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A TLP without truebox has thawed (Very Vanilla ready)
Found a few more examples of priests not curing.
-Zlandicar encounter he would cast Putrefy Flesh and I did not see cures firing.
-Chardok - Insidious Decay from judicator of di'zok
For the Vulak encounter he casts Ancient Breath. I would expect my shaman in my group to cast Blood Of Nadox or clerics to cast purify soul but they were not firing. Note: this EMU server has AAs unlocked earlier than normal.
Ancient Breath (PBAE DoT, -40% Attack Speed, 250 HP DD per tick...
I was experimenting with this new command today on my EMU server to get my cleric to MGB Celestial Regeneration. I see that Modbot recognizes MGB as a command and as an alias however it was not activating MGB AA before casting Celestial Regeneration. Any thoughts on why MGB AA is not activating...
I am noticing cures dont fire for any of my priests. I saw an older thread from 2020 that Cure TarType only look at: grp, self, cbt, idle. MB still seems to ignore classes. Is this still the case?
DoCures is set to True.
[AdvCure]
AQCount=3
AQNewFormat=1
AQCheckTime=8
[AQ1]
Gem=alt...
Did some further testing on a raid boss and added announces. At the beginning of the fight they will cast rain once however after that I noticed no more casts. The second nuke in their AD section is Shock of the Sun and they were casting this instead of casting rains event though it was up and...
My mages are usually parked with my other casters/healers. Using rains on Velious bosses so I am out of melee range but within CH range. I think that should be far enough away but I will getting them further away. What is the default distance to target they are set to not case rains at?
I am having issues getting mage rain spells to cast. I did not find any specific ini settings needed for rain spells. Any recommendations to get my mages to cast their rains?
[AD2]
Gem=3
Spell=Maelstrom of Electricity
SpellFoci=
DurMod=0
SpellAlias=Rain|Magic
Announce=/rs
SpellMinMana=10...
Thanks for the code review and change.
Yes he completely ran out of mana due to a debuff in ToV. The debuff brought his mana down and pegged him there so when I tried to restart MB I would get the stop assist message and PAL would stop attacking.
I noticed my pally on a mana draining raid mob stop melee attacking because he was out of mana. I got the message "Low Mana. Turning off melee." I checked ACManaPct and it was properly set to 0 as per the wiki guide. Has anyone else seen this or know if hybrids should be set to some other...
Hi Woobs,
Can you give some details on how the give command works?
I use the command /mb give <toonname> <itemname> <qty>
Toon tries to give the item but it ultimately fails because MB could not find the item.
In this instance the item is Shard of Hsagra's Talisman but I got back the...
Yep no stand yet but still testing. Made some revisions since I saw some errors in MB with the delay so I removed that line. Also added in a condition that aggro needs to be less than 80% before it executes stand script.
[AB6]
Gem=9
Spell=Death Peace
SpellFoci=
DurMod=0
SpellAlias=FD...
Thinking about a way to FD off aggro on my necro then stand up after a say 10 seconds.
So far I have made a buff entry to cast Death Peace if aggro is > 90% then a script to stand if my state is equal to feign and toon is not sitting.
However, I have not been able to get it to work. Any...
I tried extrapolating this solution to toggle rez on/off by using the command /mb cast rez off and /mb cast rez on but MB is not finding the alias. Any ideas?
Getting an error "Couldnt find Alias [rezcheck]
Or
Getting an error "Couldnt find Alias [rez]
[AB7]
Gem=script
Spell=RezScript...
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