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Question - Is there a way to adjust range of an ability used to pull?

rodd996

New member
Joined
Jul 4, 2014
RedCents
I am wondering if for example throw stone, there is a way or not to adjust the distance at which you'll pull with it to a shorter range? Allowing you to leave room for wondering mobs. This isn't a bug more a design issue with mobs that move. It would be great if you could cut the distance of an ability by 10 percent to allow for this, or even closer up to 90 percent to allow for bends in the landscape rather then just canceling the pull.

Thanks for any feedback or solutions
 
Kiss currently adjusts for moving mobs, but if the mob moves out of range then it will reset and return to camp. I have found using MQ2Navigation to pull with in areas where mobs move out of LOS help on lowering the number of failed pulls.
 
the actualy range of the ability is set by EQ and not Kiss, how ever you can change the range from mob that you use the ability as long as its equal to or less than the EQ figure.
 
Question - Is there a way to adjust range of an ability used to pull?

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