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Problem - Rebuff, Toon won't rebuff

Crash

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Nov 27, 2019
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[Buffs]
BuffsOn=1
BuffsSize=11
Buffs1=Unity of the Courageous|Dual|Insistent Focusing
Buffs2=spirit of the steadfast

I have read through the forums looking for solution. I found a thread saying to add an Blank KA ini file for each toon and leave them blank for the toons using MQ2berzerker and my Sk I run manual . I have turned BuffsOn=1 on each Kiss Ini.
Example is I run KA at first to get started. Sham will buff all buffs on each toon per The buff section in the Ini. Now if Berzerker or Sk dies or I remove buff on those characters the shaman will not recast Unity. Weird part is Shm will recast the other buffs like Spirit of the steadfast. Now I have unity as a rk.II so I have tried to add that to the end of the spell name under Buff1= and I still had same result.
Characters running Kissassist get buffs as they should.
 

?
 
Think you're on the right track. If you check the macros folder, what's inside Kissassist_buffs.ini ? It should list toons by their ID# but also list what buffs they are reporting. Do the SK and zerk seem to list their correct buffs?

KA won't care about RK II, unless you're running a custom condition looking for that tag.
 
Think you're on the right track. If you check the macros folder, what's inside Kissassist_buffs.ini ? It should list toons by their ID# but also list what buffs they are reporting. Do the SK and zerk seem to list their correct buffs?

KA won't care about RK II, unless you're running a custom condition looking for that tag.
Yes all 6 toons in group show buffs and pet buffs even for the SK. I believe this has to do with the unity of the courageous, because they all seem to get all the other buffs.
 

?
This plugin is loaded on all toons. even ran /bcga //plugin MQ2KissBuffs and watched it unload on each character.
 
Can you try :

Buffs1=Unity of the Courageous|Cond1
Cond1=!${Target.Buff[Insistent Focusing].ID}

And see if it works, obviously changing the condition number to whatever you want and making sure condition section is big enough
 
Last edited:
Can you try :

Buffs1=Unity of the Courageous|Cond1
Cond1=!${Target.Buff[Insistent Focusing]}

And see if it works, obviously changing the condition number to whatever you want and making sure condition section is big enough
Just tested this out, I don't get it, It just seems to be this buff. I copied and pasted it straight from the INI is the spelling wrong?
 
Just tested this out, I don't get it, It just seems to be this buff. I copied and pasted it straight from the INI is the spelling wrong?

I had a typo when I originally posted that
 
More testing, I have tried all above. Now this spell is the single target version not group.
So I just tested and removed the buff from the Shm and he memmed the spell and cast it on everyone that didn't have the spell. At this point I'm going to say this must be a bug. I have spent hours trying to make this work. Can anyone else test this with a similar group make up. Like test on those using MQ2Berzerker as that is how I noticed he wasn't rebuffing this spell.
 
@ctaylor22
I have been using /bct ShmName //buff ,but it throws some red text error about buff1. It has been getting them buffed though.
I will try your suggestion /buffgroup and see if that works.
 
@KeltonTristin just do /buffgroup from 1 character, the character will take care of getting the other characters in your group to start buffing.
 
Greetings All... I noticed something strange. I was playing my beastlord in the group (more bag space for looting) and I watched him start to buff the group with his small buffs. He would first buff himself (change the spells to cast a different buff on himself). Then he would mem a new buff spell, kill all his buffs and then start buffing the group. He would then change spells and continue buffing. When he finished buffing the group he would then kill all his buffs and rebuff himself. I watched this process several times and got a good laugh from it. I never really payed that much attention to the characters who do the buffing (they are mostly in the background when I play the tank)... I was wondering if anyone else noticed this or do I have something set up wrong?
 
@khardin10 The caster will drop a buff from himself if he gets a Worn off message. "Your whatever spell has worn off of SomeOtherGuy." When checking to cast group buffs the caster checks if he has the buff before casting, so dropping the buff will make the caster recast the spell that wore off the other character.

Set RebuffOn=0 in your ini file and see what happens.
 
Problem - Rebuff, Toon won't rebuff

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