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Question - TBL Tank choice ?

Flexbus

Member
Joined
May 1, 2019
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My box are : BST, MAG, SHM, BRD now, Will make 2 more , 1 for Tank, 1 for CLE.
Any suggestion for WAR ? SK ? PAL ?
Seems most of people choice SK, why not other two ?
 
IMO SK and War are both viable for TBL content

I personally run a warrior and love her, but if i rerolled I would play an SK as they are more "fun" imo. My warrior is just fairly kitted and I would hate to start over just for a little "fun". My 2nd and 3rd group tanks are both SKs and they are cool.

In order of importance:

1 - What makes you happy? (this also means being able to meet your goals which is #2)
2 - Which will help you meet your goals?
3 - Which compliments your group or is complimented most by your group.


If for example your goal was doing old content and you like roleplaying and only killing undead - a paladin would be fun as hell and would help you fit 1, 2, and 3

You had mentioned for TBL - I would go with SK or Warrior --- one of the cool things about SK is they are very popular and there are some really well done .ini's to get you rocking right out the gate.
 
I really like my warrior, Paladins honestly have some agro issues they really need to work for it paladins are really low dps.

I think people like having an SK because all the self healing
 
My purpose - AoE mobs to raise AA.
I know SK got lot spell for AoE taunt, but i don't know a lot about WAR and PAL.
 
war Harmonious Expanse Disc really helps with AE stuff , i have it set in AE section along with roar of the lion ae ability (1min reuse?) and for extra mobs AE taunt AA. There are a few other small things that help with war ae aggro. Will never be as much as SK from a customise perspective.

Though i use a war, i miss my sk... i know sk have gotten a few more discs and abilities to close tanking gap a bit. Maybe my next group i will run through all of TBL with a sk and see how it goes. I need to make another cleric for that though, as sk is on cleric account =\
 
warrior for me, ive played them all, warrior is by far the best tank out there. the reason that a sk has taps and other spells is simply because he needs them. their tanking is not up to par. even more a warrior will do better than a sk in less gear. a warriors discs are better than a sk. the reasoning for this is a warrior was meant for 1 thing, tanking, if you want to wear a dress and go to prom choose an sk, if you want a tank get a war... all this being said I play my warrior (kiss controls a sk better than it does a warrior without ini work). when my warrior pulls 3 or 4 or 5 I consider it a day of play hit a disc and go to the next fight, if a sk has a bad pull he burns thru his discs taps kites and then feings death while his group dies because he cant tank the mobs he pulled. <<<that's the biggest difference
 
Always a warrior. SK shines in some situations but not all, like Fight Fire mission i use my SK to FD pull. All TBL progression i have done was with a sturdy warrior.
 
SK. With decent gear and augs and a little cc you can survive almost anything as well as a warrior. I don’t even bother splitting packs of mobs anymore because the 1-2 tick shield flash is enough time for the bard/chanter to lock down whatever I’m doing, and even if they don’t, tanking 4+ isn’t a huge problem with discs and proper healing/debuffs.

I know GMM isn’t a proper TBL zone, but when I do that event I pull each phase in its entirety, and usually get a few more because the gnomes and bots hate me now and I use ae agro prolifically. So, that’s 10-12 mobs at a time (at least).
 
And someone else nailed it when they said SKs were just more fun to play. I tend to agree.
 
I have a max level Sk and Warrior. I love the Sk just a little more than the warrior. With that group either one will suffice and will be your preference. As stated by others Sk is a fun class in which you can help control your hit points through life taps. Warriors don’t have this luxury and need their hands held by group members. I fully agree that a warrior will mitigate damage much better than a Sk and absent harm touch, warriors can put up some nice dps while dual wielding. I ran a warrior, cleric and wiz X 4 through EOK. I didn’t need CC with wizard alliance and it got stupid easy. In TBL I run a Sk, cleric, mage, BST, enchanter and wizard. I love having the ability to cast my own “complete heal” via Dissident Fang in the event the cleric has taken a dirt nap or is slacking. Warriors don’t have that ability and if your healer dies, more than likely, your group is returning to their bind point.
 
way I see it keep agro and the healer doesn't die, ever. it all boils down to how you play, are you proficient at your toon or do you let ka play it. if ka plays it sk is the way to go I think. if you play a war and know what you are doing, you make a sk look like a starter toon. its simply amazing what a warrior does sure he doesn't gain life but that's someone elses job. if you want to tank a bit and spruce it up with spells play a sk or pally. if you want to tank and do it well play a warrior
 
as a raid warrior i could never give up my warrior. as @da Man said if you know what your doing you will tank circles around any other class
 
We need a spreadsheet that displays what kind of self healing knights have available to them. My anecdotal experience as a healer doing group content (but absurd pulls) is that knights barely require heals but warriors need my attention. That’s not to say anything bad about warriors, but it certainly seems that knights make up for whatever tanking deficiencies they have with their self healing. All raid gear, if it matters.
 
I raid on my SK now, but didn’t always. Even before I got a bunch of raid gear he was a hoss. I’m sure a well played warrior is great, too, but with my play style (pull’m all and let Norrath sort it out), the SK does the job very well.
 
ok use that playstyle without cc see how far it gets you. I play with that philosophy myself with no cc. I just pop a disc and watch it happen 1 wade into battle and whirling blades they lock flash, reposite disc watch em melt, if needed war bp. its pretty simple, then I have discs to spare after that. take the heals from the kite then reduce your dmg with wurmy all the runes from prayer shawl, and the runes from the sword. be surprised how much ae agro a war puts out.
 
I do always bring cc, but so does almost every group discussed on these boards, even if it’s bard cc. Honestly, something is amiss in my kiss / MQ2berzerker / MQ2melee setup right now that is using an ae damage disc, so stuff doesn’t stay locked down.

I still tank everything just fine.

It comes down to personal preference. I do think it’s pretty clear the conversation has largely ignored pallies, which is noteworthy.
 
So many viable options which is one of the things that makes eq so much fun - especially when we can use MQ2 and all the VV specific stuff to do it with

And why I posted this. Enjoying your toons is super important imo

In order of importance:

1 - What makes you happy? (this also means being able to meet your goals which is #2)
2 - Which will help you meet your goals?
3 - Which compliments your group or is complimented most by your group.
 
I love my warrior. I don't need to have all the thrills or added DPS of an SK...I only want a meat shield, which the warrior performs beautifully in TBL. My group makeup is mage/wiz/wiz/cler/ench/war. Warrior currently sits at around 8.2k AC just self and group buffed as well as with tribute running. When I pop a dragon glyph and a few other discs I'll hit somewhere around 11k. Except for a few difficulties with some of the last progression missions he has had no problems. If I have a big pull, I can typically hit pain doesn't hurt and my T3 chest clicky, and one of the defensive discs and he will hold down the fort long enough for my chanter to get some mezzing done.
 
I have experience with both in tanking RoS tier II zones and have replaced my SK for the WAR... Even with a decent cleric healing whenever i had a bad pull like 8+ mobs the chance of SK dying and group wipe was 50%....with the WAR thats 5%..... i am talking similar gear setup here.
 
For what it’s worth, I did all RoS group progression up to the VP 2 group event with a SK with very few problems. The Skyfire group event was the worst, and that had nothing to do with the tank.
 
i feel like i should start a paladin because they apparently don't exist!
 
i feel like i should start a paladin because they apparently don't exist!

I PL’d one to lvl 100 just for fun a while ago. I never geared him, though :)

Although, I saved a bunch of EoK chase items to give him when he was ready :) ... including the knight 1-hander and shield.
 
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Started my paladin in '99, raided through OOW and left for a long while. Came back, re-learned everything and raided again from RoF through most of TDS (was top 10 hp/ac paladin on magelo during that time). Left again, and just came back in January and am re-learning everything all over again (not raiding at this point). Don't think I could give him up or play without him since I'm so used to it.

We do lack dps, no doubt, but our ability to survive is through the roof when you consider all of our discs/spells with healing components on them, splashes, and it seems like (at least in this expansion) they're making stuns a lot more useful again (free damage mitigation). The main issue with paladins is you need to know what to click/cast and when - essentially they take more effort to stay on par with the other tanks, which isn't necessarily box-friendly (MQ2 is a gift from the heavens in this regard!). Wish there was more undead in TBL so I could throw out at least a little more dps too!
 
Started my paladin in '99, raided through OOW and left for a long while. Came back, re-learned everything and raided again from RoF through most of TDS (was top 10 hp/ac paladin on magelo during that time). Left again, and just came back in January and am re-learning everything all over again (not raiding at this point). Don't think I could give him up or play without him since I'm so used to it.

We do lack dps, no doubt, but our ability to survive is through the roof when you consider all of our discs/spells with healing components on them, splashes, and it seems like (at least in this expansion) they're making stuns a lot more useful again (free damage mitigation). The main issue with paladins is you need to know what to click/cast and when - essentially they take more effort to stay on par with the other tanks, which isn't necessarily box-friendly (MQ2 is a gift from the heavens in this regard!). Wish there was more undead in TBL so I could throw out at least a little more dps too!
I have a heroic pal that I have been looking at and testing out. They really need a list of everything they have that affect hate and put it in one spot. I was looking up there spells and notice inciting %H hatred in some of the Game Description. It's not listed as a spell slot, so I'm wondering what else I have overlooked missing. Offhand I have wondered how much hate a pal would get from a group heal cast on a group that had full health.:toot:
 
Offhand I have wondered how much hate a pal would get from a group heal cast on a group that had full health.:toot:

Considering how often my cleric is using group heals (all the time) and how rarely she pulls agro from my SK (never), I’d say it’s pretty negligible at this point.
 
Considering how often my cleric is using group heals (all the time) and how rarely she pulls agro from my SK (never), I’d say it’s pretty negligible at this point.

My CLR never uses group heals - do you use KA (if so, what ini) or some other mac/plugin? I remember using group heals a lot more when I manually played my CLR (DA then group heal, group hots etc)
 
My CLR never uses group heals - do you use KA (if so, what ini) or some other mac/plugin? I remember using group heals a lot more when I manually played my CLR (DA then group heal, group hots etc)

I only have AA heals or clicky heals in my kissassist.ini. Otherwise, I use MQ2Heals by @jimbob

I started using MQ2Heals for the same reason.... kissassist didn't seem to handle group healing very well. At the time, I was trying to do the Edge of Empires group event in RoS and was getting my fucking ass handed to me by the meteors and stuff. Once I fired up MQ2Heals I sailed right through that event. I highly recommend running it with kissassist.
 
I only have AA heals or clicky heals in my kissassist.ini. Otherwise, I use MQ2Heals by @jimbob

I started using MQ2Heals for the same reason.... kissassist didn't seem to handle group healing very well. At the time, I was trying to do the Edge of Empires group event in RoS and was getting my fucking ass handed to me by the meteors and stuff. Once I fired up MQ2Heals I sailed right through that event. I highly recommend running it with kissassist.

Ahh, I was having problems with KA cleric and tried using MQ2Heals - it went from the group dying repeatedly to the group looking like it wasn't even breaking a sweat. I turned off Heals entirely and forgot that MQ2Heals doesn't use the AA heals, so thank you for the reminder - I need to go back into the KA config and just leave the AA heals there. That's kind of surprising that I went from a macro doing spells AND AAs, to a plugin doing JUST spells (forgot about AAs) and yet my group went from dying to not struggling at all. Why would that be?
 
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Did TBL with both war and SK, and it's ok for both. As long as you start to have a minimu of aas and some good gear from gmm.
 
Question - TBL Tank choice ?

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