Derple updated RGMercs - Lua Edition! with a new update entry:
2681
Read the rest of this update entry...
2681
Read the rest of this update entry...
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~Derple
- - Annotated all of utils. [AI] And it is probably mostly right?
- Fixed a bug in clr and zerk class config
- updated debug to show longer function descriptions
- updated signatures to support multiline annotations
~Derple
~AlgarDude
- This ability requires the AE damage setting to be enabled.
~AlgarDude
- Added new abilities and logic from today's patch (and a few from last patch that escaped notice).Affected configs: BER/BRD/DRU/NEC/PAL/RNG/ROG/SHM/WAR/WIZ
~AlgarDude
- Account for limitations of StacksWith when the player has full buffs.
Update EQMight Necro config
Adjustments
- Added ability to toggle on and off usage of the various DoT lines, including Fire, Poison, and Magic resist lines.
- Ported dot selection from live
- Corrected setting indexes
- Adjusted Fire/Curse dot line selection
- Added add'l dot options
Co-authored-by...
~AlgarDude
- Settings can now be reset to default from the UI.
- Settings can now be deleted from the UI.
- Adjusted the UI for copying settings.All features can be found in Options > DB Management.
~Derple
- - Optimzed Mercs Status to not render hidden columns at all.
- Added buff icons as a selectable row.
~Derple
- Improved performance and reporting reliability for instant casts.
- Flipped retries on their head; now, instead of retrying when we don't have an explicit success, we retry only when we specifically fizzle, are interrupted, etc.
- Recategorized some cast messages to closer matches.
- Standardized cast loops, log messages, and deduped...
~AlgarDude
Major Update, EQM/PrM users especially should read carefully or refer to in-game FAQS.Please note that everything here is optional, and largely aimed at servers who have leaned into the spell resist mechanic (EQM cough cough).
- Added handling to automatically skip casts on the current combat autotarget under the following conditions...
~Derple
~AlgarDude
- Reorganized spell sets by level, removed a couple of stray spells from Lazarus.
- Fixed a couple of typos in other configs found during this process.
- Added a couple of EQ Might named.
- Fixed a bug with immunities.
Live
Adjustments
- Add pet healing and other minor changes
- Added Missing duration Taps
- Fixed a bug with WtD firing when there were no useable corpses
- Carry Wake The Dead fix over to other configs.
- Adjust healing AA used for Live.
- Added toggle setting for DMF use, and added the AA.
Co-authored-by...
