Kokopelli2014
New member
- Joined
- Mar 5, 2014
- RedCents
- 226¢
This is something I use my 2 necros out of group to help with.....
Say you have a namer/ph and it has a few (2) henchmen that are rootable, I bring out my 2 necros and keep em out of group and use them and their abilities to knockback/root which lasts approx 3min which gives main group time to take on the namer away from aggro range. After the necros root and knockback, I get them to also fd taking them out of the equation as well so one less thing to worry about. The hotkey looks like this...
/bct nec#1 //alt activate 431
/bct nec#2 //alt activate 431
/pause 3
/bct nec#1 //alt activate 773
/bct nec#2 //alt activate 773
I have found this key to be very useful in a variety of situations
Say you have a namer/ph and it has a few (2) henchmen that are rootable, I bring out my 2 necros and keep em out of group and use them and their abilities to knockback/root which lasts approx 3min which gives main group time to take on the namer away from aggro range. After the necros root and knockback, I get them to also fd taking them out of the equation as well so one less thing to worry about. The hotkey looks like this...
/bct nec#1 //alt activate 431
/bct nec#2 //alt activate 431
/pause 3
/bct nec#1 //alt activate 773
/bct nec#2 //alt activate 773
I have found this key to be very useful in a variety of situations

