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Question - Usage Question (CWTN Plugin + KA Movement and movement conflict)

Joined
May 14, 2015
RedCents
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Two questions.

First:
I am using both a blend of KA and CWTN plugins. And I get some movements conflicts - often when changing between mode 1/2 she will go running off to the previous camp. I am used to managing camp with KA with the /camphere hotkeys I've made - but I'm a bit lost on how the plugins manage camps. How do I do change between mode 1/2 without this? (Or did I misdiagnose?)

Second:
If I am want to use the built in "Follow me" and "come to me" buttons for nav and the best "mode" for the CWTN plugins for non-conflict here would be mode 3/vorpalmode, which would allow the buttons I'm used to using to take over?
 
You should not run kiss and cwtn at the same time.

Read the cwtn sticky for info.

You should use chase mode for chasing.

Follow me should only be used on places or times where you are having mesh issues
 
Sorry - to clarify - this is not on the same character.

2x CWTN 4x KA (1x currently. Want to run the ranger to but this is confusing me)
Cwtn toons you should use mode 2 for chasing not follow me

"Running back" when going back between modes means you are running kissassist also.

We chase your group ma when in mode 2 (chase)

If you need an additional separate thread in the kiss section asking about kiss movement you should do that. I moved this post to the cwtn section and will be replying from a mostly cwtn perspective.

My "how move my toons" guide was a mix of cwtn and kiss toons. So watch that. Some folks use mq2boxr to help manage hotkeys across multiple automations (I don't)

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
Cwtn toons you should use mode 2 for chasing not follow me

"Running back" when going back between modes means you are running kissassist also.

We chase your group ma when in mode 2 (chase)
Okay so if I follow -

When Macros/Plugins are running discard follow me / come to me buttons. Use Chase / Mode 2.

Other question - it seems going from mode 1 / mode 2 does NOT clear the camp that was set when Mode 1 was used.

How do to make that less annoying?
 
My "how move my toons" guide was a mix of cwtn and kiss toons. So watch that. Some folks use mq2boxr to help manage hotkeys across multiple automations (I don't)
Excellent. Have not watched this so this is probably my missing link.

Been winging it off the new KA text guide and MQ2 videos.
 
Okay so if I follow -

When Macros/Plugins are running discard follow me / come to me buttons. Use Chase / Mode 2.

Other question - it seems going from mode 1 / mode 2 does NOT clear the camp that was set when Mode 1 was used.

How do to make that less annoying?
From mode 1 to mode 2
does clear the cwtn camp. We do not go to a camp in mode 2.
 
Excellent. Have not watched this so this is probably my missing link.

Been winging it off the new KA text guide and MQ2 videos.
As sic mentioned you'll want to check out the how to move videos and such.

Here's the d33tz on using the "Follow Me" button though - If you're going to move cwtn toons using an external method you want to put the plugins into manual mode (mode 0) this means you're manually moving, you have no camp, and it allows you or any external source to move the characters without fighting it.

Ideally you'd just use chase mode which would cause the cwtn toons to chase the MA around automatically, but I understand that having two different automations running at the same time can cause you some issues when the other automation perhaps doesn't have a fantastic way to chase or relocate. But you definitely want to go through the sticky and check out the information. It'll take a little bit of your time but it should improve your experience overall.
 
Question - Usage Question (CWTN Plugin + KA Movement and movement conflict)

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