• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by Rimor

  1. R

    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    I'm about done messing with it. I've done everything I can think of, including downloading and installing EQ Test (from the EQ site) fresh and nothing's worked. One thing I noticed that may not count for anything: When I open multiple clients using the patchme shortcuts (or WinEQ2), they all...
  2. R

    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    Yes! That's the frustrating part. The live compile works fine, it's the Test one that gives me fever. :( GPS_Soldier, do you have different installs for each character or is there a way to make the launcher launch multiple instances of EQ?
  3. R

    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    I think you misunderstand. The launcher gets run until the 'Play' button lights up. Once that button is hit, I shut down the launcher and the game launches fine. Then I run MQ2 when I get to character select. Further, not only does the game launch fine but MQ2 works after the game loads under...
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    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    I'm going to have to try that since playing with only one client, isn't really playing at all for me. I can get MQ2 to load for one window but since the patcher won't allow multiple instances to be opened (it says 'Playing' and won't launch any over 1), I need a solution that allows me to have...
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    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    Simpler than that. I have two EQ installs, one for live and one for Test. When I use the updater to log in to Test with my Live install, MQ2 works fine (after launching it when I get to character select). It's the Test install that has a problem. So, I'm going to clear out the Test install and...
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    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    I'm afraid not. Still the same problem.
  7. R

    Vanilla - Very Vanilla Compile TEST SERVER 20131209

    I'm having an issue with the Test compile, namely that MQ2 won't load at all. The regular compile (1211a) works fine on live. Loads up and works beautifully. However, on Test, the Test compile (1209) doesn't work at all. Fresh install (first time using RG's MQ2), each type has its own install...
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