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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
I have noticed similar issues, When I use the meleeon=0 My ranger just stands there likes its stupid, sometimes casting will engage autofire. Most often not. With meleeon=1 It will fire for a bit, then decides to give up and start going in melee only. Its very odd. And yes I have gone through...
when you pull a mob and it comes to you before the pet picks it up, you then movewhenhit. you still end up being with in the melee range of the mob thus die from melee damage. Is there a way to modify the distance? Thanks
when I place my ranger on puller, it will pull fine for a time. however after a while he dies while out pulling a mob. From what I can tell it gets stuck on a mob that isn't any longer in range or has gone behind a hill breaking line of sight causing the character to just sit there til it dies...
Is there a way to get your puller to stop pulling when your cleric reaches say 50 percent mana? rather then the 25 it currently waits til? I seem to remember it used to do that, however it doesn't seem to do it any more if it ever did. Thanks for any information someone may have on how to set...
Re: Warrior issues with new patch
Found the issue, somewhere along the line the settings from the top of the page in the loot file duplicated itself to the end causing a conflict. Corrected and works great.. Thank you
Re: BattleRez timer bug
sorry the retype was my error, I was retyping from the other computer it was spelled right on the actual error. Also the only change I have ever made manually to any of the codes were at direction of maskoi on a previous post and it took me a while to figure out how to...
I am getting an error on this string
/varset failed, variable 'battlereztimer0) not found
followed by
kissassist.mac@2620(rezcheck):varset BattleRezTier${i}
Thanks for your hard work all
Re: Warrior issues with new patch
I am having issues looting things from alligator eggs, sections of fine snake pancreas, pearlescent crocodilian tooth, misc gems, as well as misc pieces of armor. It seems to be random but when it happens it just refuses to do as the loot file directs it to do...
Re: Warrior issues with new patch
It took me a while to find the code but yes, this fixed the pull issue.. thank you very much
Still having the loot issue where as I loot occasionally I have items that even though they are on the loot file listed as sell, I am unable to loot it. Even if it...
I am wondering if for example throw stone, there is a way or not to adjust the distance at which you'll pull with it to a shorter range? Allowing you to leave room for wondering mobs. This isn't a bug more a design issue with mobs that move. It would be great if you could cut the distance of...
Is there a simple way to add a mob to a longer ignore list? say 3 to 5, 5 min ignores adds to a 1 hour ignore list. I am not a code writer so am unsure of how this type of flag system would work. Just a thought though
Re: Warrior issues with new patch
Nope still doesn't work correctly. Can't use any of the above abilities to pull with
have to use 7.4.1 in order to get the pulls to work
I am using mac v7.6.5,problem started after last set of patches
I am having issues with my warrior using any disc to pull with. Provoke, bellow, stone throw ect. Non of them work for pulling. There is also a pretty large delay if using melee to pull mobs with. I do not have this issue when...
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