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Patch - September 15 2021 Live Patch Notes (1 Viewer)

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September 15, 2021
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*** Highlights ***

- Agents of Change are now available for All Access members on all servers.


*** Quests & Events ***

- Bloogy Shellcracker will no longer accept Water Dragon Meat. However, his brother, Roogy Shellcracker, will be able to help you with that.
- NPCs that have an active loot lock will now only accept trades from players who belong to the credited party.
- Cikdew has found her voice and will be looking for assistance during Nights of the Dead.
- Arlien Browch has been seen hauling a large shipment of pumpkins. She should reach the Commonlands Tunnel just in time for Nights of the Dead.
- The mission Gorowyn: Balance of Power now correctly references Gorowyn as the target zone in the Quest Journal, rather than Chardok.


*** Spells ***

- Fixed an issue where Steadfast Servants would refuse to cast Servant's Haste on players who have unlocked any ranks of the Item: Hidden Power / Ancestral Memories AA ability line.
- Dark Rites charges are no longer consumed when memorizing spells.
- Updated the confirmation popup box for translocation spells to not disappear if you enter combat.
- - Updated the confirmation popup box for translocation spells to last for 2 minutes.
- - Updated translocation spells to (once again) be cast by casters if they are in combat and land on targets that may be in combat.
- Corrected an issue where the Gambit line of Wizard spells could cause the Wizard to damage themselves with an offensive proc.


*** AA ***

- Corrected an issue with the AA ability, Companion's Discipline, that granted the ability to use the /pet qswarm command at the wrong rank.
- Corrected an issue where pet command hotkeys would issue the wrong command. Hotkeys for target, swarm, qswarm, resume, and swleave will need to be re-made.
- Corrected an issue where the damage bonuses to Archery and Throwing from Weapon Mastery of the Scout and Weapon Mastery of the Juggernaut were giving only a small percentage of the intended bonus. They should now give roughly the same damage bonus seen for melee weapons.


*** NPCs ***

- Venril Sathir is no longer susceptible to mesmerization spells.
- The Seeds of Destruction Hunter achievements now have appropriate completion rewards:
- - The Voidslayer achievement now grants a 28 slot bag and the titles "Voidslayer" and "the Voidslayer"
- - The Expert Hunter achievement now grants a 26 slot bag
- - The Veteran Hunter achievement now grants a 24 slot bag
- - The Adept Hunter achievement now grants a 22 slot bag
- - The Novice Hunter achievement now grants a 20 slot bag
- Added missing hunter targets to their respective achievements:
- - Gates of Discord: Hunter of Riwwi: Pixxt Hihkx
- - Gates of Discord: Hunter of Riwwi: Pixxt Kihkx
- - Gates of Discord: Hunter of Kod'Taz: Enslaved Vrex Zealot
- - Omens of War: Nobles' Causeway: Stone Thrower


*** Overseer ***

- Made a speculative fix to missing Overseer quests.


*** Progression Servers ***

- Fixed an issue with the loot on some prominent Velious raid targets that prevented proper randomization on Mischief and Thornblade.
- Reduced the respawn time of Gloradin Coldheart by some amount.


*** Miscellaneous ***

- Corrected an issue where NPCs would drop you from their hatelist if you were too far away under the wrong conditions.
- Agents of Change are now available for All Access members on all servers.
- Login timeout errors no longer display the wrong error message, such as "String not found."
- Added a chat message when receiving a translocate.
- - The dialog box from the kickplayers command will no longer invalidate other dialog boxes, like those from translocation spells.
- - Translocation spells can now be cast on yourself.
- Broadcasts of system-wide messages will now always have a single space before the message is displayed.
- Logging in with 500 or more items in your Item Overflow will now display a message, suggesting you collect your belongings.


*** UI ***

- Corrected a spelling error when a player is too low level to give PVP points.
- Corrected an issue where heal-over-time spells would display negative values on NPCs.
- Fixed an issue where the reuse time on activated items would sometimes fail to display correctly.

- Changed -
EQUI_Inventory.xml
EQUI_LootWnd.xml

- The EverQuest Team
 
I'm really curious to see what kind of dps bump this is:

- Corrected an issue where the damage bonuses to Archery and Throwing from Weapon Mastery of the Scout and Weapon Mastery of the Juggernaut were giving only a small percentage of the intended bonus. They should now give roughly the same damage bonus seen for melee weapons.
 
INI:
Updated translocation spells to (once again) be cast by casters if they are in combat and land on targets that may be in combat.

So we realized we fucked up and changed it back lol
 
EQUI_Inventory.xml appears to have added InvSlot33 InvSlot34 to the list of InvSlots.
EQUI_LootWnd.xml appears to have done the same. Which I thought was interesting.
 
- Corrected an issue where the Gambit line of Wizard spells could cause the Wizard to damage themselves with an offensive proc.

I thought that was a Wizzy-thingy, and all normal.
 
Interested to see how the bow buff impacts tlp servers. Iirc rangers swap from bow to melee around gates, maybe time if bis. Wonder if this change will push that back at all?
 
Are you not able to use MQ until the launcher gets patched?

I'm getting the date mismatch but have patched EQ, Launcher shows Unavailable patch day.. which makes sense, just wondering if there is a work around I am unaware of?
 
I am new to mq2, how long does the patching normally take hours? or days? Just curious.
mq "next" is already patched and ready to go, hit your launcher.

MQ2 is usually aimed for by 8pm, but i suspect it might be up sooner

you can get notified when MQ2 for Live or Test is ready

Curious when Very Vanilla will be updated? You'll get a web notification (if we have permission), site notification, and email (optional)

VeryVanilla LIVE:
Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-live-servers.61/watch

VeryVanilla TEST:
Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-test-server.59/watch
 
mq "next" is already patched and ready to go, hit your launcher.

MQ2 is usually aimed for by 8pm, but i suspect it might be up sooner

you can get notified when MQ2 for Live or Test is ready

Curious when Very Vanilla will be updated? You'll get a web notification (if we have permission), site notification, and email (optional)

VeryVanilla LIVE:
Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-live-servers.61/watch

VeryVanilla TEST:
Use this URL to get notified: https://www.redguides.com/community/resources/very-vanilla-mq2-test-server.59/watch

Thank you for the response.
 
Why do I want to switch other than "for now" faster patches for the subscription? How much trouble is this? Will everything still work or will it be a disaster where i can't play for God knows how long?
I don't like change.
think of mq "Next" like windows. mq2 is windows 98 or windows 7 --- mq "next" is windows 10. it is just the next major version of it.

eventually mq "next" will be the "stable" build that we offer here at redguides.
 
correct, mq has to be patched, which should be soon. mq2 not sure when that will be
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Patch - September 15 2021 Live Patch Notes

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