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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
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Utility MGB.lua 1.52

-Logical overhaul of mem spells to speed up buff start (by a lot)
-Fixed an issue with proper spell selection in a mixed level raid
-Fixed an issue preventing spell mem if a mage did mod rods while you were paused
-More detailed text output
MGB.lua -- Full buffs with all enc runes
MGBShort.lua - 3 rounds, skipping the enc spell shield runes

Updated with the new buffs through L130. We are not checking for buffs that you get at intermediate levels, so don't expect it to cast new stuff until your buffer is L130.
Fixing a couple string formatting busts.
Refactored with random timers. L85-115 buffs had to be skimmed off raidloot by hand, so post any typos.
-Added L125 buffs
-L120 buffs will still be cast if a class buffer is not 125 yet
-Fixed missing quotes in /cast. (Would cause buffs that start with the same first word to skip.)
-Added Mod Rods
-Added a missing delay that could cause enchanter not to mem 1st assigned spell
Now looks through all 72 for reals.
Fixed an issue that could cause buffers to be missed if they were further down the raid list.
-Fixed a bug that would prevent raid list from populating if you were not the raid leader.
-Fixed memming buffs for yourself if you ran script from an assigned buffer.
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