to luas to unload due to conflict
- clicking the "paused" button no longer leaves a strange gap at the bottom of the output console
- Adjusted some Commands & FAQ information
- Added Captain Kar in Pallo to named mobs
- - this was because they made the stun changes
- Added GMM nameds
- misc performative cleanup
- Corrected issue with a tooltip bleed under certain circumstances
-- multiple tooltips would display for UseAvatar (shaman)
- Added GMM nameds
- misc performative cleanup
- Corrected issue with a tooltip bleed under certain circumstances
-- multiple tooltips would display for UseAvatar (shaman)
- Corrected issue with spellbook specific to being mounted
- - tl;dr you can't "/stand" to get out of a spellbook on a mount
- Corrected issue with Charm Immunes doing cool_mob_01 instead of "cool mob"
- we will automatically add modrod usage to a 60 threshold
-- you can obviously disable or adjust the threshold if you wish
- NoSave is no longer just a toggle with not-saving
-- you can now true/false/on/off/0/1 and use the nosave argument
--- example: /nec UseMelee off nosave
--- this would turn off usemelee, but not "save" the setting
- we will now temporarily open and then close your keyring window if you don't have auto leave enabled
-- EQ/MQ requires "seeing" the keyring window to click on the box inside it.
- Added Insatiable Velocity to the spells we don't care about stripping ranks from
-- this spell can often cast the rank 2 despite not being all-access (or even having rank 2)
- Change highlighted addclickies for better visibility
- If we add an addclicky to usage that is not already added, we will check and disable any other items of the same type
-- this is currently "familiar", "illusion", "mount", or "cloak"
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