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CroakWatch v1.08 - who really got the kill?
- Kill credit now goes to the right hunter. CroakWatch reads the kill messages and knows whether you, a group member, a merc, or one of your pets landed the blow - all of it counts as yours. Pets are recognized even under their random names (Zeneker, Gobaner...).
- Outsider alert. If someone outside your group kills a named you're tracking, the timer still restarts (the respawn clock started either way) - but it's not counted as your kill, and the kill shows in yellow so you can't miss it.
- Recent Croaks is now a color-coded ledger - teal for pet kills, green for group/mercs, yellow for outsiders - and it survives restarts (keeps the last 24 hours). Go AFK overnight, wake up, and see at a glance if anyone was working your camps.
- The Stats tab got a full redesign: collapsible sections, a one-line zone summary, session kill + loot ledgers side by side with an "Outsiders only" audit filter, a two-column all-time record, and a leaderboard with kill bars.
- Hover anything to learn it. Every new stat, color, and term explains itself in a tooltip - CroakWatch teaches you as you use it.
- Accuracy fixes: a long-standing silent double-count on manually-added mobs is gone, and group-member kills that some servers never reported now register properly.
CroakWatch v1.01 - install fix
- Fixed: "script won't load" after downloading v1.00. The zip's contents were loose instead of inside a
croakwatchfolder, so manual installs didn't land where the loader looks. The zip now extracts to a propercroakwatch/folder - drop it in yourluafolder and go.- If v1.00 wouldn't load for you: delete the loose
init.luaandassetsfrom yourluafolder, grab v1.01, extract, done.- The zip is also leaner - just the script and its sound files, nothing else.
- No gameplay changes.
CroakWatch v1.00 - the America 250 Release!
Two hundred fifty years of independence - and now your camps are free too. CroakWatch hits 1.00!
Happy 250th, and happy hunting!
- Group item counts - every watched item shows
grp 4/6: how many of your group already have it. Hover for the who's-who (counts their banks too). Know the moment everyone's got their drop - declare independence from that camp and move on!- Item cards everywhere - hover any item name (watch list, drops, a named's loot) for its icon and full EQ-style stats: container slots, weight/value/tribute, classes, resists, effects. Ctrl+Right-Click opens the real in-game item window.
- Loot Watch upgrades - partial names now match no matter the capitalization ("glowing seb" works!), sort by name or count, see your inventory/bank counts per item, and hover the box with an item on your cursor to add it instantly.
- Coin tracking - plat looted from corpses and group splits, this session and all-time (Stats tab).
- Loot worth tracking - the total vendor value and tribute value of everything you loot. Watch your fortune grow, patriot.
- Fixes - notes no longer type in ALL CAPS, and group counts no longer get stuck on "no data."
CroakWatch v0.86 - a whole new interface + smarter tracking
- Completely redesigned window - your camp list on the left, and a detail panel on the right showing everything about the selected named at once: timer bar, notes, spawn spots, settings, and its loot. No more digging through popups.
- New per-named Notes - jot camp intel right on the mob ("PH is the gnoll by the tree"); saves automatically.
- Get there faster - click a named's name to target it, and Nav buttons path you to the mob if it's up, or to its spawn spot if it's not.
- Loot tab is now a hub - your watch list (sortable, with inventory/bank counts per item), a live feed of recent drops, and your all-time top drops.
- Stats tab is now a dashboard - zone overview (what's up, what's due soon), all-time totals, and a most-killed leaderboard.
- Recent kills + stats panels at the bottom of the main view; the Timers tab folded into a simple Due/Name sort.
- Smarter kill counting - kills only count when you're actually there, so despawns and other players' kills no longer pollute your numbers or timers.
- Roamer support - flag wandering named so they don't collect junk spawn-spot data.
CroakWatch v0.61 - new tabbed interface + big timer accuracy fixes
- New tabbed layout - Camps, Timers, Loot, Stats, and Options are now their own tabs with icons, so the window's far less cramped.
- New Timers tab - a quick "who pops soon" board: every camp you're tracking, sorted by which is due next, shown as countdown bars at a glance.
- Tidier window - its own minimize/close buttons, a fixed width, drags cleanly (and can dock into other windows).
- Zone Watch upgrade - click the "in zone" player count to open a pinned list you can scroll and sort by name or level (handy in packed zones like PoK).
- Sound toggles moved into their own Options tab.
- Fixed: timers freezing in busy camps - in crowded rooms kills weren't always detected, so countdowns could stick. They now track reliably.
- Fixed: respawn times reading way too short - the timer now learns the named's real respawn instead of the faster placeholder cycle. (Old inaccurate timing data is cleared once on update so it relearns clean - your kill counts, placeholders, and loot are kept.)
CroakWatch v0.45 - Quick Reply
Answer without alt-tabbing away from the fight. When a tell or OOC shows up in your Camp Watch feed, hit reply and pick a canned message - it sends back in kind: a tell replies privately to the sender, an OOC posts publicly (handy for showing you're a live player at a contested camp).
- Your own presets - add, edit, and remove canned replies in the new Quick Replies panel (a few are included to start).
- You're always in control - nothing sends on its own; you click the reply you want, every time.
CroakWatch v0.44 - EMU crash fix
EMU users, this is the one to grab. (Live was unaffected.)
- Fixed an EMU crash when closing the window. On EMU, clicking the X to close CroakWatch could crash the whole EQ client. That's fixed - it now shuts down cleanly.
CroakWatch v0.43 - smarter camp tracking
- Named with multiple spawn spots are now handled properly. If a named can pop in a few different nearby spots, CroakWatch learns all of them (you'll see an
@x2,@x3badge) instead of getting stuck watching just the first one.- More accurate timers at messy camps. If a placeholder shares its name with common trash mobs elsewhere in the zone, killing that trash no longer throws off the named's respawn timer - the timer now keys off the actual camp spot.
- Existing camps carry over automatically - nothing to redo.
CroakWatch v0.42 - quality-of-life fixes
- Remove a mob - the Edit window now has a Remove button, so you can delete a named you added (or no longer want to track).
- Clearer when there's nothing to track - open CroakWatch in a zone with no Hunter achievement and it now tells you that's why the list is empty, instead of looking broken.
- Cleaner first launch - no more harmless-but-confusing error message the first time you open the script.
CroakWatch v0.41 - Camp Watch tidy-up
- Clear button - clear the Camp Watch feed any time (open the section and hit Clear). Handy if you leave CroakWatch running across camps.
- Auto-clears when you change zones - the feed wipes itself on a zone change, so you're not staring at the last camp's chatter.
- Under the hood: a more efficient player scan for Zone/Camp Watch (no visible change).
