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Problem - Spirit of Eagles AA buff

bobbccatt

Well-known member
Joined
May 24, 2008
RedCents
760¢
Version of KissAssist.mac?
11.005
When did your problem start?
only just tried to use the aa first time running kiss after 2 years.
Character Role?
  1. Assist
  2. Tank
What class is having this issue?
  1. Druid
How often does this issue occur?
Always
Created a clean ini file with just this AA buff Buffs1=Spirit of Eagles|Dual|Flight of Eagles
Used a paladin loaded as tank and my druid as assist the paladin.
The paladin used 1 group hp buff that worked without a problem, recasting if it was removed from ether toon.
If tank doesn't have buff it will cast.
If I remove buff from tank it is also auto removed from the druid as well, and calls for rebuff on tank.
If I remove buff from the druid, tank still has it, but it will not recast for the druid.
If I run the druid solo as tank it will not cast.
 
It was a clean ini that was made by the macro and i only put that one buff in it. didnt think i needed to post a full ini that had nothing but that buff in it. and yes buffing was enabled. the spell version of the buff works just fine, its just the AA that doesn't
 
Is the buff self only cast that other group members get as well?

Your issue is a little bit unclear because you show the Spirit of the Eagles, but then talk about casting a HP buff. If you remove "the buff", is "the buff" spirit of the eagles, or is it the paladin's hp buff?
 
I don't know how to make it any clearer. Spirit of Eagles is a Druid AA Buff that applies the Druid Group Spell Fight of Eagles witch is a buff that gives the character increased run speed and levitation. It has been in the game for as long as I can remember, like since the year 2001 or even on first creation 1999. anyone who has played a druid or has been playing this game longer than a year should know about the spell. The AA ability gives you the same buff without having to mem the spell. All I am saying is the AA when used in the buff section of Kissassist doesn't work as it should, and from what I can remember it has never worked with kissassist. If I use the the real spell from the spell book Flight of Eagles it works just fine, witch leads me to the conclusion that there is a bug in the kissassist program or a bug in the game itself when it comes to this AA. So if you don't understand what I just said ther is nothing more I can say, and it would be up to the programers to test and fix if it is fixable.
 
Most aren't interested in fixing problems that are brought up here.
I'm not sure what the formula is to get action on a bug.
Bring it up in Discord? I don't do Discord.

I've pointed out a major flaw in CWTN plugins and it is totally ignored.

Camp spot is reset to where ever the toon is rezzed.
 
Most aren't interested in fixing problems that are brought up here.
I'm not sure what the formula is to get action on a bug.
Bring it up in Discord? I don't do Discord.

I've pointed out a major flaw in CWTN plugins and it is totally ignored.

Camp spot is reset to where ever the toon is rezzed.
I think many would fundamentally disagree with your assertion that most aren't interested in bugs getting fixed or that things are totally ignored. I'm sorry if you feel that way, but I think you are mistaken. (Edit: and i don't mean to say that the way you feel about it is invalid, obviously there has been some missing communication and I'm hopeful we can do better)

Re: specifically you talking about the campspot here is @ChatWithThisName's response
The CWTN Plugins do reset the camp on rez.

This was a long debated issue where people wouldn't change their mode before dragging themselves 200000000 miles away and rezing a corpse, so the toon would attempt to run back to the camp they had been assigned like a good combat assist plugin. Sadly, there were a large amount of complaints about them doing what they were supposed to do and a great disdain for switching the modes of their characters prior to manually dragging them elsewhere. Death ensued and people insisted that it should read their mind.

So now it sets a new camp on rez if a camp is set, which is what is causing the camp creep in my plugins.

Apologies for the inconvenience.

I'll make a note of the known issue to look for a fix. Perhaps I'll set it so that it only resets camp if you get rezed outside of the existing camp. So long as the cleric does a /corpse before doing a rez and is located in the camp when they rez, it would solve the camp creep.
https://www.redguides.com/community/threads/camp-creep.71563/post-407554


however, we can ping in the kissassist lead maintainer to this conversation @ctaylor22 and see if we can get some feedback about the OP issue as i believe there were other AAs that had to be specially coded around because of a similar issue - this might be something very easily fixed
 
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I think many would fundamentally disagree with your assertion that most aren't interested in bugs getting fixed or that things are totally ignored. I'm sorry if you feel that way, but I think you are mistaken. (Edit: and i don't mean to say that the way you feel about it is invalid, obviously there has been some missing communication and I'm hopeful we can do better)

Re: specifically you talking about the campspot here is @ChatWithThisName's response


however, we can ping in the kissassist lead maintainer to this conversation @ctaylor22 and see if we can get some feedback about the OP issue as i believe there were other AAs that had to be specially coded around because of a similar issue - this might be something very easily fixed


Sorry, I had to lay off 4 guys today. 4 guys with family at home to support. 4 guys that have been with me for 4 to 5 years. 4 guys that are like family to me.
Really pissed me off.
 
I don't know how to make it any clearer. Spirit of Eagles is a Druid AA Buff that applies the Druid Group Spell Fight of Eagles witch is a buff that gives the character increased run speed and levitation. It has been in the game for as long as I can remember, like since the year 2001 or even on first creation 1999. anyone who has played a druid or has been playing this game longer than a year should know about the spell. The AA ability gives you the same buff without having to mem the spell. All I am saying is the AA when used in the buff section of Kissassist doesn't work as it should, and from what I can remember it has never worked with kissassist. If I use the the real spell from the spell book Flight of Eagles it works just fine, witch leads me to the conclusion that there is a bug in the kissassist program or a bug in the game itself when it comes to this AA. So if you don't understand what I just said ther is nothing more I can say, and it would be up to the programers to test and fix if it is fixable.

Spirit of Eagles is not the only AA like that. I think all classes have AA's now that will cast the highest spell memed in your spell book.

So there is only a few things I can think of that would cause this issue. First I would try this and see what you get.

/echo ${Me.AltAbilityReady[Spirit of Eagles]} ${Me.AltAbility[Spirit of Eagles].ID}

Then Try:

/alt act ${Me.AltAbility[Spirit of Eagles].ID}

and see if that works.
 
Spirit of Eagles is not the only AA like that. I think all classes have AA's now that will cast the highest spell memed in your spell book.

So there is only a few things I can think of that would cause this issue. First I would try this and see what you get.

/echo ${Me.AltAbilityReady[Spirit of Eagles]} ${Me.AltAbility[Spirit of Eagles].ID}

Then Try:

/alt act ${Me.AltAbility[Spirit of Eagles].ID}

and see if that works.

yeah all that works

even /casting "spirit of eagles" works

but KA will would never cast it when you try to put it in a INI

or atleast when I tried it
 
There is more to the problem than it being skipped. It does work kinda. It is a group buff, and when I had another character in the group it would recast for the group member but it seemed to take up to a min before it would. And if that group member was to remove the buff it would drop off from my druid. How does some other group member have the ability to remove my own buff from me?
 
The only thing I can think of, would be a buff that overwrites your Spirit of eagles spell. The buff routine is on a timer, check your CheckBuffsTimer in you ini file and see what it is set too. For buffing other group members, there is an additional timer of 30 seconds.

If you can get me a debug log of this. I can check and see what is happening. How To.
 
If you would read the the entire post you would see the group is my druid with the one buff a paladin with his group hp buff using a completely stock fresh ini file created by the kiss macro with just the two characters grouped together. As plain as I could go to test the one AA buff that's not working. Can anyone with a druid test this and verify that it fails to work properly? I'm sure the people who program kissassist has such a druid and can check it. It not hard to run a test on one AA ability. While I can read a macro and understand it somewhat I'm not a programer. I don't have any buffs being blocked on both characters
 
What level of the AA do you have? It's 3 levels and I think it changes the buff and maybe the cast name.

I'm trying it on KA druid and also not seeing it cast on myself or my group. 112 Druid has 3/3 Spirit of Eagles AA. 3/3 AA level casts "Flight of Eagles II" which triggers the highest level of Flight of Falcons you have in your spellbook.

"/kisscheck" finds no error in Buffs and I restarted KA after each change. I think a lot of druids skip this buff since the Lev factor can mess up mq2nav. I run no Lev buffs on my group and only Communion of Cheetah AA speed buff, which doesn't conflict with Falcons. You can have both per my tests.

These didn't cast:
Buffs23=Spirit of Eagles|Dual|Flight of Falcons
Buffs23=Flight of Falcons II|Dual|Flight of Falcons

Full Buffs section:
INI:
[Buffs]
BuffsOn=1
BuffsSize=25
Buffs1=Arcronite Blessing
Buffs2=Swarm of Fireflies|MA
Buffs3=!Savage Growth|MA
Buffs4=Guard of the Reptile|MA
Buffs5=Mask of the Wildtender|me
Buffs6=!Legacy of Daggerspikes|MA
Buffs7=Nature's Response|me
Buffs8=Nurturing Growth|me
Buffs9=Daggerspike Coat|me
Buffs10=Talisman of the Faithful
Buffs11=Preincarnation|Me
Buffs12=Thwart Corruption
Buffs13=Mammoth's Force|Melee
Buffs14=Frostreave Aura|me|Aura
Buffs15=Communion of the Cheetah|me
Buffs16=Spirit of the Black Wolf|cond1
Buffs17=Group Spirit of the Black Wolf|cond2
Buffs18=Miniature Horn of Unity|Mana|10
Buffs19=Wand of Pelagic Transvergence|Mana|60|20
Buffs20=Summoned: Glowing Modulation Shard|Mana|80|45
Buffs21=Mystical Ways
Buffs22=Protection of the Direwood
Buffs23=Flight of Falcons II|Dual|Flight of Falcons
Buffs24=NULL
Buffs25=NULL
RebuffOn=1
CheckBuffsTimer=30
PowerSource=NULL
 
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I didn't know it would mess up nav, could be why every ini I see has only the non levitation spell being used. And also maybe why it's never been fixed. Why fix something that's never used. If it interferes with nav I'll just not use it. Problem solved.
 
Yeah lev sometimes puts you too high on the Z-axis and mq2nav thinks you're "off the mesh" so it can't calculate paths. It's still useful in some zones for ice or mobs with knockbacks. I made a "/bcaa //removelev" button so I can drop it as soon as I no longer need it.
 
Buffs22=Spirit of Eagles|dual|Flight of Falcons
Buffs23=Perfected Levitation|Dual|Group Perfected Levitation:Permanent

This is what I have on my ini and it works fine.
 
What @KamyKam has should work based on what I was told about the Spirit Of Eagles AA, the only thing that might need to be different is if you have the AA maxed I think that "Flight of Falcons" can be "Flight of Falcons II". Just look at the buff and see if it has a level indicator.
 
Problem - Spirit of Eagles AA buff

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