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Utility AutoVendor 3.2

Software Requirements
Server Type
Live, TLP
This macro will automatically vendor your junk determined by an INI that you setup!

**Before startup/initialization, make sure your find item window is clear of any search parameters!**

Initialization: /mac autovendor buildini

After you run the first build, edit your INI according to what you'd like to Sell/Ignore/Destroy/Buy/Parcel!

Once you've edited your INI, start it up with /mac autovendor and you're good to go!

Subsequently, if you ever need to add new items you can either run /mac autovendor buildini again or add them manually!

Parcel Support:
You can now designate up to 5 parcel mules and have your toon send specified items to those parcel mules! Variables associated with this are:


To turn parceling on, set ParcelOn to 1 then change the ParcelMules variable to the name of each of your parcel mules!



It can support anywhere between 1 to 5 arguments! Then, once you've set up your parcel mules, set the items you want parceled to your respective mule by changing their variable to Parcel1-5.


Axe Head Mold=Parcel1
Barb Mold=Parcel2
Bastard Blade Mold=Parcel3
Bearing Mold=Parcel4
Belt Sectional Mold=Parcel5

Your toon will then run through it's normal vendor shenanigans, then parcel the designated items to the designated mule!

Destroy Support
You can now destroy items you'd rather not keep! Variables associated with this are:


Flip DestroyItems to 1 and then set whatever items you want to get rid of to Destroy!



Summon Vendor Support
You can now summon a vendor where there would otherwise not be one! Variables associated with this are:


Flip SummonVendor to 1 and when you run the macro in a zone that has no General Supplies vendor it will summon one for you! NOTE: This uses your Summon Resupply Vendor cooldown and requires ParcelOn to be set to 0.

Buying Support
You can now set the macro to buy specific items for you! Variables associated with this are:


Set BuyStuff to 1 in your INI and it will search the vendor we're currently using for whatever is set to Buy or, alternatively, BuyParcel1-5 if you'd also like to parcel the items. If you set BuyStuff to 2, you can then set up to 5 vendors via the BuyVendors variable for the macro to then run around and buy stuff from!


BuyVendors=Amile Pitt|Wilacor Goldenmead|Darius Gandril|VendorNameHere|VendorNameHere
Clockwork Gnome Gear=BuyParcel1
Chunk of Congealed Ooze=Buy

Other Variables
SellStuff: Allows you to turn on and off selling to vendors in-case you just want to parcel, buy and/or destroy! Default is 1, set to 0 to turn off selling.

INI Example:
INI Example::
[|====== Instructions ======|]
Instructions=Set items on the list you want to sell to Sell, not sell to Ignore. Make sure SellStuff is set to 1 (is by default) if you plan on selling stuff!
Instructions2=If you'd like to Parcel, set ParcelOn to 1, ParcelMules to your toons names and the items you want to parcel to Parcel1-5 respectively.
Instructions3=To destroy items, set DestroyItems to 1 and set whatever you want to get rid of to Destroy.
Instructions4=To summon a vendor where there would otherwise not be one, set SummonVendor to 1 (ParcelOn must be 0 for this to work).
Instructions5=To buy things, set BuyStuff to 1 and items to Buy or, alternatively, BuyParcel1-5 if you're using parcels and want to parcel the things you bought.
Instructions6=To buy stuff from a list of up to 5 vendors, set BuyStuff to 2 and list your vendors accordingly using the BuyVendors variable.
[|====== Options ======|]
BuyVendors=Amile Pitt|Wilacor Goldenmead|Darius Gandril|VendorNameHere|VendorNameHere
[|====== Containers ======|]
Sizeable Satchel=TRUE
Journeyman's Pocketed Rucksack=TRUE
Journeyman's Rucksack=TRUE
Sensible Satchel=TRUE
Dreamweave Satchel=TRUE
Hand Made Backpack=TRUE
[|==================== B ====================|]
Brell's Bounty=Ignore
Bucket of Crab Legs=Ignore
[|==================== C ====================|]
Class XXI Augmentation Distiller=Ignore
Cloudy Potion=Ignore
Cosgrove Powder=Parcel1
Cliknar Wing=Sell
Chunk of Congealed Ooze=Buy
Clockwork Gnome Gear=BuyParcel1
[|==================== E ====================|]
Earthtouched Diamond=Sell
Exquisite Animal Pelt=Parcel1
Extruded Underfoot Diamond=Sell
[|==================== F ====================|]
Fellowship Campfire Materials=Ignore
Fractured Sessiloid Shard=Sell
Fishing Grubs=Destroy
[|==================== G ====================|]
Generic Coffee Beans=Ignore
[|==================== I ====================|]
Immaculate Laburnum=Ignore
Immaculate Privet=Ignore
[|==================== J ====================|]
Juice of Quellious=Ignore
[|==================== K ====================|]
Kaladim Constitutional=Ignore
[|==================== L ====================|]
Living Underfoot Diamond=Sell
[|==================== M ====================|]
Mephit Wing Sample=Sell
Misty Thicket Picnic=Ignore
Muddite Skull=Sell
[|==================== P ====================|]
Philter of Major Translocation=Ignore
Pod of Water=Destroy
Porous Loam=Parcel1
Pristine Caladium=Ignore
Pristine Delphinium=Ignore
Pristine Laburnum=Ignore
Pristine Larkspur=Ignore
Pristine Muscimol=Ignore
Pristine Oleander=Ignore
Pristine Privet=Ignore
Purified Grade AA Gormar Venom=Ignore
Purified Grade AA Mamba Venom=Ignore
Purified Grade AA Nigriventer Venom=Ignore
[|==================== R ====================|]
Rabbit Meat=Destroy
Raw Diamond=Sell
[|==================== S ====================|]
Sealed Pure Energeian Metal Orb=Ignore
Spongy Loam=Parcel1
[|==================== T ====================|]
Tantalum Ore=Parcel1
Titanium Ore=Parcel1
[|==================== U ====================|]
[|==================== V ====================|]
Vanadium Ore=Parcel1
NOTE: Make sure you edit your INI BEFORE you run the macro, that way you don't sell anything you might otherwise need. :)
First release
Last update
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Latest updates

  1. Ver 3.2 Buying functionality and CheckINI

    **AutoVendor Update 3.2 1/17/21** New Stuff: -You can now set the macro to buy things for...
  2. 3.1 Turn Selling on or off (on by default), spelling/grammar fixes

    **AutoVendor Update 3.1 1/15/21** What's new?: -New variable SellStuff! Flipping this variable...
  3. Ver 3.0! Now with Destroy, Summon Vendor, Less Params, Cleaner INIs, bug fixes and more!

    **Autovendor 3.0 Update 1/15/21** What's new?: -You no longer have to enter the total items...