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Recent content by rodd996

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    Problem - Ranger Autofire

    I have noticed similar issues, When I use the meleeon=0 My ranger just stands there likes its stupid, sometimes casting will engage autofire. Most often not. With meleeon=1 It will fire for a bit, then decides to give up and start going in melee only. Its very odd. And yes I have gone through...
  2. R

    Bug - movewhenhit doesn't move you out of melee range w/ pet tanking

    Thank you, puts me just out of range now.
  3. R

    Bug - movewhenhit doesn't move you out of melee range w/ pet tanking

    when you pull a mob and it comes to you before the pet picks it up, you then movewhenhit. you still end up being with in the melee range of the mob thus die from melee damage. Is there a way to modify the distance? Thanks
  4. R

    Problem - auto pulling & puller engaging after pull issue

    when I place my ranger on puller, it will pull fine for a time. however after a while he dies while out pulling a mob. From what I can tell it gets stuck on a mob that isn't any longer in range or has gone behind a hill breaking line of sight causing the character to just sit there til it dies...
  5. R

    Question - puller to rest when another player is at a specific amount of mana?

    Ah, then it just doesn't work.. ty - - - Updated - - - never mind, the new patch just put up fixes the issue.. ty
  6. R

    Question - puller to rest when another player is at a specific amount of mana?

    Is there a way to get your puller to stop pulling when your cleric reaches say 50 percent mana? rather then the 25 it currently waits til? I seem to remember it used to do that, however it doesn't seem to do it any more if it ever did. Thanks for any information someone may have on how to set...
  7. R

    Problem - FIXED: Warrior issues with new patch

    Re: Warrior issues with new patch Found the issue, somewhere along the line the settings from the top of the page in the loot file duplicated itself to the end causing a conflict. Corrected and works great.. Thank you
  8. R

    Problem - FIXED: BattleRez timer bug

    Re: BattleRez timer bug sorry the retype was my error, I was retyping from the other computer it was spelled right on the actual error. Also the only change I have ever made manually to any of the codes were at direction of maskoi on a previous post and it took me a while to figure out how to...
  9. R

    Problem - FIXED: BattleRez timer bug

    I am getting an error on this string /varset failed, variable 'battlereztimer0) not found followed by kissassist.mac@2620(rezcheck):varset BattleRezTier${i} Thanks for your hard work all
  10. R

    Problem - FIXED: Warrior issues with new patch

    Re: Warrior issues with new patch I am having issues looting things from alligator eggs, sections of fine snake pancreas, pearlescent crocodilian tooth, misc gems, as well as misc pieces of armor. It seems to be random but when it happens it just refuses to do as the loot file directs it to do...
  11. R

    Problem - FIXED: Warrior issues with new patch

    Re: Warrior issues with new patch It took me a while to find the code but yes, this fixed the pull issue.. thank you very much Still having the loot issue where as I loot occasionally I have items that even though they are on the loot file listed as sell, I am unable to loot it. Even if it...
  12. R

    Question - Is there a way to adjust range of an ability used to pull?

    I am wondering if for example throw stone, there is a way or not to adjust the distance at which you'll pull with it to a shorter range? Allowing you to leave room for wondering mobs. This isn't a bug more a design issue with mobs that move. It would be great if you could cut the distance of...
  13. R

    Config - how do I ignore a single mob

    Is there a simple way to add a mob to a longer ignore list? say 3 to 5, 5 min ignores adds to a 1 hour ignore list. I am not a code writer so am unsure of how this type of flag system would work. Just a thought though
  14. R

    Problem - FIXED: Warrior issues with new patch

    Re: Warrior issues with new patch Nope still doesn't work correctly. Can't use any of the above abilities to pull with have to use 7.4.1 in order to get the pulls to work
  15. R

    Problem - FIXED: Warrior issues with new patch

    I am using mac v7.6.5,problem started after last set of patches I am having issues with my warrior using any disc to pull with. Provoke, bellow, stone throw ect. Non of them work for pulling. There is also a pretty large delay if using melee to pull mobs with. I do not have this issue when...
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