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Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
Yeah I fixed it up to the point that it runs. But some things are jacked up like zone lines are incorrect, NPC roaming is poorly implemented, among other bugs. But at least I got it to stop crashing and fixed any crash bugs I could.
Unfortunately EQMacEmu's source I think went private. I have...
With EQClassic source code acquired, it would be great if we could convert it to be supported in EQEmu or EQMacEmu. Would anyone with packet coding knowledge know if this would be a very daunting task, or relatively simple?
https://github.com/erfg12/EQClassic
Using EQTrainer you're not flagged.
For some reason when incorporating MQ2 in to my dll (you have to turn it on in settings) you're flagged pretty damn quick. Usually banned within 24 hours.
Something tells me they're specifically looking for the name "MQ2" or something similar.
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