• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
Resource icon

lootnscoot (for emu) 10/11/2025

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

Bug Fixes 🐛


- Random class checks (#45)
There were instances were class checks were being skipped causing the wrong person to loot something.
(ee8dbd0) ~Grimmier378

〰️Commits​


Rehash last commit (#47)

forgot to commit before the pr
(ac84547) ~Grimmier378

Features ⛲


- Command line (#44)
Refactored some command line work.

`/lns [normalitem|globalitem|personalitem] [rule] [itemName|qty] [qty]`

Add an item rule to the Items database.
The item will be added to the proper database table based on which is issued normalitem, personalitem, or globalitem.
Qty is only applied if the rule is quest. if an item is on the cursor you can omitt the item name and it will use the item on the cursor.
If the item is already in the database, it will update the quantity
(6502f03) ~Grimmier378

Bug Fixes 🐛


- Cross server talk (#43)
Should no longer have cross server talk with chars having the same names.
(c11774d) ~Grimmier378

Bug Fixes 🐛


- Rechecking corpse if new item set to ignore (#42)
Removed the duplicate spot that was causing corpses to unlock even when the new item was marked ignore.
(5d6a61d) ~Grimmier378

〰️Commits​


Dont use formatting in prefix if loot channel is eq chat
(8d6825a) ~aquietone

Bug Fixes 🐛


- Unlocking corpses when new item is set to ignore (#41)
Should no longer unlock a corpse if the settings are the same or are set to ignore.
(f33676b) ~Grimmier378

〰️Commits​


Add ReportSkippedItems setting (#40)
(a3290f7) ~aquietone

Bug Fixes 🐛


- ML stuck loops (#39)
* clear the items to loot and ML tables on zoning so we don't beeline to a corpse a cross the zone when coming back after wiping.

* fixed the stuck loop when a corpse or item is missing and we get stuck trying to loot and remove it over and over. had the index value wrong.

* Added combat checks when directing a character to loot. combatlooting setting will be checked as well. otherwise we will wait till after combat to try and loot the item.
(7b22950) ~Grimmier378

〰️Commits​


Include npc in xtarhater nearby mobs scan for buggy XT
(d6226d0) ~aquietone

Bug Fixes 🐛


- Decision checks (#38)
* decision checks should properly check classes
* decision checks will honor the `CanUse` tag better.
* prevent `finditemid` lookups from locking tables.
(f8e07e9) ~Grimmier378

〰️Commits​


Master Loot Option (#37)

* You can enable `MasterLooting` in the settings or through `/lns set` command
* Changing the setting on one char will tell the others to match
* When MasterLooting is on we will report back any items not marked as ignore or destroy.
* the items will appear in a new window showing some basic information about the item,
* clicking on the item name will open its link in game
* the members column will list people from actors and how many of the item they have
* clicking the `loot` button next to a name will tell that person to loot the correct mob and one of those items
* users will nav to the corpse and attempt to loot one of the item specified.
* You can also dismiss an item form the list (may reappear on next corpse if another drops, you can set it to ignore to prevent reappearances)
* There is also a `Self Loot` button to just loot the item yourself.
(78e3af7) ~Grimmier378
Back
Top