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Epic Laziness

Work in Progress Epic Laziness v0.3.16

Weapon will requip properly after script fishes. (Still need to correct this is damage_until function)
Some small fixes re: tradeskill combines.
Added Paladin Pre 1.5 quest.
Fixed an issue with becoming stuck in making yourself invis via hide/sneak
Fixed bad step numbering Shaman 1.5, likely caused the step 189-212 issue.
Shaman 1.5 ~step 51 fixed to use loom for combine.
Fixed bug causing /travelto command not being reissued if stopped.
Paladin Pre 1.5 steps 51-58 May experience issues due to the 4 pieces all sharing the same name.
Shaman 1.5 step 190-212, round 2.
Fix bad looping on Shaman 1.5 steps 189-212
Incorrect command in manage.navUnPause
Will now check if Kimm McShannel is up before traveling to to her.
Bard will now actually remove weapons when attacking "dire" mobs in Bard 1.5. (May have issues getting them reequpied, more testing needed)
Prospective fix for crash while attacking 'dire' mobs in Bard 1.5.
Fixed typo in Rogue Pre 1.5
Added a pause between combines in Shaman 1.5 step 50-61
Shaman 2.0 step 19, Added instruction to wait for darkened chanting woodspirit if it is not up
Bug fixes:
Corrected missing item.what field for Shaman step 108.
Corrected wait time for rogue step 10. Moved to proper field.
Changed Shaman 1.0 plane of fear step to use harbinger of fear.
Cleaned up Shaman 1.5 and SK 2.0 behavior in Howling Stones. This will require a new charasis mesh from https://github.com/yb-f/meshes
Added checks before doing tradeskill combines to insure item is present.

Features:
Added support for Beastlord 2.0 quest.
Added check when starting quest to determine if you meet tradeskill requirements.
Default behavior is to stop the quest if you do not have the tradeskill requirements. This can be changed in the settings tab under General.
Added section showing special requirements for the selected quest.
Fixed bug in new manage.invis code.
Fixed bug with rogue pre1.5. If Gold-Leafed Urn is not purchased it will wait and try again.
The checkbox on the outline tab currently serves no function.
Beastlord 2.0 is currently being tested and will hopefully be released tomorrow.
All currently coded classes and quests now have the step list completed. Click on a step to instantly set the script to that step. More functionality will be coming to this tab in future updates.
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