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RGMercs - Lua Edition!

RGMercs RGMercs - Lua Edition! (3 Viewers) 2756

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1029

[1029] - 2025-01-31​


〰️Commits​


New Class Configs: MNK, ROG (Beta) (#412)

* Please provide commit # [feedbac](https://github.com/DerpleMQ2/rgmercs/commit/feedbac)k via stickied forum post or Discord. Thank you!
* LAZBERRIES: Please tell me if you prefer these over your current config! I was mostly aiming at higher level live play, but if they perform better, they could be the new...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1033

[1033] - 2025-01-31​


〰️Commits​


New Beta Config: Cleric (Live/Laz) (#414)

* One Cleric revamped, but two configs!
* * Laz, please use the config found in the "Cleric Beta - Laz" folder, while all other servers should use the "Live" version.
* This is a rewrite with multiple (level-range-specific) healing rotations, so it should perform well from 1-125.
* Note: Some spells...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1062

[1062] - 2025-02-02​


〰️Commits​


AE and SHD Updates (#430)

Added Max AE Target Count for all classes that have new AE code. (Protip, use this so you can still AE Mez when you get swamped!).

[SHD] Added support for AE Damage to both configs.
*Laz: Added initial support new/revamped spells (Grasp of Lhranc, Spear of Decay/Muram).
* * Gem and rotation place may be adjusted, commit #...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1068

[1068] - 2025-02-05​


〰️Commits​


Loot Updates (#431)

* You can now Bulk set rules for entire pages of items.
* Refined the number of items to show down to increments of 10 to help.
* You can now toggle the INFO messages off.
* * These also now go to the lootnscoot console and not the main mq console.
* Actors should properly communicate with standalone and mercs clients on the same...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1078

[1078] - 2025-02-07​


〰️Commits​


Cleric Beta Self HP-Buff adjustment (Thanks MaxD!) (#438)

* Simplified hp buff checks (and removed Saint's Unity from the Laz config).
* * Complexity of checks was not justified compared to the rarity of us benefitting from them.

* Slightly adjusted a too-far value as a string-on to yesterdays event handler update.
...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1083

[1083] - 2025-02-08​


〰️Commits​


WIZ (Live - Experimental) Updates (#441)

* Added support for AE Damage:
* * Added the "Beam" line of spells (Frontal AE), with a specific toggle option and target count.
* * Added the "of Flame" line of spells (PBAE), with a specific toggle option and target count.
* * The "Do AE Damage" and "Max AE Target" govern all AE spells and can be used to...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1114

[1114] - 2025-02-12​


〰️Commits​


Low Level additions for Wizard (Exper) (#458)

[WIZ-Experimental]
* Added support for 1-70 with an option for choice of element. (Default: Fire)
* Added support for stuns, snares, etc.
* AE support for low level is WIP currently:
* * PBAE will be added.
* * Rains are TBD (may be added, pending more research).
* * * Please note the existing default config...

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Derple updated RGMercs - Lua Edition! with a new update entry:

v1120

[1120] - 2025-02-13​


〰️Commits​


MAG Low Level (Partial) Revamp (#462)

* Updated Gem selection for all level ranges (got rid of clutter, added QoL to minimize spell mems).
* Revamp of 1-70 Gems and Rotations.
* (Laz) Removed Evil Dagger setting (this can now be added via Combat Clickies if desired.)

Note: Further optimizations (including AE support) are still pending, as are...

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