• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Resource icon

Unmaintained MQ2BuffTool

s0rCieR
// I designed a new approch on way to click off unwanted buffs,
// using free buff slot logic, if i dont have x number of free
// buff slot then click this crap buff out. It theory you could
// have a crap buff for hours on ya, but when you start getting
// more good buff, it will click off crap one to make sure you
// have some free slots for good ones.
//
// You will need to specify for each bloc spells to watch, how
// many free buff slot you should have free before considering
// to click this one off. Supported number of free slot is set
// BLOC_MAXSLOT define in c++ files. (0) means to always click
// off (like MQ2BuffUtils plugin way to handle spells with few
// seconds delay before click it),(1+) mean to click it off if
// you dont have at least 1+ free slot.
//
// Plugin is using onpulse logic to check out buffs and update
// XML Windows. (i try to setup some nice delay to not end ups
// using to much processing times). It will only click off one
// buff max per passes in the onpulse subroutine, it will scan
// first for buff that are "always" to click off, then proceed
// from BLOC_MAXSLOT downto 1 (looking first for buff that are
// most wanted to be clicked off).
//
// New features are XML windows support, they are not required
// to be open for regular operation, but it simplify a lot way
// to setup and manage block spell list, it also bring up some
// nice way to visualize time remaining on buffs (self & pet).
Back
Top
Cart