• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
Resource icon

Config - ShadowKnight Kissassist (Ready for the BIG TIME?)

Joined
Dec 24, 2017
RedCents
1,813¢
deathlock submitted a new resource:

ShadowKnight Kissassist_12001 Beta - Level 115 Kiss12 Beta

INI:
[General]
KissAssistVer=12.001
CharInfo=Shadow Knight|115|GOLD
Role=Tank

##  If MeleeDistance(in Melee Section)==CampRadius then toon will NOT use /moveto in combat (allows toon specific positioning and they STAY PUT).
CampRadius=40
CampRadiusExceed=400

ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25

MedOn=0
MedStart=10
MedStop=50
MedCombat=0

LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1

GroupWatchOn=0
GroupWatchCheck=FALSE

## ------  Makes SK's or Necro's Summon a group members...

Read more about this resource...
 
Seems there is a mistype at line 99
Buffs8=Amulet of Necropotence|Me}Cond6

It should be Buffs8=Amulet of Necropotence|Me|Cond6
 
deathlock updated Shadow Knight Kissassist_12001 (Ready for the BIG TIME?) with a new update entry:

Updated from Beta, ready to roll to the big times.

I added some explanation text to help you know what conditions will be needed to be set up for you specifically. I added Glyph of Destruction use and rebuy. Any questions or issues, I am here to help. My Shadow Knight wakes up every day and thanks me for this, he doesn't like dying :) I just tell him to tell it to the Shaman~

Read the rest of this update entry...
 
Last edited:
Been trying this out... Cond30 and 32 have a typo of an extra square bracket, which causes it to use the 2 hander bando every 11 seconds...

Code:
${Me.Inventory[13].Name.NotEqual[Two Hander of Choice]]}

(always evaluates to FALSE)

Should be:

Code:
${Me.Inventory[13].Name.NotEqual[Two Hander of Choice]}
(evaluates as it should)
 
Been trying this out... Cond30 and 32 have a typo of an extra square bracket, which causes it to use the 2 hander bando every 11 seconds...

Code:
${Me.Inventory[13].Name.NotEqual[Two Hander of Choice]]}

(always evaluates to FALSE)

Should be:

Code:
${Me.Inventory[13].Name.NotEqual[Two Hander of Choice]}
(evaluates as it should)

Thanks for the input, I fixed it up today. Please let me know what yah think or if you have any suggestions.
 
is anyone else not getting the explosion of aa's to fire? also not getting 2.0 to work, also seems to be casting dark lord's unity azia everytime its avaliable
 
Last edited:
is anyone else not getting the explosion of aa's to fire? also not getting 2.0 to work, also seems to be casting dark lord's unity azia everytime its avaliable

im having the same problem also casting cadcanes skin about every 5 minutes or so
 
im having the same problem also casting cadcanes skin about every 5 minutes or so
If you have an ornament 2.0 it will mess up your real 2.0.
If you do not have the right spell for the condition for Unity, it will want to fire all the time.

Not sure on the aa. The one aa has a mob range modifier, the other can fire at any mob range.
 
deathlock updated ShadowKnight Kissassist_12001 (Ready for the BIG TIME?) with a new update entry:

Added Burn section and commands, removed AOE section and moved to DPS Section.

Added a burn section and commands to use it (Kiss12 only)

Removed AOE Section due to it not firing when it should. Added AOE section into the DPS section.

Structured DSP with weaves and mash's for faster output.

Added more notes to help better adapt to your needs.

Read the rest of this update entry...
 
I adore that you include annotations. This looks a lot like my INI but I think it's time to review my SK's setup and compare.
 
Is their a reason I don't see the Restless Mantle Disc in this INI?

Also, I think Cond36 has a space at the beginning that needs to be removed. See below.
Cond36= ${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})
 
Last edited:
Is their a reason I don't see the Restless Mantle Disc in this INI?

Also, I think Cond36 has a space at the beginning that needs to be removed. See below.
Cond36= ${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

Removed the space from Cond36.
I didn't work in Restless Mantle. It is an a la carte type thing. I like to save one disc incase. Just like Harm touch is not called out either. I am not saying this is good or bad, just the way I play it.
 
Hello, I have a problem with the weapons and mostly the shield. Can someone please write in where do I put these weapons, please?
Also, do I need to set up the Bandolier in the game itself? I do not play melee, no idea.

I do not see a place to write in the shield.

Velium Endowed War Hammer, Velium Endowed Tower Shield, Velium Endowed Claymore
 
Hello, I have a problem with the weapons and mostly the shield. Can someone please write in where do I put these weapons, please?
Also, do I need to set up the Bandolier in the game itself? I do not play melee, no idea.

I do not see a place to write in the shield.

Velium Endowed War Hammer, Velium Endowed Tower Shield, Velium Endowed Claymore

------ Bandolier (Use Name of Bandolier you wish to switch too, Typically Sword and Board) ----- ##
# !!! You must enter the name of your ONE handed weapon in Condition 8 & 32 !!!
Buffs9=Command:/bandolier activate Deflection|Cond8

Deflection must be the name of your Bandolier slot that has you equip your sword and shield. The bandolier is an Everquest UI.


## ----- Bandolier ------ ##
# !!! You must enter the name of your TWO handed weapon in Condition 30 !!!
# !!! You must enter the name of your ONE handed weapon in Condition 8 & 32 !!!
DPS12=Command:/bandolier activate 2HSingle|99|Cond30
DPS13=Command:/bandolier activate Deflection|99|Cond32

2HSingle must be the name of your Bandolier slot that has you equip just your 2 handed sword. This is crested with the Everquest Bandolier UI in game, like above for the Deflection.

In the Conditons section:

The green weapon becomes the name of the weapon you use with a shield. The yellow weapon becomes the name of your 2 handed dps weapon. The shield name is not needed any where. The bandolier Deflection will equip it when it tries to equip your 1 handed weapon.


## ------ DPS Bandolier ------ ##

# Activate One Hander Defense
Cond8=${Me.Inventory[13].Name.NotEqual[Velium Enhanced War Hammer]}
Cond32=!${Me.Inventory[13].Name.NotEqual[Velium Enhanced War Hammer]} && ${SpawnCount[npc radius 100 zradius 30]} > 2 && ${Me.XTarget} > 3 || ${Target.ConColor.Equal[Red]} || ${Me.PctHPs} < 50 || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}

# Activate Two Hander DPS
Cond30=${Me.Inventory[13].Name.NotEqual[Velium Enhanced Great Axe]} && ${SpawnCount[npc radius 100 zradius 30]} < 3 && ${Me.PctHPs} > 75 && ${Me.XTarget} < 3 && !${Target.ConColor.Equal[Red]} && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}


Let me know if this expalins it well enough.

Happy Hunting!
 
Thank you so much. Will try this later today.

I see my error, I never set my Bandolier up.
 
Last edited:
A side note for BASH when using this INi.


# -- Use "True" if you have AA Improved Bash -- Else use the name of your Shield in the condition below and put that in for condition 25
# -- ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]}
Cond25=True
 
now with tol launching, i upgraded to 120 and new spells and aas this mac work so good while at 115 but since the upgrade it keeps saying hold pulls due to pull hold conditions... i realised it was the dark lord's azia buff but have took that off and it still doesn't work, any ideas?
 
deathlock updated ShadowKnight Kissassist_12001 (Ready for the BIG TIME?) with a new update entry:

Update for TOL - Kiss Version 12.002

Code:
[General]
KissAssistVer=12.002
CharInfo=Shadow Knight|120|GOLD
# --  No holds bar use everything most of the time (Group mass killing)

Role=Tank
## ------  You are pointing the gun in this role, r[General]
KissAssistVer=12.002
CharInfo=Shadow Knight|120|GOLD
# --  No holds bar use everything most of the time (Group mass killing)

Role=Tank
## ------  You are pointing the gun in this role, run up to something hit attack and everything will take care of itself ------ ##
# !!! Optional...

Read the rest of this update entry...
 
This ini file was so long I had to make a movie out of it so I could read it.

 
just added the new one you posted but still gives me the same error, "holding pulls due to pull hold condition"
 
sigh, changed that line with what you suggested and it still says that message :(
 
sigh, changed that line with what you suggested and it still says that message :(

Ok, So it works for me. Let's breakdown the statement. You may have to alter it if you do not have a full group or the right Buff.

${Group.AnyoneMissing} This is looking for a full group (6 people). If you are running less than 6, you must remove this condition. I run 6 and if someone dies, I want to stop pulls until they get rezzed.

${Me.Buff[${Spell[Resurrection Sickness].RankName}].ID} || ${Me.Buff[Revival Sickness].ID} This is looking to see if you have been revived or rezzed. If you have been it will wait for the sickness buff to wear off before you start to pull.

!${Me.Buff[${Spell[Tekuel Skin].RankName}].ID} This is looking for the level 116 SK buff "Tekuel Skin" . It is part of the DarkLord's Unity AA. It is the buff that has the smallest timer. So, when it wears off, Your SK will cast Unity again.

Check these items and let me know how it turns out.
 
[General]
KissAssistVer=12.002
CharInfo=Shadow Knight|120|GOLD
# -- No holds bar use everything most of the time (Group mass killing)

Role=Tank
## ------ You are pointing the gun in this role, r[General]
KissAssistVer=12.002
CharInfo=Shadow Knight|120|GOLD
# -- No holds bar use everything most of the time (Group mass killing)

Role=Tank
## ------ You are pointing the gun in this role, run up to something hit attack and everything will take care of itself ------ ##
# !!! Optional role if set up correctly, You can take full movement control of your SK and switch targets if you like. They Sk will do the rest.!!!

## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is [General Section] CampRadius this toon will Ignore all /stick commands.
CampfireOn=0
CampRadius=30
CampRadiusExceed=400

ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25

MedOn=0
MedStart=10
MedStop=50
MedCombat=0

LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1

GroupWatchOn=0
GroupWatchCheck=FALSE

## ------ Makes SK's or Necro's Summon a group members corpse if it is anywhere in zone.
CorpseRecoveryOn=1

EQBCOn=1
DanNetOn=0
DanNetDelay=20


# Has no use
IRCOn=0

DPSMeter=0
ScatterOn=0
XTSlot=0
LOSBeforeCombat=0

[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=0

## Mobs outside this radius will not be engaged.
## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
MeleeDistance=30

## Examples: I, !front, behindonce, snaproll rear, front.
## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
StickHow=I

AutoFireOn=0
UseMQ2Melee=0

## TargetSwitchingOn should allow your tank to swap targets without reverting back to your original target.
TargetSwitchingOn=1

[SpellS]
MiscGem=1
MiscGemLW=0
MiscGemRemem=1

CheckStuckGem=0
CastingInterruptOn=1

LoadSpellSet=2
SpellSetName=KissAssist

Gem1=Confluent Disruption Rk. III
Gem2=Insidious Renunciation Rk. II
Gem3=Composite Fang
Gem4=Touch of Drendar Rk. III
Gem5=Dire Censure Rk. II
Gem6=Touch of Txiki Rk. II
Gem7=Despicable Bargain Rk. II
Gem8=Spear of Bloodwretch Rk. II
Gem9=Parlay for Power Rk. II
Gem10=Touch of Namdrows Rk. II
Gem11=Terror of Ander Rk. II
Gem12=Adamant Stance Rk. II
Gem13=Xenacious' Skin Rk. II

[Buffs]
BuffsOn=1
BuffsSize=10

RebuffOn=1
CheckBuffsTimer=10

## ------ Power Source ------ ##
# If you use a PowerSource and run out of a charged one, Bad things happen
PowerSource=NULL

## ------ SPELLS ------ ##
Buffs1=Xenacious' Skin|Me|Cond1
Buffs2=Adamant Stance|Me|Cond2
Buffs3=Confluent Disruption|Me|Cond3

## ------ AA's && Combat Abilities ------ ##
Buffs4=Relax|Me|Cond4

# !!! Must be Have Specter Skin Spell. This AA uses this spell buff to recast. !!!
Buffs5=Dark Lord's Unity (Azia)|Me|Cond5

## ------ ITEMS ------ ##
Buffs6=${InvSlot[Charm].Item.Name}|Me|Cond7

# !!! Must have TOL familiar or can replace with what you have !!!
Buffs7=Personal Hemic Source|dual|Familiar: Personal Hemic Source

# !!! This is if you like illusions, condition 6 must be changed to your Illusion name !!!
Buffs8=Amulet of Necropotence|Me|Cond6

## ------ Bandolier (Use Name of Bandolier you wish to switch too, Typically Sword and Board) ----- ##
# !!! You must enter the name of your one handed weapon in Condition 8 & 32 !!!
Buffs9=NULL
#Command:/bandolier activate Deflection|Cond8

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
Buffs10=command:/Alt Buy 5304|Cond34

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=4
HealsSize=4
HealInterval=10

AutoRezOn=0
RezMeLast=0

HealGroupPetsOn=0

## ------ Spells ------ ##
Heals1=Composite Fang|55|Tap|Cond19
Heals2=Dire Censure|65|Tap|Cond19
Heals3=Touch of Drendar|75|Tap|Cond19

## ------ Items ------ ##
Heals4=${InvSlot[Charm].Item.Name}|99|Me|Cond7

XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
Heal_Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50


[Aggro]
AggroOn=1
AggroSize=8

##This Checks the secondary aggro you can see just how close some other character is to grabbing aggro from you.
## The new arg is <<.
# !!! Example: Aggro1=MobsHateThis|50|<< This will use MobsHateThis if the PRIMARY TARGET's secondary aggro gets above 50.

## ------ Single ------ ##
Aggro1=Taunt|100|<
Aggro2=Terror of Ander|100|<
Aggro3=Parlay for Power|100|<

## ------ Named ------ ##
Aggro4=Ageless Enmity|100|<|Cond37
Aggro5=Projection of Doom|100|<|Cond37
Aggro6=Unending Acrimony|100|<|Cond37

## ------ Current target Aggro Slipping ------ ##
Aggro7=Terror of Ander|95|<<
Aggro8=Parlay for Power|90|<<

[DPS]
DPSOn=1
DPSSize=38
DPSSkip=0
DPSInterval=0
DebuffAllOn=0

## ------ LIFE SAVING ------ ##
DPS1=Repudiate|99|Tap|Mash
DPS2=Shield Flash|55|Tap|Mash|Cond13
DPS3=Leech Touch|45|Tap|Mash|Cond14
DPS4=Deflection Discipline|99|Mash|Cond15

## ------ Discs ------ ##
DPS5=Xetheg's Carapace|99|Tap|Weave|Cond16
DPS6=Corrupted Guardian Discipline|99|Tap|Weave|Cond17
DPS7=Spite of Mirenilla|99|Tap|Weave|Cond18

## ----- Bandolier ------ ##
# !!! You must enter the name of your TWO handed weapon in Condition 30 !!!
# !!! You must enter the name of your ONE handed weapon in Condition 8 & 32 !!!
DPS8=Command:/bandolier activate 2HSingle|99|Cond30
DPS9=Command:/bandolier activate Deflection|99|Cond32

## ------ Area of Effect ------ ##
DPS10=Explosion of Spite|100|Mash|Cond9
DPS11=Explosion of Hatred|100|Mash|Cond10
DPS12=Insidious Renunciation|100|Cond11
DPS13=Despicable Bargain|100|Cond12

## ------ AC Increase ------ ##
DPS14=Parlay for Power|99|Cond22

## ------ Snare ------ ##
DPS15=Encroaching Darkness|100|Mash|Cond26

## ------ SPELLS ------ ##
DPS16=Composite Fang|98
DPS17=Touch of Txiki|99
DPS18=Dire Censure|98
DPS19=Touch of Namdrows|99|Cond20
DPS20=Touch of Drendar|98
#Bond of Bynn|Cond21
DPS21=Spear of Bloodwretch|98|Cond23

## ------ Abilities and AA's ------ ##
DPS22=Bash|99|Cond25
DPS23=Grisly Blade|99
DPS24=Vicious Bite of Chaos|99|Mash
DPS25=Thought Leech|99|Cond27
DPS26=Scourge Skin|99|Cond29
DPS27=Visage of Death|99|Cond29
DPS28=Gift of the Quick Spear|99|Cond24

## ------------------------------------------------------ Items ----------------------------------------------------- ##

# - Anguish BP - #
DPS29=Duskbringer's Plate Chestguard of the Hateful|99|Tap|Weave|Cond28

# - SK Epic - #
DPS30=Innoruuk's Dark Blessing|99|Tap|Weave|Cond29

# - Expansion BP (Rousing Consumption)- #
DPS31=${InvSlot[Chest].Item.Name}|99|Tap|Weave|Cond38

# - Call of the Forsaken Completion Reward - #
DPS32=Staff of Viral Flux|99|once

# - Anniversary Quest - #
DPS33=Unified Phoenix Feather|99|Cond27
DPS34=Miniature Horn Of Unity|99|Cond27
DPS35=Blood Drinker's Coating|99|Cond19

## ------ Discs (for Named after Deflection wears off) ------ ##
DPS36=Unholy Aura Discipline|100|Cond36

## ----- Defense Skin (Refresh if less then 1 miinute left on buff timer) ------ ##
DPS37=Xenacious' Skin|99|Tap|Cond1

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
DPS38=command:/Alt Buy 5304|99|Cond34
DPS39=command:/Alt Act 5304|99|Cond35

[Burn]
BurnSize=8
UseTribute=0
BurnAllNamed=1

Burn1=Deflection Discipline
Burn2=T`Vyl's Resolve
Burn3=Spire of the Reavers
Burn4=Rage of Rolfron
Burn5=Cerise Blade
Burn6=Gift of the Quick Spear
Burn7=Visage of Decay
Burn8=${InvSlot[Chest].Item.Name}


## To turn burn section off /Burn Off
# !!! The burn section will never be activated.

## To turn burn section on /Burn On
# !!! The burn section will go active on any named mob.

## To activate a burn at any time /Burn
# !!! The burn section must be on via /Burn On prior for this to work.

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=4
# - Mana intensive Spell and Short Duration Buffs - #
GoMSpell1=Composite Fang
GoMSpell2=Confluent Disruption
GoMSpell3=Xenacious' Skin|Cond1
GoMSpell4=Adamant Stance

[Pet]
PetOn=1
PetSpell=Minion of Itzal

PetShrinkOn=1
PetShrinkSpell=Curious Companion Compactor

PetBuffsOn=1
PetBuffsSize=1
# !!! I love my pet totem. Remove or change if your not one of them guys. !!!
PetBuffs1=Fear Corrupted Phase Spider Metamorph Totem|dual|Pet Illusion: Fear Phase Spider|Cond33
PetBuffs2=Companion's Fortification
PetBuffs3=Companion's Intervening Divine Aura
PetBuffs4=Companion's Aegis

PetCombatOn=1
PetAssistAt=95
PetAttackDistance=30

PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetToysGave=
PetFocus=NULL

[KConditions]
ConOn=1
CondSize=38

## ------ Buffs ------ ##
Cond1=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Xenacious' Skin].RankName}].ID} || ${Me.Buff[Xenacious' Skin].Duration.TotalMinutes} < 1
Cond2=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Adamant Stance].RankName}].ID} || ${Me.Buff[Adamant Stance].Duration.TotalMinutes} < 1
Cond3=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Confluent Disruption].RankName}].ID} || ${Me.Buff[Confluent Disruption].Duration.TotalMinutes} < 1
Cond4=${Me.PctEndurance} < 25
Cond5=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}
Cond6=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Illusion: Skeleton].RankName}].ID}
Cond7=!${Me.Invis} && !${Me.Buff[${Me.Inventory[Charm].Spell}].ID}

## ------ Aggro------ ##
Cond37=${Target.Named}

## ------ AOE in DPS Section ------ ##
#Terror of Ander !${Me.SpellReady[${Spell[Terror of Ander].RankName}]} && !${Me.SpellReady[${Spell[Parlay for Power].RankName}]}
Cond9=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond10=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond11=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && ${SpawnCount[npc radius 50 zradius 15]} > 1
Cond12=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && !${Me.SpellReady[Insidious Renunciation]} && ${SpawnCount[npc radius 50 zradius 15]} > 1


## ------ Heals ------ ##
Cond13=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45 || ${Me.XTarget} > 3
Cond14=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45

# Deflection Discipline
Cond15=${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.XTHaterCount} > 4 && ${SpawnCount[npc radius 50 zradius 30]} > 4 || ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.PctHPs} < 45
# Xetheg's Carapace
Cond16=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 65
# Corrupted Guardian Discipline
Cond17=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && ${Me.PctHPs} < 65
# Spite of Mirenilla
Cond18=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && !${Me.CombatAbilityReady[${Spell[Corrupted Guardian Discipline].RankName}]} && ${Me.PctHPs} < 65

## ------ DPS ------ ##
Cond20=!${Me.Buff[${Spell[Gift of Namdrows II].RankName}].ID} || ${Me.Buff[Gift of Namdrows II].Duration.TotalMinutes} < 3
Cond21=!${Target.Buff[Bond of Bynn].ID}
Cond22=!${Me.Song[Parlay for Power Recourse III].ID}
Cond23=${Me.XTarget} < 3 && ${SpawnCount[npc radius 20 zradius 10]} < 3 || !${Me.Buff[${Spell[Gift of the Quick Spear I].RankName}].ID}

Cond24=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

# -- Use "True" if you have AA Improved Bash -- Else use the name of your Shield in the condition below and put that in for condition 25
# -- ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]}
Cond25=True

Cond26=${Me.AltAbilityReady[Encroaching Darkness]} && !${Target.Buff[Encroaching Darkness VI].ID} && ${Target.PctHPs} < 20 && !${Target.Named}


# -- ${Me.ItemReady[Item Name Here]} is the correct syntax to use for items
Cond19=${Me.XTarget} > 1 && ${SpawnCount[npc radius 75 zradius 10]} > 1
Cond27=!${Me.Song[Grace of Unity].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 75

# Duskbringer's Plate Chestguard of the Hateful
Cond28=${Me.XTarget} > 1 && ${SpawnCount[npc radius 100 zradius 10]} > 1 && ${Me.PctHPs} < 75
# Scourge Skin and Innoruuk's Dark Blessing
Cond29=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID}
# - Expansion BP (Rousing Consumption)- #
Cond38=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID} && !${Me.ItemReady[Innoruuk's Dark Blessing]} && !${Me.Song[Lich Sting Recourse].ID}

## ------ DPS Bandolier ------ ##
Cond8=${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]}
# Activate Two Hander DPS
Cond30=${Me.Inventory[13].Name.NotEqual[Velium Endowed Claymore]} && ${SpawnCount[npc radius 100 zradius 30]} < 3 && ${Me.PctHPs} > 75 && ${Me.XTarget} < 3 && !${Target.ConColor.Equal[Red]} && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}
# Activate One Hander Defense
Cond32=!${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]} && ${SpawnCount[npc radius 100 zradius 30]} > 3 && ${Me.XTarget} > 3 || ${Target.ConColor.Equal[Red]} && ${Me.PctHPs} < 50 || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}

## ------ Pet ------ ##
Cond33=${Pet.Height} > 1

## ------ Glyph ------ ##
Cond34=${AltAbility[Glyph of Destruction (115+)].CanTrain} && ${Me.AAPoints} > 50
Cond35=${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 220 || ${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 100 && ${Me.XTarget} > 3

## ------ Burn ------ ##
Cond36= ${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

## ----- Used in pull mode ----- ##
Cond31=${Group.AnyoneMissing} || ${Me.Buff[${Spell[Resurrection Sickness].RankName}].ID} || ${Me.Buff[Revival Sickness].ID} || !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}


[PullAdvanced]
PullLocsOn=0

[Pull]
## Pull with highest terror spell
#PullWith=Terror of Ander

## OR

## Pull with pet!
## Be sure to increase Pet buff size to 4 if using pet to pull!
PullWith=Pet

PullMeleeStick=0

MaxRadius=900
MaxZRange=50

## Only used with Advanced Path
UseWayPointZ=0

## Percentage of spell range distance to stop at before you use spell to cast.
PullRadiusToUse=90

## Seconds to wait between Pulls
PullWait=15

PullRoleToggle=0
ChainPull=1
ChainPullHP=90
PullPause=120|2|Cond31


PullLevel=50|200
PullArcWidth=360

PullOnReturn=1

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

## --- NOT IN USE --- ##
[Cures]
CuresOn=0
CuresSize=1
Cures1=NULL
[AE]
AEOn=0
AESize=1
AERadius=50
AE1=NULL
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92un up to something hit attack and everything will take care of itself ------ ##
# !!! Optional role if set up correctly, You can take full movement control of your SK and switch targets if you like. They Sk will do the rest.!!!

## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is [General Section] CampRadius this toon will Ignore all /stick commands.
CampfireOn=0
CampRadius=30
CampRadiusExceed=400

ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25

MedOn=0
MedStart=10
MedStop=50
MedCombat=0

LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1

GroupWatchOn=0
GroupWatchCheck=FALSE

## ------ Makes SK's or Necro's Summon a group members corpse if it is anywhere in zone.
CorpseRecoveryOn=1

EQBCOn=1
DanNetOn=0
DanNetDelay=20


# Has no use
IRCOn=0

DPSMeter=0
ScatterOn=0
XTSlot=0
LOSBeforeCombat=0

[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=0

## Mobs outside this radius will not be engaged.
## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
MeleeDistance=30

## Examples: I, !front, behindonce, snaproll rear, front.
## For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
StickHow=I

AutoFireOn=0
UseMQ2Melee=0

## TargetSwitchingOn should allow your tank to swap targets without reverting back to your original target.
TargetSwitchingOn=1

[SpellS]
MiscGem=1
MiscGemLW=0
MiscGemRemem=1

CheckStuckGem=0
CastingInterruptOn=1

LoadSpellSet=2
SpellSetName=KissAssist

Gem1=Confluent Disruption Rk. III
Gem2=Insidious Renunciation Rk. II
Gem3=Composite Fang
Gem4=Touch of Drendar Rk. III
Gem5=Dire Censure Rk. II
Gem6=Touch of Txiki Rk. II
Gem7=Despicable Bargain Rk. II
Gem8=Spear of Bloodwretch Rk. II
Gem9=Parlay for Power Rk. II
Gem10=Touch of Namdrows Rk. II
Gem11=Terror of Ander Rk. II
Gem12=Adamant Stance Rk. II
Gem13=Xenacious' Skin Rk. II

[Buffs]
BuffsOn=1
BuffsSize=10

RebuffOn=1
CheckBuffsTimer=10

## ------ Power Source ------ ##
# If you use a PowerSource and run out of a charged one, Bad things happen
PowerSource=NULL

## ------ SPELLS ------ ##
Buffs1=Xenacious' Skin|Me|Cond1
Buffs2=Adamant Stance|Me|Cond2
Buffs3=Confluent Disruption|Me|Cond3

## ------ AA's && Combat Abilities ------ ##
Buffs4=Relax|Me|Cond4

# !!! Must be Have Specter Skin Spell. This AA uses this spell buff to recast. !!!
Buffs5=Dark Lord's Unity (Azia)|Me|Cond5

## ------ ITEMS ------ ##
Buffs6=${InvSlot[Charm].Item.Name}|Me|Cond7

# !!! Must have TOL familiar or can replace with what you have !!!
Buffs7=Personal Hemic Source|dual|Familiar: Personal Hemic Source

# !!! This is if you like illusions, condition 6 must be changed to your Illusion name !!!
Buffs8=Amulet of Necropotence|Me|Cond6

## ------ Bandolier (Use Name of Bandolier you wish to switch too, Typically Sword and Board) ----- ##
# !!! You must enter the name of your one handed weapon in Condition 8 & 32 !!!
Buffs9=NULL
#Command:/bandolier activate Deflection|Cond8

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
Buffs10=command:/Alt Buy 5304|Cond34

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=4
HealsSize=4
HealInterval=10

AutoRezOn=0
RezMeLast=0

HealGroupPetsOn=0

## ------ Spells ------ ##
Heals1=Composite Fang|55|Tap|Cond19
Heals2=Dire Censure|65|Tap|Cond19
Heals3=Touch of Drendar|75|Tap|Cond19

## ------ Items ------ ##
Heals4=${InvSlot[Charm].Item.Name}|99|Me|Cond7

XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
Heal_Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50


[Aggro]
AggroOn=1
AggroSize=8

##This Checks the secondary aggro you can see just how close some other character is to grabbing aggro from you.
## The new arg is <<.
# !!! Example: Aggro1=MobsHateThis|50|<< This will use MobsHateThis if the PRIMARY TARGET's secondary aggro gets above 50.

## ------ Single ------ ##
Aggro1=Taunt|100|<
Aggro2=Terror of Ander|100|<
Aggro3=Parlay for Power|100|<

## ------ Named ------ ##
Aggro4=Ageless Enmity|100|<|Cond37
Aggro5=Projection of Doom|100|<|Cond37
Aggro6=Unending Acrimony|100|<|Cond37

## ------ Current target Aggro Slipping ------ ##
Aggro7=Terror of Ander|95|<<
Aggro8=Parlay for Power|90|<<

[DPS]
DPSOn=1
DPSSize=38
DPSSkip=0
DPSInterval=0
DebuffAllOn=0

## ------ LIFE SAVING ------ ##
DPS1=Repudiate|99|Tap|Mash
DPS2=Shield Flash|55|Tap|Mash|Cond13
DPS3=Leech Touch|45|Tap|Mash|Cond14
DPS4=Deflection Discipline|99|Mash|Cond15

## ------ Discs ------ ##
DPS5=Xetheg's Carapace|99|Tap|Weave|Cond16
DPS6=Corrupted Guardian Discipline|99|Tap|Weave|Cond17
DPS7=Spite of Mirenilla|99|Tap|Weave|Cond18

## ----- Bandolier ------ ##
# !!! You must enter the name of your TWO handed weapon in Condition 30 !!!
# !!! You must enter the name of your ONE handed weapon in Condition 8 & 32 !!!
DPS8=NULL
#Command:/bandolier activate 2HSingle|99|Cond30
DPS9=NULL
#Command:/bandolier activate Deflection|99|Cond32

## ------ Area of Effect ------ ##
DPS10=Explosion of Spite|100|Mash|Cond9
DPS11=Explosion of Hatred|100|Mash|Cond10
DPS12=Insidious Renunciation|100|Cond11
DPS13=Despicable Bargain|100|Cond12

## ------ AC Increase ------ ##
DPS14=Parlay for Power|99|Cond22

## ------ Snare ------ ##
DPS15=Encroaching Darkness|100|Mash|Cond26

## ------ SPELLS ------ ##
DPS16=Composite Fang|98
DPS17=Touch of Txiki|99
DPS18=Dire Censure|98
DPS19=Touch of Namdrows|99|Cond20
DPS20=Touch of Drendar|98
#Bond of Bynn|Cond21
DPS21=Spear of Bloodwretch|98|Cond23

## ------ Abilities and AA's ------ ##
DPS22=Bash|99|Cond25
DPS23=Grisly Blade|99
DPS24=Vicious Bite of Chaos|99|Mash
DPS25=Thought Leech|99|Cond27
DPS26=Scourge Skin|99|Cond29
DPS27=Visage of Death|99|Cond29
DPS28=Gift of the Quick Spear|99|Cond24

## ------------------------------------------------------ Items ----------------------------------------------------- ##

# - Anguish BP - #
DPS29=Duskbringer's Plate Chestguard of the Hateful|99|Tap|Weave|Cond28

# - SK Epic - #
DPS30=Innoruuk's Dark Blessing|99|Tap|Weave|Cond29

# - Expansion BP (Rousing Consumption)- #
DPS31=${InvSlot[Chest].Item.Name}|99|Tap|Weave|Cond38

# - Call of the Forsaken Completion Reward - #
DPS32=Staff of Viral Flux|99|once

# - Anniversary Quest - #
DPS33=Unified Phoenix Feather|99|Cond27
DPS34=Miniature Horn Of Unity|99|Cond27
DPS35=Blood Drinker's Coating|99|Cond19

## ------ Discs (for Named after Deflection wears off) ------ ##
DPS36=Unholy Aura Discipline|100|Cond36

## ----- Defense Skin (Refresh if less then 1 miinute left on buff timer) ------ ##
DPS37=Xenacious' Skin|99|Tap|Cond1

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
DPS38=command:/Alt Buy 5304|99|Cond34
DPS39=command:/Alt Act 5304|99|Cond35

[Burn]
BurnSize=8
UseTribute=0
BurnAllNamed=1

Burn1=Deflection Discipline
Burn2=T`Vyl's Resolve
Burn3=Spire of the Reavers
Burn4=Rage of Rolfron
Burn5=Cerise Blade
Burn6=Gift of the Quick Spear
Burn7=Visage of Decay
Burn8=${InvSlot[Chest].Item.Name}


## To turn burn section off /Burn Off
# !!! The burn section will never be activated.

## To turn burn section on /Burn On
# !!! The burn section will go active on any named mob.

## To activate a burn at any time /Burn
# !!! The burn section must be on via /Burn On prior for this to work.

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=4
# - Mana intensive Spell and Short Duration Buffs - #
GoMSpell1=Composite Fang
GoMSpell2=Confluent Disruption
GoMSpell3=Xenacious' Skin|Cond1
GoMSpell4=Adamant Stance

[Pet]
PetOn=1
PetSpell=Minion of Itzal

PetShrinkOn=1
PetShrinkSpell=Curious Companion Compactor

PetBuffsOn=1
PetBuffsSize=1
# !!! I love my pet totem. Remove or change if your not one of them guys. !!!
PetBuffs1=Fear Corrupted Phase Spider Metamorph Totem|dual|Pet Illusion: Fear Phase Spider|Cond33
PetBuffs2=Companion's Fortification
PetBuffs3=Companion's Intervening Divine Aura
PetBuffs4=Companion's Aegis

PetCombatOn=1
PetAssistAt=95
PetAttackDistance=30

PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetToysGave=
PetFocus=NULL

[KConditions]
ConOn=1
CondSize=38

## ------ Buffs ------ ##
Cond1=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Xenacious' Skin].RankName}].ID} || ${Me.Buff[Xenacious' Skin].Duration.TotalMinutes} < 1
Cond2=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Adamant Stance].RankName}].ID} || ${Me.Buff[Adamant Stance].Duration.TotalMinutes} < 1
Cond3=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Confluent Disruption].RankName}].ID} || ${Me.Buff[Confluent Disruption].Duration.TotalMinutes} < 1
Cond4=${Me.PctEndurance} < 25
Cond5=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}
Cond6=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Illusion: Skeleton].RankName}].ID}
Cond7=!${Me.Invis} && !${Me.Buff[${Me.Inventory[Charm].Spell}].ID}

## ------ Aggro------ ##
Cond37=${Target.Named}

## ------ AOE in DPS Section ------ ##
#Terror of Ander !${Me.SpellReady[${Spell[Terror of Ander].RankName}]} && !${Me.SpellReady[${Spell[Parlay for Power].RankName}]}
Cond9=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond10=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond11=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && ${SpawnCount[npc radius 50 zradius 15]} > 1
Cond12=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && !${Me.SpellReady[Insidious Renunciation]} && ${SpawnCount[npc radius 50 zradius 15]} > 1


## ------ Heals ------ ##
Cond13=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45 || ${Me.XTarget} > 3
Cond14=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45

# Deflection Discipline
Cond15=${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.XTHaterCount} > 4 && ${SpawnCount[npc radius 50 zradius 30]} > 4 || ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.PctHPs} < 45
# Xetheg's Carapace
Cond16=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 65
# Corrupted Guardian Discipline
Cond17=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && ${Me.PctHPs} < 65
# Spite of Mirenilla
Cond18=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && !${Me.CombatAbilityReady[${Spell[Corrupted Guardian Discipline].RankName}]} && ${Me.PctHPs} < 65

## ------ DPS ------ ##
Cond20=!${Me.Buff[${Spell[Gift of Namdrows II].RankName}].ID} || ${Me.Buff[Gift of Namdrows II].Duration.TotalMinutes} < 3
Cond21=!${Target.Buff[Bond of Bynn].ID}
Cond22=!${Me.Song[Parlay for Power Recourse III].ID}
Cond23=${Me.XTarget} < 3 && ${SpawnCount[npc radius 20 zradius 10]} < 3 || !${Me.Buff[${Spell[Gift of the Quick Spear I].RankName}].ID}

Cond24=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

# -- Use "True" if you have AA Improved Bash -- Else use the name of your Shield in the condition below and put that in for condition 25
# -- ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]}
Cond25=True

Cond26=${Me.AltAbilityReady[Encroaching Darkness]} && !${Target.Buff[Encroaching Darkness VI].ID} && ${Target.PctHPs} < 20 && !${Target.Named}


# -- ${Me.ItemReady[Item Name Here]} is the correct syntax to use for items
Cond19=${Me.XTarget} > 1 && ${SpawnCount[npc radius 75 zradius 10]} > 1
Cond27=!${Me.Song[Grace of Unity].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 75

# Duskbringer's Plate Chestguard of the Hateful
Cond28=${Me.XTarget} > 1 && ${SpawnCount[npc radius 100 zradius 10]} > 1 && ${Me.PctHPs} < 75
# Scourge Skin and Innoruuk's Dark Blessing
Cond29=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID}
# - Expansion BP (Rousing Consumption)- #
Cond38=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID} && !${Me.ItemReady[Innoruuk's Dark Blessing]} && !${Me.Song[Lich Sting Recourse].ID}

## ------ DPS Bandolier ------ ##
Cond8=${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]}
# Activate Two Hander DPS
Cond30=${Me.Inventory[13].Name.NotEqual[Velium Endowed Claymore]} && ${SpawnCount[npc radius 100 zradius 30]} < 3 && ${Me.PctHPs} > 75 && ${Me.XTarget} < 3 && !${Target.ConColor.Equal[Red]} && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}
# Activate One Hander Defense
Cond32=!${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]} && ${SpawnCount[npc radius 100 zradius 30]} > 3 && ${Me.XTarget} > 3 || ${Target.ConColor.Equal[Red]} && ${Me.PctHPs} < 50 || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}

## ------ Pet ------ ##
Cond33=${Pet.Height} > 1

## ------ Glyph ------ ##
Cond34=${AltAbility[Glyph of Destruction (115+)].CanTrain} && ${Me.AAPoints} > 50
Cond35=${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 220 || ${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 100 && ${Me.XTarget} > 3

## ------ Burn ------ ##
Cond36= ${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

## ----- Used in pull mode ----- ##
Cond31=${Group.AnyoneMissing} || ${Me.Buff[${Spell[Resurrection Sickness].RankName}].ID} || ${Me.Buff[Revival Sickness].ID} || !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}

[PullAdvanced]
PullLocsOn=0

[Pull]
## Pull with highest terror spell
#PullWith=Terror of Ander

## OR

## Pull with pet!
## Be sure to increase Pet buff size to 4 if using pet to pull!
PullWith=Pet

PullMeleeStick=0

MaxRadius=900
MaxZRange=50

## Only used with Advanced Path
UseWayPointZ=0

## Percentage of spell range distance to stop at before you use spell to cast.
PullRadiusToUse=90

## Seconds to wait between Pulls
PullWait=15

PullRoleToggle=0
ChainPull=1
ChainPullHP=90
PullPause=120|2|Cond31


PullLevel=50|200
PullArcWidth=360

PullOnReturn=1

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

## --- NOT IN USE --- ##
[Cures]
CuresOn=0
CuresSize=1
Cures1=NULL
[AE]
AEOn=0
AESize=1
AERadius=50
AE1=NULL
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

could you check if i did it wrong and if you could repaste the whole thing here please. thanks in adv
 
I just tested and ran it with this. Work with no issues.


Code:
[General]
KissAssistVer=12.002
CharInfo=Shadow Knight|120|GOLD
# --  No holds bar use everything most of the time (Group mass killing)
Role=Tank

##  For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is  [General Section] CampRadius this toon will Ignore all /stick commands.
CampfireOn=0
CampRadius=40
CampRadiusExceed=400

ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25

MedOn=0
MedStart=10
MedStop=50
MedCombat=0

LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1

GroupWatchOn=0
GroupWatchCheck=FALSE

## ------  Makes SK's or Necro's Summon a group members corpse if it is anywhere in zone.
CorpseRecoveryOn=1

EQBCOn=1
DanNetOn=0
DanNetDelay=20

# Has no use
IRCOn=0

DPSMeter=0
ScatterOn=0
XTSlot=1
LOSBeforeCombat=0

[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1

##  Mobs outside this radius will not be engaged.
##  For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
MeleeDistance=30

##  Examples: I, !front, behindonce, snaproll rear, front.
##  For Manual Movement: [Melee Section]If StickHow ="I" and MeleeDistance is the same value as [General Section] CampRadius this toon will Ignore all /stick commands.
StickHow=Front

AutoFireOn=0
UseMQ2Melee=0

## TargetSwitchingOn should allow your tank to swap targets without reverting back to your original target.
TargetSwitchingOn=1

[SpellS]
MiscGem=1
MiscGemLW=0
MiscGemRemem=1

CheckStuckGem=0
CastingInterruptOn=1

LoadSpellSet=2
SpellSetName=KissAssist

Gem1=Confluent Disruption Rk. III
Gem2=Insidious Renunciation Rk. II
Gem3=Composite Fang
Gem4=Touch of Drendar Rk. III
Gem5=Dire Censure Rk. II
Gem6=Touch of Txiki Rk. II
Gem7=Despicable Bargain Rk. II
Gem8=Spear of Bloodwretch Rk. II
Gem9=Parlay for Power Rk. II
Gem10=Touch of Namdrows Rk. II
Gem11=Terror of Ander Rk. II
Gem12=Adamant Stance Rk. II
Gem13=Xenacious' Skin Rk. II

[Buffs]
BuffsOn=1
BuffsSize=10

RebuffOn=1
CheckBuffsTimer=10

## ------ Power Source ------ ##
# If you use a PowerSource and run out of a charged one, Bad things happen
PowerSource=NULL

## ------ SPELLS ------ ##
Buffs1=Xenacious' Skin|Me|Cond1
Buffs2=Adamant Stance|Me|Cond2
Buffs3=Confluent Disruption|Me|Cond3

## ------ AA's && Combat Abilities ------ ##
Buffs4=Relax|Me|Cond4

# !!! Must be Have Specter Skin Spell. This AA uses this spell buff to recast. !!!
Buffs5=Dark Lord's Unity (Azia)|Me|Cond5

## ------  ITEMS ------ ##
Buffs6=${InvSlot[Charm].Item.Name}|Me|Cond7

# !!! Must have familiar or can replace with what you have !!!
Buffs7=Personal Hemic Source|dual|Familiar: Personal Hemic Source

# !!! This is if you like illusions, condition 6 must be changed to your Illusion name !!!
Buffs8=Amulet of Necropotence|Me|Cond6

## ------ Bandolier (Use Name of Bandolier you wish to switch too, Typically Sword and Board) ----- ##
#  !!! You must enter the name of your one handed weapon in Condition 8 & 32 !!!
Buffs9=NULL
#Command:/bandolier activate Deflection|Cond8

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
Buffs10=command:/Alt Buy 5304|Cond34

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=4
HealsSize=4
HealInterval=10

AutoRezOn=0
RezMeLast=0

HealGroupPetsOn=0

## ------ Spells ------ ##
Heals1=Composite Fang|55|Tap|Cond19
Heals2=Dire Censure|65|Tap|Cond19
Heals3=Touch of Drendar|75|Tap|Cond19

## ------ Items ------ ##
Heals4=${InvSlot[Charm].Item.Name}|99|Me|Cond7

XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
Heal_Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
XTarHealList_Help=Format Xtar slots Slots ~> Example: 5|6|7


[Aggro]
AggroOn=1
AggroSize=8

##This Checks the secondary aggro you can see just how close some other character is to grabbing aggro from you.
##  The new arg is <<. 
# !!! Example: Aggro1=MobsHateThis|50|<<  This will use MobsHateThis if the PRIMARY TARGET's secondary aggro gets above 50.

## ------  Single ------ ##
Aggro1=Taunt|100|<
Aggro2=Terror of Ander|100|<
Aggro3=Parlay for Power|100|<

## ------ Named ------ ##
Aggro4=Ageless Enmity|100|<|Cond37
Aggro5=Projection of Doom|100|<|Cond37
Aggro6=Unending Acrimony|100|<|Cond37

## ------ Current target Aggro Slipping ------ ##
Aggro7=Terror of Ander|95|<<
Aggro8=Parlay for Power|90|<<

[DPS]
DPSOn=1
DPSSize=38
DPSSkip=0
DPSInterval=0
DebuffAllOn=0

## ------ LIFE SAVING ------ ##
DPS1=Repudiate|99|Tap|Mash
DPS2=Shield Flash|55|Tap|Mash|Cond13
DPS3=Leech Touch|45|Tap|Mash|Cond14
DPS4=Deflection Discipline|99|Mash|Cond15

## ------ Discs ------ ##
DPS5=Xetheg's Carapace|99|Tap|Weave|Cond16
DPS6=Corrupted Guardian Discipline|99|Tap|Weave|Cond17
DPS7=Spite of Mirenilla|99|Tap|Weave|Cond18

## ----- Bandolier ------ ##
#  !!! You must enter the name of your TWO handed weapon in Condition 30 !!!
#  !!! You must enter the name of your ONE handed weapon in Condition 8 & 32 !!!
DPS8=NULL
#Command:/bandolier activate 2HSingle|99|Cond30
DPS9=NULL
#Command:/bandolier activate Deflection|99|Cond32

## ------  Area of Effect ------ ##
DPS10=Explosion of Spite|100|Mash|Cond9
DPS11=Explosion of Hatred|100|Mash|Cond10
DPS12=Insidious Renunciation|100|Cond11
DPS13=Despicable Bargain|100|Cond12

## ------  AC Increase ------ ##
DPS14=Parlay for Power|99|Cond22

## ------  Snare ------ ##
DPS15=Encroaching Darkness|100|Mash|Cond26

## ------ SPELLS ------ ##
DPS16=Composite Fang|98
DPS17=Touch of Txiki|99
DPS18=Dire Censure|98
DPS19=Touch of Namdrows|99|Cond20
DPS20=Touch of Drendar|98
#Bond of Bynn|Cond21
DPS21=Spear of Bloodwretch|98|Cond23

## ------ Abilities and AA's ------ ##
DPS22=Bash|99|Cond25
DPS23=Grisly Blade|99
DPS24=Vicious Bite of Chaos|99|Mash
DPS25=Thought Leech|99|Cond27
DPS26=Scourge Skin|99|Cond29
DPS27=Visage of Death|99|Cond29
DPS28=Gift of the Quick Spear|99|Cond24

## ------------------------------------------------------ Items ----------------------------------------------------- ##

# - Anguish BP - #
DPS29=Duskbringer's Plate Chestguard of the Hateful|99|Tap|Weave|Cond28

# - SK Epic - #
DPS30=Innoruuk's Dark Blessing|99|Tap|Weave|Cond29

# - Expansion BP (Rousing Consumption)- #
DPS31=${InvSlot[Chest].Item.Name}|99|Tap|Weave|Cond38

# - Call of the Forsaken Completion Reward - #
DPS32=Staff of Viral Flux|99|once

# - Anniversary Quest - #
DPS33=Unified Phoenix Feather|99|Cond27
DPS34=Miniature Horn Of Unity|99|Cond27
DPS35=Blood Drinker's Coating|99|Cond19

## ------ Discs (for Named after Deflection wears off) ------ ##
DPS36=Unholy Aura Discipline|100|Cond36

## ----- Defense Skin (Refresh if less then 1 miinute left on buff timer) ------ ##
DPS37=Xenacious' Skin|99|Tap|Cond1

# Glyph of Destruction
# !!! You can alter how many AA to bank and when to burn a Glyph with Conditions 34 & 35
DPS38=command:/Alt Buy 5304|99|Cond34
DPS39=command:/Alt Act 5304|99|Cond35

[Burn]
BurnSize=8
UseTribute=0
BurnAllNamed=1

Burn1=Deflection Discipline
Burn2=T`Vyl's Resolve
Burn3=Spire of the Reavers
Burn4=Rage of Rolfron
Burn5=Cerise Blade
Burn6=Gift of the Quick Spear
Burn7=Visage of Decay
Burn8=${InvSlot[Chest].Item.Name}


##  To turn burn section off  /Burn Off
# !!!  The burn section will never be activated.

##  To turn burn section on  /Burn On
# !!!  The burn section will go active on any named mob.

## To activate a burn at any time  /Burn
# !!!   The burn section must be on via /Burn On prior for this to work.

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=4
# - Mana intensive Spell and Short Duration Buffs - #
GoMSpell1=Composite Fang
GoMSpell2=Confluent Disruption
GoMSpell3=Xenacious' Skin|Cond1
GoMSpell4=Adamant Stance

[Pet]
PetOn=1
PetSpell=Minion of Itzal

PetShrinkOn=1
PetShrinkSpell=Curious Companion Compactor

PetBuffsOn=1
PetBuffsSize=1
# !!! I love my pet totem. Remove or change if your not one of them guys. !!!
PetBuffs1=Fear Corrupted Phase Spider Metamorph Totem|dual|Pet Illusion: Fear Phase Spider|Cond33
PetBuffs2=Companion's Fortification
PetBuffs3=Companion's Intervening Divine Aura
PetBuffs4=Companion's Aegis

PetCombatOn=1
PetAssistAt=95
PetAttackDistance=30

PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetToysGave=
PetFocus=NULL

[KConditions]
ConOn=1
CondSize=38

## ------  Buffs ------ ##
Cond1=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Xenacious' Skin].RankName}].ID} || ${Me.Buff[Xenacious' Skin].Duration.TotalMinutes} < 1
Cond2=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Adamant Stance].RankName}].ID} || ${Me.Buff[Adamant Stance].Duration.TotalMinutes} < 1
Cond3=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Confluent Disruption].RankName}].ID} || ${Me.Buff[Confluent Disruption].Duration.TotalMinutes} < 1
Cond4=${Me.PctEndurance} < 25
Cond5=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}
Cond6=!${Me.Invis} && !${Me.Moving} && !${Me.Buff[${Spell[Illusion: Skeleton].RankName}].ID}
Cond7=!${Me.Invis} && !${Me.Buff[${Me.Inventory[Charm].Spell}].ID}

## ------ Aggro------ ##
Cond37=${Target.Named}

## ------ AOE in DPS Section ------ ##
#Terror of Ander !${Me.SpellReady[${Spell[Terror of Ander].RankName}]} && !${Me.SpellReady[${Spell[Parlay for Power].RankName}]}
Cond9=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond10=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && ${SpawnCount[npc radius 50 zradius 30]} > 1
Cond11=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && ${SpawnCount[npc radius 50 zradius 15]} > 1
Cond12=${Me.CombatState.Equal[COMBAT]} && ${Me.XTAggroCount[99]} > 0 && !${Me.AltAbilityReady[Explosion of Spite]} && !${Me.AltAbilityReady[Explosion of Hatred]} && !${Me.SpellReady[Insidious Renunciation]} && ${SpawnCount[npc radius 50 zradius 15]} > 1


## ------ Heals ------ ##
Cond13=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45 || ${Me.XTarget} > 3
Cond14=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 45

# Deflection Discipline
Cond15=${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.XTHaterCount} > 4 && ${SpawnCount[npc radius 50 zradius 30]} > 4 || ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]} && ${Me.PctHPs} < 45
# Xetheg's Carapace
Cond16=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 65
# Corrupted Guardian Discipline
Cond17=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && ${Me.PctHPs} < 65
# Spite of Mirenilla
Cond18=${Me.CombatState.Equal[COMBAT]} && ${Me.XTarget} > 0 && !${Me.CombatAbilityReady[${Spell[Xetheg's Carapace].RankName}]} && !${Me.CombatAbilityReady[${Spell[Corrupted Guardian Discipline].RankName}]} && ${Me.PctHPs} < 65

## ------ DPS ------ ##
Cond20=!${Me.Buff[${Spell[Gift of Namdrows II].RankName}].ID} || ${Me.Buff[Gift of Namdrows II].Duration.TotalMinutes} < 3
Cond21=!${Target.Buff[Bond of Bynn].ID}
Cond22=!${Me.Song[Parlay for Power Recourse III].ID}
Cond23=${Me.XTarget} < 3 && ${SpawnCount[npc radius 20 zradius 10]} < 3 || !${Me.Buff[${Spell[Gift of the Quick Spear I].RankName}].ID}

Cond24=${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

# --  Use "True" if you have AA Improved Bash  --  Else use the name of your Shield in the condition below and put that in for condition 25
# -- ${Me.Inventory[14].Name.Equal[Velium Endowed Tower Shield]}
Cond25=True

Cond26=${Me.AltAbilityReady[Encroaching Darkness]} && !${Target.Buff[Encroaching Darkness VI].ID} && ${Target.PctHPs} < 20 && !${Target.Named}


# -- ${Me.ItemReady[Item Name Here]} is the correct syntax to use for items
Cond19=${Me.XTarget} > 1 && ${SpawnCount[npc radius 75 zradius 10]} > 1
Cond27=!${Me.Song[Grace of Unity].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 75

# Duskbringer's Plate Chestguard of the Hateful
Cond28=${Me.XTarget} > 1 && ${SpawnCount[npc radius 100 zradius 10]} > 1 && ${Me.PctHPs} < 75
# Scourge Skin and Innoruuk's Dark Blessing
Cond29=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID}
# - Expansion BP (Rousing Consumption)- #
Cond38=${Me.XTarget} > 2 && ${SpawnCount[npc radius 75 zradius 10]} > 2 && !${Me.ItemReady[Duskbringer's Plate Chestguard of the Hateful]} && !${Me.Buff[Leeching Embrace].ID} && !${Me.ItemReady[Innoruuk's Dark Blessing]} && !${Me.Song[Lich Sting Recourse].ID}

## ------ DPS Bandolier  ------ ##
Cond8=${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]}
#  Activate Two Hander DPS
Cond30=${Me.Inventory[13].Name.NotEqual[Velium Endowed Claymore]} && ${SpawnCount[npc radius 100 zradius 30]} < 3 && ${Me.PctHPs} > 75 && ${Me.XTarget} < 3 && !${Target.ConColor.Equal[Red]}  && !${Me.Buff[Resurrection Sickness].ID} && !${Me.Buff[Revival Sickness].ID}
#  Activate One Hander Defense
Cond32=!${Me.Inventory[13].Name.NotEqual[Velium Endowed War Hammer]} && ${SpawnCount[npc radius 100 zradius 30]} > 3 && ${Me.XTarget} > 3 ||  ${Target.ConColor.Equal[Red]} && ${Me.PctHPs} < 50 || ${Me.Buff[Resurrection Sickness].ID} || ${Me.Buff[Revival Sickness].ID}

## ------ Pet ------ ##
Cond33=${Pet.Height} > 1

## ------ Glyph ------ ##
Cond34=${AltAbility[Glyph of Destruction (115+)].CanTrain} && ${Me.AAPoints} > 50
Cond35=${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 220 || ${Me.AltAbilityReady[Glyph of Destruction (115+)]} && ${Me.AAPoints} > 100 && ${Me.XTarget} > 3

## ------ Burn ------ ##
Cond36= ${Target.Named} && (${Target.ConColor.Equal[Yellow]} || ${Target.ConColor.Equal[Red]})

## ----- Used in pull mode ----- ##
Cond31=${Group.AnyoneMissing} || ${Me.Buff[${Spell[Resurrection Sickness].RankName}].ID} || ${Me.Buff[Revival Sickness].ID} || !${Me.Buff[${Spell[Tekuel Skin].RankName}].ID}


[PullAdvanced]
PullLocsOn=0

[Pull]
## Pull with highest terror spell
PullWith=Terror of Ander

##  OR

## Pull with pet!
## Be sure to increase Pet buff size to 4 if using pet to pull!
#PullWith=Pet

PullMeleeStick=0

MaxRadius=300
MaxZRange=200

## Only used with Advanced Path
UseWayPointZ=0

## Percentage of spell range distance to stop at before you use spell to cast.
PullRadiusToUse=90

## Seconds to wait between Pulls
PullWait=15

PullRoleToggle=0
ChainPull=1
ChainPullHP=90
PullPause=120|2|Cond31


PullLevel=50|200
PullArcWidth=360

PullOnReturn=1

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

## --- NOT IN USE --- ##
[Cures]
CuresOn=0
CuresSize=1
Cures1=NULL
[AE]
AEOn=0
AESize=1
AERadius=50
AE1=NULL
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Hey there! I was just reviewing this to see if I could pick up any hits for my SK =)

I had a few observations regarding defensives:

I noticed that you aren't using Mantle in your defensive rotation.

Reaver's Bargain isn't horrible if you've got nothing else left - should this be considered?
 
Hey there! I was just reviewing this to see if I could pick up any hits for my SK =)

I had a few observations regarding defensives:

I noticed that you aren't using Mantle in your defensive rotation.

Reaver's Bargain isn't horrible if you've got nothing else left - should this be considered?

I didn't work in Restless Mantle. It is an a la carte type thing. I like to save one disc incase. Just like Harm touch is not called out either. I am not saying this is good or bad, just the way I play it. Reaver's Bargain is definitely an awesome tool, once again it is more an a la carte type thing. Both these items could be added in to the Ini if you wanted. RB would need a condition to be sure you had the Endurance\Mana to support it if used.

1641420229582.png

Very good call. In the next update, maybe I will note my A La Carte things too.
 
SK's can be played lots of different ways for sure.

Standard Rotation:
Shield Flash (6s) -> Veil of Darkness -> Unending + Harmshield -> Mantle -> Carapace -> Cursed Guardian

Duration Fights:
Shield Flash (6s) -> Veil of Darkness -> Unending + Harmshield -> Carapace -> Cursed Guardian -> hield Flash (6s) -> Veil of Darkness -> Mantle -> Reaver's Bargain + Leechcurse + Spite

Epic (Leechcurse) + Visage of Death can be used for tanking gaps

Deflection is there as an oh shit button.

Need aggro? Harm Touch followed by our many aggro abilities

(note: credit to a wise guildie)

Lots of options and certainly you can't bake everything into a KA macro.

Question, have you written any other ini files for other classes you box?

Thanks again for your hard work!
 
Oh another note... Reaver's stacks with our other abilities. So as long as you have the mana/endurance capacity you essentially become an uber-tank for as long as you can maintain.
 
Would you be willing to share? Always looking for improvements and I really enjoy your style!

I would, but that just leads to questions and keeping them updated to perfection. Maintaining one good Ini is enough for me. Plus, I don't want to give away all my goods :)
 
I would, but that just leads to questions and keeping them updated to perfection. Maintaining one good Ini is enough for me. Plus, I don't want to give away all my goods :)
Understood. I've been really dying for a good Druid one... I've been having issues with mine as far as spell rotations and mana usage. If you had one and would be willing to collaborate that would be fantastic. Otherwise, no worries =)
 
I have a druid one, but it is still 115 and my druid hasn't seen use for awhile. If you have one started, pm me with it and maybe we can work on it together. My cleric is maxxed out and I would love a druid healer to replace her.
 
Config - ShadowKnight Kissassist (Ready for the BIG TIME?)

Users who are viewing this thread

Back
Top
Cart