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  • A TLP without truebox has thawed (Very Vanilla ready)
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Vanilla - Very Vanilla Compile 20130321

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Re: Very Vanilla Compile 20130317

I don't need red cents save for other contributers. thanx
 
Re: Very Vanilla Compile 20130317

More changes new compile incoming 15 min.
 
Re: Very Vanilla Compile 20130317a

Very Vanilla Compile 20130317a. New Compile Uploaded
 
Re: Very Vanilla Compile 20130317a

So my tank is doing everything except returning to camp, he will turn and look at the spot he is supposed to go but wont actually move there. He will follow a mob that is running tho. Am I doing something wrong since the new patch?
 
Re: Very Vanilla Compile 20130317a

try /camphere and see if returns or in your ini file ReturnToCamp=1. If not might be another bug. all my toons are returning
 
Re: Very Vanilla Compile 20130317a

Tried both of those and still getting the same issue. Logged out tried reloading / updating still the same. If I press the forward key he runs back to the camp and turns around when he gets there. If I run away from the camp he turns around and looks at the spot but doesn't move back to it. Tried on other chars also not returning

Edit: Ok with more testing he will return to the camp if I am really close to it like 10 ft outside the camp radius. Any further than that and he doesn't.

CampRadiusExceed=400 btw
 
Re: Very Vanilla Compile 20130317a

Whats your campradius set to
 
Re: Very Vanilla Compile 20130317a

Ok so I unloaded mq2navigation and now it works fine using Moveto vs /nav I guess. Problem might be with navigation plugin.

Anyone else having issues with nav?
 
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Re: Very Vanilla Compile 20130317a

Yup, mq2navigation won't move you. If you hit auto run while you are supposed to be navigating it'll run the path. But otherwise it just hangs out in one spot =(
 
Re: Very Vanilla Compile 20130317a

I am having no problems with mq2navigation. you all have meshes created and loaded in the zone. I know mq2advpath is borked atm
 
Re: Very Vanilla Compile 20130317a

Tried unloading mq2navigation and reloading. Also tried deleting old zone .bin file and remaping it. Still having the same issue. It turns towards the target/loc and if you try press left or right key it wont move it sticks to the target. If you press forward or back it will move. Forward runs to the point.
 
Re: Very Vanilla Compile 20130317a

I've got all my toons running the guardian stuff to get some 100's currently or I'd test it a bit more throughly. I intended on making a much more robust guardian macro using navigation so I made a very high res mesh, and it's having 0 issues navigating if I turn on auto run. It won't move me on it's own is the only issue.
 
Re: Very Vanilla Compile 20130317a

there are reported key mapping bugs at mq2 that still need to be fixed.
 
Re: Very Vanilla Compile 20130317a

Ok so shut down eq, innerspace, mq etc. Updated mq again. Restarted computer and now navigation is working. So somewhere in there something got fixed. Hope that works for you nostress.
 
Re: Very Vanilla Compile 20130317a

It'll help me in 4 more hours when this guardian run is finished =) Thanks.
 
Re: Very Vanilla Compile 20130317a

Just a heads up. kissassist.mac isn't in this latest compile 20130317a. I had to grab it from a previous release. Originally, I decided to delete all my old files and install fresh, and found it missing.
 
Re: Very Vanilla Compile 20130317a

how the hell did that happen
 
Re: Very Vanilla Compile 20130317a

Uploaded new compile with kissassist and Kiss separately for those that need. It was a long night yesterday lots of compiles.
 
Re: Very Vanilla Compile 20130317a

Is there still an issue with the keypress command or did I miss the fix ? Not seeing much chatter about it.
 
Re: Very Vanilla Compile 20130317a

MQ2 is still a little wonky and reports are coming in so hopefully it will be fixed in the next couple of days. The majority of keypress commands are now working.
 
Re: Very Vanilla Compile 20130317

Very Vanilla Compile 20130318 uploaded.

Final fixes posted by iluvseq and ieatacid at macroquest2.com for mq2moveutils, mq2advpath. mq2navigation, keypress etc

Hopefully MQ2 should be stable with /cough everything working normally.
 
Re: Very Vanilla Compile 20130317

I was using melee with kissassist for my bard and monk today, and they would assist me with Quests mobs and stay "stuck" to them, I tried to get them off, shut both Melee and Kiss off, and they were still stuck to the mob, and would follow it around. I had to unload MQ to get them to stop. Not sure why, never had this happen before. I tried not using stick after, and it still stuck ;-0

I hope that makes sense to someone, because that's the best way I can describe it :-)



EDIT -- Just saw the new compile is out, I'll DL it and see if it happens again.
 
Re: Very Vanilla Compile 20130318

Stick isn't breaking free properly for me either. To fix it without unloading you can do /stick stop or just hit escape to clear your target.
 
Re: Very Vanilla Compile 20130318

noticed that aswell i started using /stick breakonkb to regain control without loosing target and unloading it on ones i normally manually play.
 
Re: Very Vanilla Compile 20130318

Stick isn't breaking free properly for me either. To fix it without unloading you can do /stick stop or just hit escape to clear your target.


I tried this, it removed the target and it was still stuck. Will check it later on new compile and see if it's still happening
 
Re: Very Vanilla Compile 20130318

use /stick breakonkb to regain manual control or if you have anything in melee that's forcing a stick command press "Z" to turn attack off that also will return manual control back
 
Re: Very Vanilla Compile 20130318

Isn't just this compile the one from the other day has stick issues even with stickbreak=1 it is not breaking when you try and move manually.
 
Re: Very Vanilla Compile 20130318

I'm not sure. i ran one with no issues updated to the latest release and it appeared to happen. Though other have said it appears to be random loading/rebooting ect.

again im happy to have someone else compiling i did notice these being added to the macroquest.ini

Rich (BB code):
MUTILS_FWD_Nrm=shift+ctrl+alt+=
MUTILS_BCK_Nrm=shift+ctrl+alt+=
MUTILS_LFT_Nrm=shift+ctrl+alt+=
MUTILS_RGT_Nrm=shift+ctrl+alt+=
MUTILS_STRAFE_LFT_Nrm=shift+ctrl+alt+=
MUTILS_STRAFE_RGT_Nrm=shift+ctrl+alt+=
MUTILS_AUTORUN_Nrm=shift+ctrl+alt+=
MUTILS_FWD_Alt=[
MUTILS_BCK_Alt=[
MUTILS_LFT_Alt=[
MUTILS_RGT_Alt=[
MUTILS_STRAFE_LFT_Alt=[
MUTILS_STRAFE_RGT_Alt=[
MUTILS_AUTORUN_Alt=[
[/B]

iirc some of innerspace/isboxer uses ctrl+alt+Shift commands. but chances are im talking out of my ass. Just frustrated with the insane stick thats going on.
 
Re: Very Vanilla Compile 20130318

The current compile works for me w/wineq2. I had stick issues before as well.
 
Re: Very Vanilla Compile 20130318

Stick is working again for me with the current compile, mq2navigation still won't move me.
 
Re: Very Vanilla Compile 20130318

Spoke too soon. I logged out and back in and now keybinds no longer work.
 
Vanilla - Very Vanilla Compile 20130321
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