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https://forums.daybreakgames.com/eq/index.php?threads/server-not-responding-you-have-been-disconnected.272810/
Could everyone affected here please "Like" the OP in the link above - that's how they decide which bugs to work on apparently. O_O
Perhaps - I'm definitely using Nav, but it's odd that I don't see this at all on AB (the only server I am aware of hosted in a different data center) but see it everywhere else
I have a macro that churns an an instance, and since the last server patch I am getting disconnected all the time, except on AB. Is anyone else seeing this behavior?
I've noticed that in certain specific conditions (navigating up certain hills for example) with mq2nav, mq2nav will get stuck. Bringing it to the foreground briefly unfreezes it and I can then alt-tab back no problem. My macro keeps running - it just appears mq2nav gets stuck. I'm not using...
With the latest build I've seen MQ2 consuming, for it, an unusual amount of my CPU cycles (~25%) and EQ hanging for about 5 secs. It appears to be when calling the following code:
Sub KnifePlay
|Check to see if we are already discing
/if...
Is there a setting to keep it from attempting to RElogin on disconnect? I have KickActiveCharacter=1 set which may suffice but curious if there is another setting.
With the last couple of releases, the NoNagWindows plugin seemed, sporadically, to quit working for me. I checked my config file and it is still enabled.
Come to think of it, it *may* have coincided with when I started using MQ2EQWire but I'm not certain.
Exactly, had to be an exploit or something of that nature for them to bring the servers down so soon after the expansion release. I expect more to come...
And it begins!
All EverQuest Live Servers will be brought offline on Thursday, December 13, 2018 at 9:00 AM PT* for an update to patch out some recent issues. Downtime is expected to last approximately 4 hours.
Interesting, just stumbled upon this for the first time. Couple questions:
Has anyone used this with WinEQ/EQPLayNice?
Will blocking the draw() call prevent the issue I have whereby when the resolution changes/resets (i.e. when an admin popup displays) I get a ResetDevice() Failed! error?
Why does the Dual-Wield Weapon Proficiency show a 80% increase in 2HS?
http://everquest.allakhazam.com/db/spell.html?spell=41087
Is this a bug or am I missing something?
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