MQ2Collectible
1) Download to your plugins folder
2) /plugin mq2collectible
3) /collectible for instructions
To unload, /plugin mq2collectible unload.
Usage
	
	
	
	
	
	
	
	
		/collectible collected|need|all|help log|bazaar|console optional: expansion|collection|collectible "name"
${Collectible[collectible name].Collected|Status .Name .ComponentID .Expansion; .Collection .FullCollection}
	 
	
	
		
	
 
- /collectible parameters must be ordered as shown.
- The search "name" must be enclosed by quotes. Case insensitive. Partial match.
- The Achievement and its collectibles are returned when searching by Collectible.
- Logfiles are appended to.
- Quotes are not necessary with ${Collectible}
/collectible Parameters
- The first parameter defines whether you want to search for collected|completed, need|incomplete, or all. Abbreviations: -cd, -n, -a
- The second parameter directs the output to the console, log, or to a bazaar format logfile. Abbreviations: -cs, -l, -bz
- The third parameter sets the search to the collectible, collection, or expansion. Abbreviations: -cl, -cn, -e
- The "name" must be in quotes. It is not case sensitive, and it will perform partial search. The first match will be returned.
- Be prepared for a lot of output if you search by expansion (-e), or don't specify any search parameters which would then provide a complete dump of all achievements and collectibles.
/collectible Parameter Abbreviations
	
	
	
	
	
	
	
	
		-cd|collected
 -n|need
 -a|all
 -h|h|help|(no parameters)
 -l|log
-bz|bazaar
-cs|console
 -e|expansion
-cn|collection
-cl|collectible
	 
	
	
		
	
 
/collectible Bazaar Notes
When using the bazaar logfile option, please note:
- The bazaar logfile is provided for you to copy/paste to your Bazaar.ini. Results are appended, not replaced like an INI. Any additional parameters in the [collectible name] blocks are informational and have no bearing on Bazaar.mac.
- 
collected assumes you want to 
sell collectibles and provides default sell (2000000pp) parameters
- 
need assumes you want to 
buy collectibles and provides default buy (1pp) parameters
- 
all provides default 
buy (1pp) and 
sell (2000000pp) parameters
- Default buy and sell amounts are hardcoded.
${Collectible} Usage
 Returns 0|1 depending on whether it has been collected, or -1 if the collectible was not found. Partial name is accepted and returns the first collectible it matches. Case insensitive.
	
	
	
	
	
	
	
	
		${Collectible[collectible name].Collected}
	 
	
	
		
	
 
Returns the name of the Expansion, Collection, or -1 if the collectible was not found.
	
	
	
	
	
	
	
	
		${Collectible[Broken Wrist Shackles].Status}         -> 0|1
${Collectible[Broken Wrist Shackles].Collected}      -> 0|1
${Collectible[Broken Wrist Shackles].ComponentID}    -> 290911301
${Collectible[broken wrist shack].Name}              -> Broken Wrist Shackles
${Collectible[Broken Wrist Shackles].Expansion}      -> Terror of Luclin
${Collectible[Broken Wrist Shackles].Collection}     -> Breaker of Chains
${Collectible[Broken Wrist Shackles].FullCollection} -> Breaker of Chains, Terror of Luclin
${Collectible[Brasse's Brassiere].Status}            -> -1
${Collectible[brasse's brassiere].Collection}        -> -1
	 
	
	
		
	
 
Special
Enables you to view the status of collectibles when mousing over them. You may want to use something like boxhud.
	
	
	
	
	
	
	
	
		Config\MQ2Hud.ini
[Elements]
CollectionItemMO = 19,100,100,255,255,255 ,${If[${EverQuest.LastMouseOver.MouseOver},${If[${FindItem[=${EverQuest.LastMouseOver.Tooltip}].Collectible},${If[${Collectible[${FindItem[=${EverQuest.LastMouseOver.Tooltip}]}].Collected},Collected,Need]},""]},""]}
CollectionItemMOB = 19,100,100,255,255,255 ,${If[${EverQuest.LastMouseOver.MouseOver},${If[${FindItem[=${EverQuest.LastMouseOver.Tooltip}].Collectible},${If[${Collectible[${FindItemBank[=${EverQuest.LastMouseOver.Tooltip}]}].Collected},Collected,Need]},""]},""]}