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CroakWatch

CroakWatch v1.39

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v1.39 — Choose your frog 🐸

CroakWatch gets a face — actually, seven of them.

  • NEW: Themes — pick your look in Options > Theme, applies instantly: Green Frog (the new default — painted swamp header, mossy colors), RedFrog (charcoal-wine and ember), Blue Frog (deep water and ice), the original purple/gold Classic, plus three Classic color variants without the artwork. Your choice is remembered per server.
  • Painted header — frog mascot and CROAKWATCH artwork across the top, with the window controls neatly overlaid. And yes: click the frog to minimize.
  • The sentinel — the empty camp-details panel now shows a brooding frog statue scene instead of blank space (each theme has its own).
  • Small touches everywhere: frog badge on the minimized icon, skull and frog glyphs on the Recent Croaks / Croak Stats headers.
  • Meaning never changes with the look: green UP, yellow outsiders, teal hints stay the same colors in every theme.
  • The install now includes an assets/images folder — RedFetch and normal zip extracts handle it automatically.
If you liked the old look, it's still there: Options > Theme > Classic.
v1.27 — Trade camp intel with your server

CroakWatch camps can now be shared. Your knowledge, your friends' knowledge — one file, one click.

  • NEW: Export — one button (Options > Sharing, or /croakwatch export) writes a share file of everything your CroakWatch has learned on this server: the named, their spawn spots, placeholder lists, and learned respawn times, organized by zone. Nothing personal goes in it — no kill counts, no loot history, no notes, not even your character name. Post it on the forums or Discord for others on your server.
  • NEW: Import — got a share file from a server veteran? Drop it in your Config/croakwatch folder and CroakWatch offers its named in the same checklist picker as the catalog: pick what you camp, import, done. Spawn spots and placeholder lists come along; respawn times arrive as starting hints that your own kills refine.
  • Safety built in: files from other servers are ignored automatically, share files can't touch named you already track, and imported files are loaded in a locked-down sandbox.
  • Your own exports don't clutter your picker — a share file only appears when it actually offers something you don't have.
  • Under the hood: internal restructuring so the growing feature set stays within Lua's limits.
Tip for veterans: export after a good camping stretch — your locs and learned timers are exactly what a newcomer to your server needs.
v1.23 — Named catalog for EMU + smarter zone books

  • NEW: Named Catalog (EMU players, this one's for you) — servers without the achievement system no longer start empty. In zones the catalog knows, a Catalog button appears in Camps: pick the named you camp from a checklist and import them in one click. First zone shipped: Old Sebilis, with more zones coming in future updates — the button reappears automatically when your zone's list grows.
  • Imports are safe by design: named you already track are never touched, and an imported respawn time is just a starting hint — your own kills replace it automatically.
  • The button only shows where it's actually useful: zones with an achievement (Live) never see it.
  • Event zones get their own book — Hardcore Heritage revamps share names with classic mobs but are totally different fights. CroakWatch now keeps HH data separate (look for the [HH] tag by the zone name), so event-season timers never corrupt your classic-zone data — and your HH book reopens intact next season.
  • NEW: /croakwatch resetzone — wipe the current zone's tracked data and start fresh (asks you to confirm, and refills from the achievement where one exists). Great for post-event cleanup.
  • NEW: Help tab — every slash command listed with what it does, plus tips.
  • Camp Watch: new Options toggle to keep "entered the zone" lines out of your console (the feed still catches everything).
Installs as usual — the zip now contains two files (init.lua + catalog.lua); RedFetch and manual extracts both just work.
v1.15 — Second-toon protection (Monitor Mode) + attribution donut

Run CroakWatch on more than one character? This one's for you.

  • NEW: Monitor Mode — if you start CroakWatch on a second character on the same server, it now detects your first one automatically and switches itself to a protective watch-only mode: all alerts, timers, and sounds work, but it won't touch your saved data. No more instances overwriting each other's kills and notes. You'll see a teal [MONITOR] tag so you always know which is which.
  • Characters on different servers (or different computers) are unaffected — each runs at full power with its own save.
  • When your main instance closes, monitor characters warn you that kills are no longer being recorded.
  • New /croakwatch status command tells you at a glance what role an instance is running.
  • NEW: kill donut — the Stats tab's This Session section now shows a mini pie of who's landing your kills (you / pets / group / outsiders), matching the ledger colors.
  • Stats layout polish: the session loot summary no longer cuts off the tribute value, and the two session ledgers line up properly.
Note: the protection only works between up-to-date copies — make sure every character runs v1.15.
CroakWatch v1.08 - who really got the kill?

  • Kill credit now goes to the right hunter. CroakWatch reads the kill messages and knows whether you, a group member, a merc, or one of your pets landed the blow - all of it counts as yours. Pets are recognized even under their random names (Zeneker, Gobaner...).
  • Outsider alert. If someone outside your group kills a named you're tracking, the timer still restarts (the respawn clock started either way) - but it's not counted as your kill, and the kill shows in yellow so you can't miss it.
  • Recent Croaks is now a color-coded ledger - teal for pet kills, green for group/mercs, yellow for outsiders - and it survives restarts (keeps the last 24 hours). Go AFK overnight, wake up, and see at a glance if anyone was working your camps.
  • The Stats tab got a full redesign: collapsible sections, a one-line zone summary, session kill + loot ledgers side by side with an "Outsiders only" audit filter, a two-column all-time record, and a leaderboard with kill bars.
  • Hover anything to learn it. Every new stat, color, and term explains itself in a tooltip - CroakWatch teaches you as you use it.
  • Accuracy fixes: a long-standing silent double-count on manually-added mobs is gone, and group-member kills that some servers never reported now register properly.
CroakWatch v1.01 - install fix

  • Fixed: "script won't load" after downloading v1.00. The zip's contents were loose instead of inside a croakwatch folder, so manual installs didn't land where the loader looks. The zip now extracts to a proper croakwatch/ folder - drop it in your lua folder and go.
  • If v1.00 wouldn't load for you: delete the loose init.lua and assets from your lua folder, grab v1.01, extract, done.
  • The zip is also leaner - just the script and its sound files, nothing else.
  • No gameplay changes.
🎆 CroakWatch v1.00 - the America 250 Release! 🎆

Two hundred fifty years of independence - and now your camps are free too. CroakWatch hits 1.00!

  • Group item counts - every watched item shows grp 4/6: how many of your group already have it. Hover for the who's-who (counts their banks too). Know the moment everyone's got their drop - declare independence from that camp and move on!
  • Item cards everywhere - hover any item name (watch list, drops, a named's loot) for its icon and full EQ-style stats: container slots, weight/value/tribute, classes, resists, effects. Ctrl+Right-Click opens the real in-game item window.
  • Loot Watch upgrades - partial names now match no matter the capitalization ("glowing seb" works!), sort by name or count, see your inventory/bank counts per item, and hover the box with an item on your cursor to add it instantly.
  • Coin tracking - plat looted from corpses and group splits, this session and all-time (Stats tab).
  • Loot worth tracking - the total vendor value and tribute value of everything you loot. Watch your fortune grow, patriot. 🦅
  • Fixes - notes no longer type in ALL CAPS, and group counts no longer get stuck on "no data."
Happy 250th, and happy hunting! 🐸🎇
CroakWatch v0.86 - a whole new interface + smarter tracking

  • Completely redesigned window - your camp list on the left, and a detail panel on the right showing everything about the selected named at once: timer bar, notes, spawn spots, settings, and its loot. No more digging through popups.
  • New per-named Notes - jot camp intel right on the mob ("PH is the gnoll by the tree"); saves automatically.
  • Get there faster - click a named's name to target it, and Nav buttons path you to the mob if it's up, or to its spawn spot if it's not.
  • Loot tab is now a hub - your watch list (sortable, with inventory/bank counts per item), a live feed of recent drops, and your all-time top drops.
  • Stats tab is now a dashboard - zone overview (what's up, what's due soon), all-time totals, and a most-killed leaderboard.
  • Recent kills + stats panels at the bottom of the main view; the Timers tab folded into a simple Due/Name sort.
  • Smarter kill counting - kills only count when you're actually there, so despawns and other players' kills no longer pollute your numbers or timers.
  • Roamer support - flag wandering named so they don't collect junk spawn-spot data.
CroakWatch v0.61 - new tabbed interface + big timer accuracy fixes

  • New tabbed layout - Camps, Timers, Loot, Stats, and Options are now their own tabs with icons, so the window's far less cramped.
  • New Timers tab - a quick "who pops soon" board: every camp you're tracking, sorted by which is due next, shown as countdown bars at a glance.
  • Tidier window - its own minimize/close buttons, a fixed width, drags cleanly (and can dock into other windows).
  • Zone Watch upgrade - click the "in zone" player count to open a pinned list you can scroll and sort by name or level (handy in packed zones like PoK).
  • Sound toggles moved into their own Options tab.
  • Fixed: timers freezing in busy camps - in crowded rooms kills weren't always detected, so countdowns could stick. They now track reliably.
  • Fixed: respawn times reading way too short - the timer now learns the named's real respawn instead of the faster placeholder cycle. (Old inaccurate timing data is cleared once on update so it relearns clean - your kill counts, placeholders, and loot are kept.)
CroakWatch v0.45 - Quick Reply 🐸

Answer without alt-tabbing away from the fight. When a tell or OOC shows up in your Camp Watch feed, hit reply and pick a canned message - it sends back in kind: a tell replies privately to the sender, an OOC posts publicly (handy for showing you're a live player at a contested camp).

  • Your own presets - add, edit, and remove canned replies in the new Quick Replies panel (a few are included to start).
  • You're always in control - nothing sends on its own; you click the reply you want, every time.
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