Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
I have reverse engineered it. You need stealth plugin for ollydbg and hex rays for IDA pro.
The thing uses a TON of MQ2 code, from structs, to offsets, to the entire detour api lib etc etc etc ETC.
As you know, he must open source it under GPL.
http://www.macroquest2.com/main.php
We 1 grouped it at 90, and I'm sure people probably could at like 85 (but probably not at 80 w/o 0 delay). Boxing might be difficult, maybe some macros for things like clicking the mask to avoid the DT or whatever. Been awhile don't remember all involved.
supposedly there was talk of breaking it for awhile, and then today a guild from eqemu of people known to be using the PC client woke the sleeper, which is like eqmac's big mascot, which is going to cause a lot of butthurt
the PC client is brought up multiple times in this thread...
What is the index # you got from running the mq2aaindex plugin? Is it also 13573? It might be different depending on rank, in which case hardcoding it would be bad (I'm actually not sure how the Index is pulled, seems its an internal EQ function not mq2). That is the only reason I could see...
Version 1.2
There were some issues with this plugin that I was finally able to resolve. Basically it wouldn't work when you first loaded in from char select due to the limitation of how EQ sends information (sends spawns before completing the character profile). I had the AA indexes as static...
we did 50% toward aa starting at 63. for some classes that cant solo too well, stopping low might make sense. but sooner I get my sk able to do visage pulls the better, I figure solo > being carried
PL'd 2 of my friends and an alt bard and sk to 80/500aa in 24 hours (dunno the actual /played) with my ranger. Shield/fire beetle eye/symbol of the overlord.
Did crescent to like 15, blightfire to 30, dranik to 50, pod to 55, cod to 63, then headshot in the coolingchamber (im 93)
Added military timestamps to the message box. Figured this was something overlooked and that everyone would leave on so didn't add an option for it. updated OP
// MQ2PvPAlert.cpp : Defines the entry point for the DLL application.
// Author: Naes
#include <ctime>
#include "../MQ2Plugin.h"...
Releasing this as version 1.1
Has the code for paladins, zerkers, rogues and rangers. I've only tested it on rangers.
I don't know if the plugin should be renamed or what at this point as it encompasses more than just headshot. I guess its okay I can't think of anything better.
//...
Decapitation can be done. Need more info on rogues stuff though. I guess it starts at 44 (automatically when you're level 60) and goes from there +2 per AA rank.
Are decap and assass both humanoid only?
Also looking into slay undead. Seems it works as long as you have rk1 and mob is...
fixed was null pointer error, in OP too.
_ALTABILITY* aa = pAltAdvManager->GetAltAbility(headshotAAIndex);
if (!aa)
return false;
int headshotPoints = aa->AARankRequired;
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.