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Recent content by erfg12

  1. erfg12

    Utility [Emu only] EQTrainer - EverQuest Hacking Program - 6.0.0.0

    - Fixed a few memory leaks in AutoBot - Fixed potential crash on EQTrainer app open - Upgraded Memory.dll to v1.2.23 - Changed apps from .NET Framework 4.5 to .NET Core 3.1 - Changed Map System from WinForm pictures to OpenGL (RayLib) - Changed map system to have standalone executable - Changed...
  2. erfg12

    Utility [Emu only] EQTrainer - EverQuest Hacking Program - 5.9.9.8

    - EQTrainer CPU usage decreased to 2.5%. (tested on Ryzen 1700) - Map system changed. Spawns are now objects. This increases the speed quite a bit. - Map system CPU usage decreased to around 7%. (tested on Ryzen 1700) - Map window should close cleanly without crashing now. - Fixed lots of...
  3. erfg12

    Utility [Emu only] EQTrainer - EverQuest Hacking Program - 5.9.9.7

    - Fixed RoF2 script execution code - Fixed AutoBot CheckPCDistance function - Fixed lots of AutoBot crash bugs - Fixed RoF2 teleport address - Added AutoBot ClickButton function - Added Large Warp detection warning message - Added Patreon membership requirement to get new scripts and addresses...
  4. erfg12

    Question - Anyone want to help me convert EQClassic source code to the newer EQEmu or EQMacEmu?

    Yeah I fixed it up to the point that it runs. But some things are jacked up like zone lines are incorrect, NPC roaming is poorly implemented, among other bugs. But at least I got it to stop crashing and fixed any crash bugs I could. Unfortunately EQMacEmu's source I think went private. I have...
  5. erfg12

    Question - Anyone want to help me convert EQClassic source code to the newer EQEmu or EQMacEmu?

    With EQClassic source code acquired, it would be great if we could convert it to be supported in EQEmu or EQMacEmu. Would anyone with packet coding knowledge know if this would be a very daunting task, or relatively simple? https://github.com/erfg12/EQClassic
  6. erfg12

    Finding exploits in an MMO

    A friends sent me this video. Fun to watch lots of MMO exploits get discovered.
  7. erfg12

    Question - Trade/Give button press

    Thank you drcrimzon. Looks like via C++ plugin maker it would be SendWndClick("GiveWnd", "GVW_Give_Button", "leftmouseup"); Any way through OP codes? Just curious.
  8. erfg12

    Question - Trade/Give button press

    I tried this... #define OP_TradeAcceptClick 0x0065 #define OP_FinishTrade 0x6014 TradeAccept_Struct taStruct; taStruct.from_mob_id = pChar->SpawnID; //taStruct.unknown4 = 0; SendEQMessage(OP_TradeAcceptClick, &taStruct, sizeof(taStruct)); SendEQMessage(OP_FinishTrade, 0, 0); It looks like it...
  9. erfg12

    Utility [Emu only] EQTrainer - EverQuest Hacking Program 6.0.0

    Hey everyone! This is an EverQuest emulator hacking tool for Mac (on PC), Underfoot, SoD and RoF2! Hopefully there will be more builds to come. This will detect which build the client is and adjust the codes on the fly. You can use this program for more than 1 instance of the game at a time...
  10. erfg12

    Tech - EQClassic Source Code

    I have the EQClassic source code and I did fix several bugs that would not allow me to run the program. However, the link between minilogin and the world server seems to not be 100% linked. If anyone knows how to get this working, or more about packets you can find the source and more...
  11. erfg12

    Question - macroquest eqgame.h

    I don't plan on doing any injections just yet. I'm just reading what's in memory. I have several things found from cheatengine so far. Pointers and offsets included. Just certain things I would like to locate so I thought I would take a look inside MQ2. Now I did find this.... #define...
  12. erfg12

    Question - macroquest eqgame.h

    Downloaded the newest MQ2 source and checking out the eqgame.h file. These offsets don't seem to work in cheatengine. Is there something else to these or are they old?
  13. erfg12

    Question - classic ui in p1999?

    I used the classic UI on EQMac and now that it's closing I will go to p1999. But it uses the newer UI system. Any way to combine EQMule's EQMac fix to p1999's files to achieve this or is it impossible?
  14. erfg12

    Bug - EQ Mac on pc trainer

    New v5.4 released! FREE TO DOWNLOAD! GET IT NOW! USE IT AND ABUSE IT BEFORE THE SERVER GOES DOWN FOREVER!
  15. erfg12

    Bans - EQMAC Shutting Down - What to Play Now??

    *playing violin* It's been on honor gentlemen.
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