110 Paladin - PullerTank with built in conditions and weapon swapping for Kiss 1x.xx TBL Edition

110 Paladin - PullerTank with built in conditions and weapon swapping for Kiss 1x.xx TBL Edition

Class
Paladin
Level
110
Conditions
  1. Yes
Purpose
Group
Server Type
🏢 Live
Did you read the instructions?
  1. Yup
INI:
26/03/20 Version 1.1 Small changes
12/03/20 Version 1.0 Release
INI:
26/03/20 Minor changes as per the excellent feedback from v1ndi 
12/03/20 First release, will be bugs, feedback wanted!

Kissassist 11.xxx Ini TBL Test Edition

Rich (BB code):
[General]
[General]
KissAssistVer=11.005
Role=PullerTank
CampRadius=25
CampRadiusExceed=150
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=1
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=2
EQBCOn=1
IRCOn=0
CampfireOn=0
CharInfo=Paladin|110|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=1
GroupWatchCheck=FALSE
DanNetOn=0
DanNetDelay=20
[Buffs]
BuffsOn=1
BuffsSize=8
Buffs1=Divine Protector's Unity|Dual|Silent Piety
Buffs2=Brell's Blessed Bastion
Buffs3=Blessed Aura|Aura
Buffs4=Hiatus|End|19
Buffs5=Preservation of Rodcet
Buffs6=command:/bandolier activate Shield|Cond16
Buffs7=Harmonious Blessing
Buffs8=Defiant Stance
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[AE]
AEOn=1
AESize=2
AERadius=50
AE1=Hallowed Lodestar|2|Mob
AE2=Beacon of the Righteous|2|Mob|Cond11
[DPS]
DPSOn=2
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Spurn|99|Mash
DPS2=Bash|99|Mash
DPS4=command:/bandolier activate 2hs|99|Cond15
DPS5=Valiant Diversion|99
DPS6=Force of the Timorous Deep|99
DPS7=Dissident Force|99|Cond20
DPS8=Brilliant Exoneration|99
DPS9=Crush of E'Ci|99
DPS10=Remembrance|99
DPS11=Defiant Stance|99
DPS12=Vanquish the Fallen|99|Cond3
DPS13=Preservation of Rodcet|99|Cond2
DPS14=Projection of Piety|99
DPS15=NULL
DPS16=Disruptive Persecution|98
DPS17=Protective Devotion|99|Cond4
DPS18=Refute for Honor|99|Cond1
DPS19=Inquisitor's Judgment|99
DPS20=Holyforge Discipline|99|Cond3
DPS21=Harmonious Blessing|99|Cond5
DebuffAllOn=0
DPS3=NULL
[KConditions]
ConOn=1
CondSize=20
Cond1=!${Target.Buff[Refute for Honor].ID} || ${Target.Body.Name.Equal[Undead]} && !${Target.Slowed.ID}
Cond2=!${Me.Buff[Preservation of Rodcet].ID}
Cond3=${Target.Body.Name.Equal[Undead]}
Cond4=!${Me.Song[Protective Devotion Guard].ID}
Cond5=!${Me.Buff[Harmonious Blessing].ID}
Cond6=TRUE
Cond7=TRUE
Cond8=TRUE
Cond9=TRUE
Cond10=${Target.Named}
Cond11=!${Target.Buff[Beacon of the Righteous].ID}
Cond12=TRUE
Cond13=${Target.Named}
Cond14=TRUE
Cond21=${Me.Buff[Two-Handed Proficiency].ID}
Cond15=${Me.XTarget}< 3 && !${Target.Named} && !${Me.Buff[Two-Handed Proficiency].ID} && !${Select[${Target.ConColor},YELLOW,RED]} >=1
Cond16=!${Me.Buff[Defensive Proficiency].ID}
Cond17=(${Group.Injured[70]} >= 3)
Cond18=${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.ActiveDisc.Name.NotEqual[Blessed Guardian Discipline]} && ${Me.CombatAbilityReady[${Spell[Blessed Guardian Discipline].RankName}]}
Cond19=!${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.CombatAbilityReady[${Spell[Blessed Guardian Discipline].RankName}]}
Cond20=(${Group.Injured[70]} >= 3)
[Aggro]
AggroOn=1
AggroSize=5
Aggro1=Taunt|100|<
Aggro2=Force of Disruption|100|<
Aggro3=Ageless Enmity|97|<
Aggro4=Unyielding Affirmation|100|<
Aggro5=Dissident Force|100|<
[Heals]
HealsOn=1
HealsSize=7
Heals1=Gift of Resurrection|0|rez
Heals2=Shield Flash|35|Tap
Heals3=Lay on Hands|20
Heals4=Marr's Gift|20
Heals5=Hand of Piety|50|Tap
Heals6=Expiation|20|Tap
Heals7=Aurora of Morninglight|99|Tap|Cond17
AutoRezOn=1
AutoRezWith=Gift of Resurrection
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
[Cures]
CuresOn=1
CuresSize=3
Cures1=Radiant Cure
Cures2=Blessing of the Purification
Cures3=Purification
[Burn]
BurnSize=9
BurnAllNamed=1
Burn1=command:/stopdisc|Cond18
Burn2=Blessed Guardian Discipline|Cond19
Burn3=command:/bandolier activate Shield|Cond16
Burn4=Armor of Mercy|Cond18
Burn5=Group Armor of the Inquisitor
Burn6=Deflection Discipline
Burn7=Fundament: Third Spire of Holiness
Burn8=Shield of Brilliance
Burn9=Thunder of Karana
BurnText=Decepticons Attack
UseTribute=0
[GoM]
GoMSize=3
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSpell1=Dissident Force
GoMSpell2=NULL
GoMSpell3=NULL
[MySpells]
Gem1=Refute for Honor
Gem2=Valiant Diversion
Gem3=Force of the Timorous Deep
Gem4=Dissident Force
Gem5=Brilliant Exoneration
Gem6=Crush of E'Ci
Gem7=Remembrance
Gem8=Defiant Stance
Gem9=Harmonious Blessing
Gem10=Protective Devotion
Gem11=Expiation
Gem12=Aurora of Morninglight
Gem13=Preservation of Rodcet
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=40
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[Pull]
PullWith=Refute for Honor
PullMeleeStick=0
MaxRadius=1000
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Spells]
MiscGem=12
MiscGemLW=0
MiscGemRemem=12
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=Refute for Honor
Gem2=Valiant Diversion
Gem3=Force of the Timorous Deep
Gem4=Dissident Force
Gem5=Brilliant Exoneration
Gem6=Crush of E'Ci
Gem7=Remembrance
Gem8=Defiant Stance
Gem9=Harmonious Blessing
Gem10=Protective Devotion
Gem11=Expiation
Gem12=Aurora of Morninglight
Gem13=Preservation of Rodcet
Expansion
The Burning Lands
Version
11.005
Author
VorpalChicken
First release
Last update
Rating
5.00 star(s) 6 ratings

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Latest updates

  1. Updated

    26/03/20 Minor changes as per the excellent feedback from v1ndi

Latest reviews

Works well in groups as well (even assisting)
Gr8!!
Works well and holds aggro
keep up the great work, this thing does what its suppose to do!
Just works pretty much out of the box and not too fussy for a novice like me to understand!
works great
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