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Problem - Runners

Squirrely

Well-known member
Joined
Oct 31, 2021
RedCents
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Running CWTN's on a new melee team which rocks. Highly recommend it if you have a limited time to play. However, an issue that occurs and I am not sure of the solution. When you pull several or several mobs, on occasion you get a runner which can have devasting results. Is there a way to have either the shaman or bard within the group lock them down or at least slow the runner down?
 
Running CWTN's on a new melee team which rocks. Highly recommend it if you have a limited time to play. However, an issue that occurs and I am not sure of the solution. When you pull several or several mobs, on occasion you get a runner which can have devasting results. Is there a way to have either the shaman or bard within the group lock them down or at least slow the runner down?
your tank/ma isn't target locked - if you need to change targets you should do so.

no your shaman isn't going to "lock them down".

your bard will mez whatever based on whatever your settings are - but they're not going to run out by themselves to "lock something down" either.

many classes have snare capabilities - I'm assuming "runner" means "when it gets low health it runs away" and i assume "slow the runner down" means "snare"?
 
Problem - Runners

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