• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Project 1999 - The dream..

Rock

Active member
Joined
Mar 5, 2021
RedCents
745¢
Hello,

What's the deal with P99, from what I gather the EMU runs some very intrusive software that reads your process' and bans you accordingly. As I dig through our forums I've recently been reading a thread where people discuss what server they are on and quite a few are listed as P99. Mind you those replies were quite a few years old. Have people found a way to actively still run VV on p99 or was this just how it was in the past. If you are running on p99 wouldn't mind sharing how you accomplish this, I would love the chance to learn. Maybe shoot me a PM if this is meant to be on dl.

I guess I should also ask, do we have any community rules against trying to run VV on p99 like we do on Live TLP's, I'm certainly not trying to rock the boat.

I'm not looking to run a team (as boxing is a no no for them) but rather automate some leveling and keep mySEQ working (which I mean I guess I could run a ShowEQ linux box for like we did back in 2000). My current focus is on Live progression but I'm made some friends that play on P99 and I would love to catch up a toon and be able to play with them once and awhile.
 
I made a character there when the servers were down and decided it wasn't for me.

Redguides EMU build is for the ROF2 version of the client only so it is not targeted at p99, because of this I don't think there is any issue with me sharing a link with to another mq2 build I've found? ...

They are running the titanium client on p99 as far as I know, and I also know there is a version of mq2 for the titanium client that can be downloaded for free at http://mqemulator.net/downloads.php - I haven't ever tried this to see if it works, there is nothing indicating it is for p99 just build versions that are targeted at other titanium emu servers and it is old mq2 source compared to what is in the code here on redguides. As you say they have methods to detect so it either won't work or you could be detected and banned.

I kind of respect what they're trying to achieve on p99 even though it's not to my taste so I haven't bothered to push mq2'ing there. There is a program you can download that reads your log file and doing a /loc puts your marker on the old hand drawn EQ maps in a separate program window, that's as much I've done with third party programs on p99 😂
 
thanks for the reply, Ill check it out but the more I think about it, the less I want to actually play on p99..
 
If you don't want to play with other people just set up a home emu server. Biggest caveat, unless they've greatly changed in the last couple years, is that even rof2 server has pretty much nothing after TSS that is balanced, or even present as far as quests. Good timewaster though, coding all the missing tasks, adding all the missing gear, and balancing the mobs yourself. I started that myself way back but got sidetracked. At that time there was ZERO interest from anyone else on the emu boards in extending the playable game past where it already was. Idk what they actually we're doing honestly, but a lot were busily coding content- some custom stuff never present on live, but all things end by the time you finish TSS. Most of the people that go to emu are exactly the same kinds that will never play live even if everything was free, but they might do TLP. Purists that think even TSS isn't worth fixing(mobs are pretty much balanced but most quests were missing) because it's too new. If a larger community of modern eqers were to get interested I think it could be brought up to full rof2 fairly quickly, but even bringing up the subject on those boards is like bringing up MQ2 on the main eqforums lol.
 
thanks for the reply, Ill check it out but the more I think about it, the less I want to actually play on p99..

It's an excellent recreation of the no hand holding, hardcore, max pain game that was EQ of that time.

For my current tastes and way of life, ain't nobody got time for that.
 
I think Model Ts are cool and I like that people still drive them around but I will keep my modern car thank you very much.
 
Who wants to deal with the sanctimonious bullshit from the P99 devs? The worst is the hypocrisy ... ban people if there's even a whiff of MQ2, real-money trading, toon buying/selling, etc., but the devs hook up friends on the regular with gear and other stuff.

Nah, I'll take my nice, relatively quiet live server. The EQ cultists can keep P99.
 
I've been playing on P99 for a while now. There is no extra software that runs. They have an additional dll file that does indeed scan your processes looking for programs that are hooking into the eq.exe file. They do use the titanium client.
 
but emu isnt just p99 was my point. you CAN have it both ways...up to RoF expansion that is. there are many servers that arent p99 but all get lumped in together, some that are made specifically for mq etc even. and anyone can host a server with any ruleset , any base eq (titanium etc works fine for p99 because they're ancient purists as i said, but emu CAN go much farther than that. Literally my entire time playing EQ, has been in expansions that exist but are unplayable on their servers, unless and until the server masters and friends bring them up to date. I doubt theyll have have the main server install include such horrific things as a drakkin or defiant gear(it exists but isnt set to drop etc afaik) and all those things can be simply enabled or turned on etc if wanted. anything up to and through the end of rof can, but the actual content will have to be programmed. As i said, a group of people from this site could do so in a decent amount of time. it's just Lua/perl and sql. no real coding just insert items into database, make npcs say things and respond to things to give quests, etc. all that is Lua/perl. they were making the transition from one to the other when i made my server, idk if both still work or not. Housing was also grossly missing though. It was there, but placing stuff THAT needed flat out coding. I think you could place a box on the ground but it didnt matter where or who owned what or if you could even buy plots etc, and everything just looked like boxes and bags, so....sunrise hills was just a big amazon warehouse lol. Thats something i would have no idea how to get working. there was some "tree system" way back then that had actually been abandoned that was supposed to be part of an attempt at fixing housing, if that tells you how far behind their own max client and how resistant they were to all things "modern" that people now consider ancient lol

that could be something that players here may wish to do, particularly the ones that play on tlp and dont do so for the purpose of RMT anyway: create an mq server and populate it, with everything as far as it can go (rof2 client is the limit, idk how the whole build-your-own-zone thing works or if that could be used to literally recreate newer expansions since theyre almost all copied zones anyway, but im sure thats doable to eventually) But this whole discussion about mqonly servers, suspension waves, and now mistrust of key developers themselves, tells me its pointing that way soon. and a TLP player who is here for the GAME, should have no issues at all on an emu, so long as they choose the right server, or create their own, because everything in the beginning on a TLP is fully fledged out afaik on every emu from creation. It's the progression that would stop before many of the TLP players start to get bored anyway, and those that do play up through to merging with live, well they would have a very long way to go, but if everyone started from scratch and there were no high levels to pl you or give you gear or plat etc, i think thered be plenty of time to get most of it functioning before we got to it (unless youre like me and the first 30-35levels dont exist outside TSS, but i think those lower tss zones are fine for kills, its the quests and higher zones that may not be quite right, or even there.
 
If you don't want to play with other people just set up a home emu server. Biggest caveat, unless they've greatly changed in the last couple years, is that even rof2 server has pretty much nothing after TSS that is balanced, or even present as far as quests. Good timewaster though, coding all the missing tasks, adding all the missing gear, and balancing the mobs yourself. I started that myself way back but got sidetracked. At that time there was ZERO interest from anyone else on the emu boards in extending the playable game past where it already was. Idk what they actually we're doing honestly, but a lot were busily coding content- some custom stuff never present on live, but all things end by the time you finish TSS. Most of the people that go to emu are exactly the same kinds that will never play live even if everything was free, but they might do TLP. Purists that think even TSS isn't worth fixing(mobs are pretty much balanced but most quests were missing) because it's too new. If a larger community of modern eqers were to get interested I think it could be brought up to full rof2 fairly quickly, but even bringing up the subject on those boards is like bringing up MQ2 on the main eqforums lol.

Gotta say it's nice being out of the echo chamber for once. I have been apart of EQEmu for over 15 years, and nowadays am pretty active with the development team and I have to say it is extremely difficult to get any changes in that don't fit for PEQ (the source for the main "eqemu").

I have been working on a project that should really mix things up in the next couple of months here. I have done things so far that no one else has done before. Bigger bags.. and some crazy shit with RoF2 client in terms of classic and modern stuff. I have all models and such up to PRESENT expansion on RoF2 client and have done some other interesting things with the client I'd rather not share here publicly.

So yeah. Like I said.. Everything you said here is pretty much right EXCEPT for the reason. It is not because they are resistant to anything modern its that sharing code is made so difficult and people act weird so everyone just ends up hoarding their changes and nothing moves the community forward. That and it's a lack of knowledge issue I think. I would LOVE to see EQEmu move towards the TBL client with all the improvements there. But I honestly don't think we'll ever get away from RoF2 (at least until the real game sunsets and we get more interest).

But like I said. The project I am working on should really shake things up a bit. At least for those who are into the TLP type server with a custom twist. If you follow the community there you'll know which server it is when it comes out. Redguides MQ2 will be officially supported as well :)


Edit:

Also to be fair they are SLOWLY SLOWLY making progress. They released OoW who knows how long ago now, and are working on DoN. I'll give it to you though, as someone who does this shit, with the amount of people they have on the team there they are working at a snail's pace.
 
Project 1999 - The dream..

Users who are viewing this thread

Back
Top
Cart