[0.1.31] - 2024-04-23
Bug Fixes
- Removed debugging print statement
(195ed5b) ~Lisie
- Pickup only a single item in npc_give_add
(63e6aaa) ~Lisie
- Better fix for lag with progress display
(a3b71d9) ~Lisie
- Removed debugging print statement
(320354b) ~Lisie
- Improved travel distance percent complete performance
(6f9f73c) ~Lisie
- Better checking for corpses in findnearest and kill
(c5e6cb3) ~Lisie
- Added corpse check for named NPCs in npc_kill
(2394287) ~Lisie
- Set RGMercs Lua to pull grey mobs at startup
(5feee93) ~Lisie
- Restore previous status message after remove_invis
(9770628) ~Lisie
- FIxed extra % in damage_until function
(e928281) ~Lisie
Features
- Version bump to 0.1.31
(2957d6a) ~Lisie
- Added checksum for nedaria.navmesh
(d893339) ~Lisie
- Add ground_spawn_farm
(55072f8) ~Lisie
- Added ground_spawn_farm function
(a6e9807) ~Lisie
Testing
- Pal and War 1.5 work
(855f988) ~Lisie
- Work on paladin and warrior 1.5
(3cd2009) ~Lisie