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Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
I had to increase the Z axis on the exit hatchery code to allow my ogre sk to zone out. No others had issues. I changed it to /moveto loc -32 -100 60 and it zones out fine now. It was stopping short of zoning out.
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