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MQ2CWTNCommons

MQ2CWTNCommons

- Additional Fix to crash related to switching characters
- We will now ensure Group Window is open
- We will now ensure Extended Target Window is open
- We will now ensure Player Window is open
- We will continue to ensure combat ability window is open on endurance characters
- additional nullcheck for updating spells/discs
- corrected issue from last night's build skipping not casting some spells
- fixed oddball issue if you were solo where you would skip a level limit check on buffing yourself
- Added ThemeZ to list of luas we unload
- - We don't want external things adjusting the cwtn ui window.
- - eventually, we'll have built-in ways to adjust the cwtn ui directly, but do not intend on spending time on potential conflicts or crashes due to external things
- Removed all references to UseBifold
- corrected issue with low level modrods that were added with misspellings
- correct issue where having rank 2 and 3 wouldn't check against type 3s
- Fixed an issue where you might have an AA, but can no longer use it because you have deleveled too far
- display missing spells in info tab
- Insatiable Voracity added as a spell we don't strip ranks from
- - dbg never gonna fix this line :'(
- cleanup
- (previously included) fixed a erroneous popup about mob behavior
- - thx for the msgs
- rgmercs to unload (macro and lua) due to conflicting behavior
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