• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
MQ2Cleric

Combat Assist MQ2Cleric 2414

Fix'd't Alliance checking
Posted by: Sic
- (already active) GroupHotCure is now used for cure checks as would be expected.
- Byos Custom added + to the UI
Posted by: Sic
Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.

MQ2Cleric -
- low lvl rez adjustment
- - If you have no means to rez, then we won't continue to check and wait on those bodies

- Added "DIAll" option
-- When you have UseDivineIntervention on, you can use DIAll to "keep divine intervention on everyone" and not just the MA, yourself,
-- and the puller. It will still look at the MA, then yourself, then the puller, then everyone else
--- this, of course, requires cwtnbuffs.
-- Created CWTN type member for DIAll.
- Fixed issue where QP wasn't firing.
- We will no longer try and cross-group cure with WordCure.
- We will no longer use rez stick in safe zones (like lobby).
Posted by: Sic
- Fixed a bad spelling with contravention lineup that was introduced last patch.
- Low lvl mounted adjustment.
Posted by: Redbot
- Will no longer try and splash if we don't have LoS on our splash target.
- Added missing "Unified Credence"
- Will now output your target if you're using a rez stick.
- Fixed an unreported issue that could occur in an assisting mode with alliance not firing because target swapping too frequently.
- Will now battle frenzy in burns if usenuke is on or in battlmode with usemelee turned on.
- Added missing "Protection of Vie", lvl 54 spell.
- Will now Rez MA before the rest of the group.
- Corrected issue where Retort was not correctly casting.
- Fixed a TriggerSpell issue that would cause issue with "Channeled Mark" series.
- Moved the "Shielding" buff check as an earlier priority.
-- This is useful for non-"Saint's Unity" owners, like on TLP, to ensure we're getting regen sooner than later.
- Removed "SwitchWithMA" as it isn't an option that has ever been used.
- Cleric can now use nukes and damage shields without being in melee combat.
-- huzzah
- We will only go to assist/target the enemy mob if we're going to do something to it.
- Now if you have MemSplash you will also memorize Unyielding TwinDD line and try and pair twinncast healing procs with it.
-- TwinDD usage does require UseNuke turned on.
-- We don't "wait" on anything, so there it isn't going to "hold on heals until we can twincast the splash", but it looks to pair it if/when it can.
- The standard spell load out does not have any nukes in it at max level, some lower lvls might.
-- You can byos nukes (the nukes the plugin reports it is going to use), and it will assist and nuke as expected.
- Will now use Seventeenth line, and correctly, in both byos and non byos mode. (lul)
- If UseDivineIntervention is on, we will now also keep DI on local characters who are assigned the "Puller" role in your group window.
- Fixed an issue where some buffs were done from the "wrong" gem slot.
- Fixed memorization issue during lower levels reported by hammackj and iliketurtles.
Back
Top