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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
BARF - Box Army Raid Friend

Work in Progress BARF - Box Army Raid Friend 1.0

"When in doubt, click the 'Refresh Raid Members' button. " - words ${Me.Name} always live by.

Set your group composition up under the "Setup" tab. Once you save them, it'll go into BARF_db.lua within your config folder. You don't have to do this to use the "Commands" tab or "Raid View" tab, but you do need to do it if you want to use BARF to form your groups and raid.

"Raid View" Is self-explanatory. It will expand based on groups in your raid which contain members, up to 12 groups. You can run the Raid View Pop Out window, with helpful transparency toggle, while still having the ability to access the "Commands" tab.

"Commands" tab has been tested with all of the CWTN class plugins. I have not yet tested it with the other class automation macros (KA, MA, etc.); however, it does send most commands out via /boxr. In some cases it also sends specific commands out to CWTNRA to enable/disable specific toggles. Lots more planned for future updates within the "Commands" tab - keep an eye out and make sure to "watch" the resource for future updates.

If you find any bugs, please don't hesitate to let me know. I'm sure I could do things more efficiently within my code, and I'll work on improving efficiency and modularity, but this is my first full Lua script and it is a work in progress.
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