• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->

Recent content by Redemption Denied

  1. Redemption Denied

    Software Brewall's EverQuest Maps

    Thanks for the map collection V/R $RD - - - Updated - - - Thanks for the map collection V/R $RD
  2. Redemption Denied

    Who is Odessa?

    The Hitchhiker's Guide to the Galaxy (2005) intro song with the dolphins.. and yes im under 30. Book was better as always {The Hitchhiker's Guide to the Galaxy by Douglas Adams} .
  3. Redemption Denied

    MQ Custom UI's

    The URL's for Krust and Frequency... personally I don't like AYA or Quartz. So these I have. (Note: Pretty much from looking at these and the info on EQ Interface on UI Design... you can turn any UI into MQ friendly. Me personally I use DeltaX and made a Hud for all the info I needed not on the...
  4. Redemption Denied

    MQ2Trek -- 2006.06.16

    At work now so can't try this yet. Was curious does it edit the packets like Abyss's or is it just like the old piggy/rwarp just combined. I read from the post thats what it is listed as... but saw abyss's added some info / suggestion on some of the code. Either way you get my redcent and im...
  5. Redemption Denied

    Common GM Misconceptions, How to Spot a GM and When and Where NOT to use MQ.

    Nice write... just found this after being bored at work. Good explanation / clarification. Red Cent for you. I'm all about learning something new everday.
  6. Redemption Denied

    offsets 06-16-2006

    Yes. Ethereal is one that can work nicely from out of game...there are also a few MQ2 plugins that can do it. If you are really interested in packets, though, you're probably going to have to figure it out on your own, as most people who know don't want to talk about it. The place to find...
  7. Redemption Denied

    offsets 06-16-2006

    Quick Question... what are you all using to find these... #define PKT_UPDATE_POSITION #define PKT_CHANNEL_MESSAGE #define PKT_CORPSE_DRAG #define PKT_CORPSE_DROP #define PKT_GRAB_ITEM I'm assuming those are looking for packets or something with them? I'm using IDA for finding my offsets for...
  8. Redemption Denied

    Classic Source::Mq2piggyzone :: /zone & /gate commands

    Found a Bug in the code in the first page ---Extra Spaces in the word highlighted-- PLUGIN_API VOID OnPulse(VOID) { PSPAWNINFO pChar = NULL; if (ppCharSpawn && pCharSpawn) { pChar = (PSPAWNINFO)pCharSpawn; if ((pChar) && (!gZoning)) { if (LastKnownZone == -1)...
  9. Redemption Denied

    Melee Defense Trainer (Shaman Version) ***BETA***

    Thanks z166204 for your post. I orginally had it set to a static time delay before I started to use the ingame spell delay for the spell and that worked great. But the reason why I went with the Math.Calc over a static is some healing spells have a shorter or longer delay than the one currently...
  10. Redemption Denied

    Melee Defense Trainer (Shaman Version) ***BETA***

    updated with new code. Looking for some help with the Math functions and the #event tagging.
  11. Redemption Denied

    Melee Defense Trainer (Shaman Version) ***BETA***

    Ok... the first version of this was garbage and probably so is this one... but like I said before i'm slowly learning. The problem i'm having... Im 100% sure is syntax and grouping in the Math.Calc part. The #event offHASTE "Your Alacrity spell has worn off of #1#"... im looking to have it...
Back
Top