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110 Warrior ini for kiss11, with pull capabilities.

Class
Warrior
Level
110
Conditions
  1. Yes
Purpose
Group
Server Type
  1. Live
  2. Test Server
ini:
[General]
KissAssistVer=0
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=6
Buffs1=Breather|End|15
Buffs2=Champion's Aura|Aura
Buffs3=Field Champion|Me
Buffs4=Blade Guardian|Me
Buffs5=Commanding Voice|Me
Buffs6=Brace for Impact|Me
RebuffOn=1
CheckBuffsTimer=10
[AE]
AEOn=1
AESize=5
AERadius=50
AE1=Area Taunt|2|cond1
AE2=Harmonious Expanse|2|cond1
AE3=Fundament: Third Spire of the Warlord|2|cond1
AE4=Roar of Challenge|2|cond1
AE5=Imperator's Command|2|cond1
[DPS]
DPSOn=2
DPSSize=17
DPSSkip=1
DPSInterval=1
DPS1=command:/stopdisc|99|cond2
DPS2=Culminating Stand Discipline|99|cond3
DPS3=Resolute Defense|99|cond4
DPS4=Battle Leap|98|cond5
DPS5=Harmonious Precision|95
DPS6=Pain Doesn't Hurt|95
DPS7=Call of Challenge|95|Cond6
DPS8=Calculated strike|95|Cond7
DPS9=Flash of Anger|90
DPS10=Burning Shout|90|Mash
DPS11=Knuckle Break|90|Mash
DPS12=Slander|90|Mash
DPS13=Shield Break|90|Mash
DPS14=Blast of Anger|90|Mash
DPS15=Gut Punch|90|Mash
DPS16=Knee Strike|90|Mash
DPS17=Phantom Aggressor|90|Mash
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=5
Aggro1=Kluzen's Roar|100|<
Aggro2=Grappling Strike|100|<
Aggro3=Rage of the Forsaken|100|<
Aggro4=Taunt|100|<
Aggro5=Warlord's Grasp|100|<
Aggro6=Ageless Enmity|100|<
[Heals]
HealsOn=1
HealsSize=1
Heals1=Warlord's Resurgence|45|tap
[Pull]
PullWith=Kluzen's Roar
PullMeleeStick=0
MaxRadius=500
MaxZRange=250
UseWayPointZ=0
PullWait=18
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullPause=45|2
[Burn]
BurnSize=14
BurnAllNamed=1
Burn1=Hold the Line
Burn2=Projection of Fury
Burn3=Overlord's Conflagrant Breastplate
Burn4=Dichotomic Shield
Burn5=Projection of Fury
Burn6=Warrior's Bastion
Burn7=Fundament: Third Spire of the Warlord
Burn8=Unflinching Attention
Burn9=Warlord's Bravery
Burn10=Warlord's Tenacity
Burn11=Warlord's Fury
Burn12=Resplendent Glory
Burn13=Wars Sheol's Heroic Blade
[KConditions]
ConOn=1
CondSize=7
Cond1=${Me.XTAggroCount} > 0
Cond2=${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.ActiveDisc.Name.NotEqual[Culminating Stand Discipline]} && ${Me.CombatAbilityReady[Culminating Stand Discipline]}
Cond3=!${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.CombatAbilityReady[Culminating Stand Discipline]}
Cond4=!${Me.ActiveDisc.ID}
Cond5=!${Me.Song[Battle Leap].ID}
Cond6=${Target.PctHPs} < 21
Cond7=${Target.PctHPs} < 16

Edit. Edited the conditions for the ae section to be more taunty, was intended that way to begin with, but you know, sometimes converting from an old ini to a new copy pasta happens.

New edit, those pesky ae conditions, and such, but should be fine now
Author
kaen01
First release
Last update
Rating
0.00 star(s) 0 ratings

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