kknights
Member
- Joined
- Oct 22, 2014
- RedCents
- 368¢
So... I normally 3 or 4 box content: I (mostly) play my Enchanter as a normal PC and have the rest of the group all running on KA. In general, the group runs fine if there is only one mob in camp. However, if I pull multiple mobs with the Enchanter, run to camp, and Mez everything it starts to cause problems. If any of the toons running KA "picked" a target prior to the mobs being mezzed, they will not change target and attack any other mob until that original target dies.
I suppose an example would be I pull 3 mobs, A, B, and C, to my camp and AE mez. KA toons picked mob B on target before it was mezzed, but then stop attacking because it gets mezzed (which is fine). However, if I keep mob B mezzed, and break A and try to kill that mob, all the KA toons will just sit there and ignore mob A (until mob B is dead and they will pick a new target). I can't even try to manually change the KA toon's target: it will instantly try and go back to the original target it selected even if that mob is still mezzed.
I don't know if this is just an inherent downfall of playing this way or if I just don't know what setting to tweak. Any help is appreciated.
I suppose an example would be I pull 3 mobs, A, B, and C, to my camp and AE mez. KA toons picked mob B on target before it was mezzed, but then stop attacking because it gets mezzed (which is fine). However, if I keep mob B mezzed, and break A and try to kill that mob, all the KA toons will just sit there and ignore mob A (until mob B is dead and they will pick a new target). I can't even try to manually change the KA toon's target: it will instantly try and go back to the original target it selected even if that mob is still mezzed.
I don't know if this is just an inherent downfall of playing this way or if I just don't know what setting to tweak. Any help is appreciated.

