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Question - Where to start in plugin development?

Voidless

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Nov 24, 2021
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So basically, I've kinda gotten hooked on very vanilla, and I'm wanting to dust off my coding chops and start tinkering. Are there any guides or documentation links out there for me to start out?
 
Solution
Honestly, at this point I wouldn't start with plugin development. I would start with lua. There's going to be very little you can do in a plugin that's relevant to you, that you can't also do in lua (and probably easier). That it's a scripting language means you can make tweaks on the fly without recompiling and just tweak as you go. The barrier to entry is also pretty low since there are a lot of lua resources out there.

Alternatively, if you really want to start learning to program a plugin...mkplugin is where you start~
Honestly, at this point I wouldn't start with plugin development. I would start with Lua. There's going to be very little you can do in a plugin that's relevant to you, that you can't also do in Lua (and probably easier). That it's a scripting language means you can make tweaks on the fly without recompiling and just tweak as you go. The barrier to entry is also pretty low since there are a lot of Lua resources out there.

Alternatively, if you really want to start learning to program a plugin...mkplugin is where you start~
 
Solution
Honestly, at this point I wouldn't start with plugin development. I would start with lua. There's going to be very little you can do in a plugin that's relevant to you, that you can't also do in lua (and probably easier). That it's a scripting language means you can make tweaks on the fly without recompiling and just tweak as you go. The barrier to entry is also pretty low since there are a lot of lua resources out there.

Alternatively, if you really want to start learning to program a plugin...mkplugin is where you start~
Gotcha, I'll start looking up stuff for Lua instead =)
 
Alternatively, if you really want to start learning to program a plugin...mkplugin is where you start~
Sorry to semi-necro but this is the latest post on plugin building that I can find. I can't seem to find a whole lot of recent information about mkplugin. Is that something that's from the MQ2 build? Is having an MQ2 build the only way to make plugins for MQNext?
 
Sorry to semi-necro but this is the latest post on plugin building that I can find. I can't seem to find a whole lot of recent information about mkplugin. Is that something that's from the MQ2 build? Is having an MQ2 build the only way to make plugins for MQNext?
Sorry, I missed this. mkplugin is distributed with the source for MacroQuest -- which you can find here: https://github.com/macroquest/macroquest -- it sits in the "plugins" folder (the source for it is also in that repo).
 
Question - Where to start in plugin development?

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