After several attempts, I consulted with @hytiek , who provided the base strategy for this mission.
Updated 01/10/2025
Tank positioning is key to winning this event unless your full raid gear.

Updated 01/10/2025
Tank positioning is key to winning this event unless your full raid gear.
- Start at the top red dot on the map and tank mobs there.
When the orb (a Neural Spark) begins its rounds, switch camps between the top bottom dot depending on the orbs location.Thanks @eqsubi15- Camp at the point in the image with the tank facing towards the top of the image. (If you are too far from the Grand Manipulator he will not agro and it will reset)
- I run the mission with the tank on manual and the rest of the group on chase.
- Only the Gilded Guardian's need to be killed so if you have a group makeup that can ignore the adds or if General Usira is at 5% and have a pile of adds just kill the Gilded Guardian's then General Usira.

Random Events During the Mission (These and a few others can cause a wipe just do it again)
These random events will occur but should be ignored or killed if they are adds to keep the strategy simple:- Suffering:
- Effect: A large DoT appears in the effects window.
- Pests Spawn:
- Effect: Two adds appear that need to be killed.
- Defense Shield:
- Effect: Reduces DPS to 1 damage on the boss.
- Manipulator Add Spawn:
- Effect: Another Grand Manipulator mob spawns that needs to be killed.
- Flung Out The Window:
- Effect: A group member is thrown out of the zone (no clue on trigger).
Start The Mission
- Mission Activation
- Start by hailing a Spire Soldier and saying "Dead".
- Both Spire Soldiers will attack immediately; defeat them to begin the encounter.
- Engage General Usira
- Start the fight with General Usira and maintain threat.
- Adds will spawn around the listed health thresholds and the Gilded Guardian's must be killed to complete the event:
- At 85% HP, a Gilded Guardian spawns.
- Gilded Guardians periodically drop agro; ensure it is controlled.
- At 75% HP, the Grand Manipulator and another Gilded Guardian spawn.
- At 55% HP, the orb (Neural Spark) begins its rounds, additional Gilded Guardians spawn at 45%, 35% and 25% HP.
- At 85% HP, a Gilded Guardian spawns.
- Tank and Orb Positioning
- Move to the opposite camp spot once the orb moves to the same side of the room you are on.
- Keep the mobs facing to the outside wall of the room so your group is in the center of the room to prevent them from being flung into the orb.
- Final Add and General Usira
- At 10% HP, a final Grand Manipulator and another Gilded Guardian spawns.
- General Usira's HP locks at 5% until all the Gilded Guardian's are defeated.
- Once the final Gilded Guardian is down, finish off General Usira to complete the mission.
Attachments
Last edited:



