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Recent content by riffy

  1. R

    Question - Casters and Mobs distance

    Now that seems to work! Thank you all so much! My little gnomes aren't getting wacked over the head now.
  2. R

    Question - Casters and Mobs distance

    Yup. I'm sure I do.
  3. R

    Question - Casters and Mobs distance

    I tried that with adding combat on and nada. Maybe my toons just like being hit.
  4. R

    Question - Casters and Mobs distance

    I am using the new one with my toon set to pullerpettank but he stands there and takes hits. Even if that was working it wouldn't help the other 2 caster toons in the group would it? Side note... new to this, but learning. :-)
  5. R

    Question - Casters and Mobs distance

    I was desperate & tried that too yesterday. Even added it multiple times. Tried both back & forward, one of each, a bunch of one or the other, even before the delay. All same results. I don't know what I'm doing wrong.
  6. R

    Question - Casters and Mobs distance

    Yeah that's what I tried. But it gets stuck a lot going backwards for ever. This is what worked most of the time but still gets stuck running backwards. downshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Type.Equal[NPC]} && ${Target.Distance}<20) /multiline ; /keypress back hold ; /delay...
  7. R

    Question - Casters and Mobs distance

    Did you ever get this to work? I'm trying to do something similar to back away with mage pet tanking & mobs getting to close. The /keypress back does nothing & /keypress back hold gets stuck even with it timed every once in awhile, leading to a toon backing away for ever. I even tried to do the...
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