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News - Test Update 09/26/13 (1 Viewer)

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September 26, 2013
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*** Items ***

- Added the ability for your mercenary to equip items and gain the stats from those items.
- The cleave effect on Fearlinked Leather Chest Seal of the Warchief and Fearlinked Silk Chest Seal of the Warchief will now function.


*** Quests & Events ***

- Corrected an issue with the Scaled Curskins quest from Klok Mugruk in East Cabalis.
- Yama Twerik's inactive clockwork recharging event should work correctly.


*** Spells ***

- Increased the number of spell sets that you can save to 20.
- Fixed a bug that caused post-crit foci to apply to DoT spells before critical damage was applied.
- Berserker - Lowered the min damage modifier of Brutal Discipline.
- Berserker - Lowered the damage amount that Reflected Viciousness adds to two-hand piercing to match the other two-hand weapon skills it improves.
- Magician - The Shard of Fire should now cast the correct rank of Frenzied Elemental Bolt when under the effects of Frenzied Burnout.
- Magician - Lowered the damage dealt by Salvo of Many with the maximum number of pets on the target's hatelist.  Lower "waves" were not affected. 
- Ranger - Increased the duration of Bosquestalker's Discipline, lowered the endurance upkeep, and increased the damage added to melee strikes.
- Rogue - Increased resist modifiers for Beset, Gullible Mark, Jugular Lacerate, Blinding Blaze, Gash, Pinpoint Deficiencies, and Smokecloud Effect.  They should land much more reliably now.
- Rogue - Increased the skill damage and min damage modifiers of Executioner Discipline.
- Wizard - Ethereal spells no longer deal different amounts of damage to higher-difficulty creatures. 


*** AA ***

- Added in a new system for gaining, purchasing, and applying AAs to Mercenaries.
- Fixed an issue where some AA recast timers could get in a bad state and report a recast time of over 1 million hours.
- Fixed an bug where Trap Circumvention was not properly applying the chance to not trigger a trap.
- Necromancer - Death Bloom's reuse timer has been increased to 10 minutes.


*** Miscellaneous ***

- Added two more shared bank slots.
- Added the ability for your mercenary to equip items and gain the stats from those items.
- Increased the number of plots that a character can own to 3 from 2.
- Addressed a number of animation issues.
- Added "/target group" to allow for targeting a group member.  This behaves just like pressing F1 - F6.
- Fixed a bug where players would be unable to train skills if they had too much money in their inventory. Also addressed a number of other locations where having too much money could potentially cause unforeseen issues.
- Corrected an issue where buy lines could be setup for multiple items without having the proper monetary compensation on hand.
- Addressed a client hang when trying to move items from a 32 slot bag to a 36 slot bag all at once.
- Increased the range of sensitivity that a mouse can control camera views.  This primarily affects first person and third person cameras.
- Fixed some capitalization issues with character names in UCHAT.
- When renaming a character, you should no longer lose your friends list nor your e-mail.


*** UI ***

- Made the claim window sortable.
- Added some new elements to and modified the AA window to display Mercenary AA information.
- Added new EQTypes for the Mercenary AA Experience gauge (150), experience percent label (335), AA points label (336), AA points spent label (337).
- Modified the inventory window to support the display of mercenary statistics and items.
- Added the following EQTypes for mercenary stat labels:
--- MERCENARY_HP = 338
--- MERCENARY_MAX_HP = 339
--- MERCENARY_MANA = 340
--- MERCENARY_MAX_MANA = 341
--- MERCENARY_ENDURANCE = 342
--- MERCENARY_MAX_ENDURANCE = 343
--- MERCENARY_ARMOR_CLASS = 344
--- MERCENARY_ATTACK = 345
--- MERCENARY_HASTE_PERCENT = 346
--- MERCENARY_STRENGTH = 347
--- MERCENARY_STAMINA = 348
--- MERCENARY_INTELLIGENCE = 349
--- MERCENARY_WISDOM = 350
--- MERCENARY_AGILITY = 351
--- MERCENARY_DEXTERITY = 352
--- MERCENARY_CHARISMA = 353
--- MERCENARY_COMBAT_HP_REGEN = 354
--- MERCENARY_COMBAT_MANA_REGEN = 355
--- MERCENARY_COMBAT_ENDURANCE_REGEN = 356
--- MERCENARY_HEAL_AMOUNT = 357
--- MERCENARY_SPELL_DAMAGE = 358
- Added a total parcels count to the tab as well as to the header of the parcels tab.
- Removed the "Update EQPlayers" and the "My EQPlayer Page" buttons from the EQ -> Character button.
- Added multiple usable dragitem icons.
- Converted the credits to a two tab system.

- Changed -
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_BigBankWnd.xml
EQUI_Inventory.xml



- The EverQuest Team

- - - Updated - - -

=\ looks like necros got nerfed.. hard... joy...
 
News - Test Update 09/26/13

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