eqclass
Member
- Joined
- Sep 20, 2018
- RedCents
- 350¢
I'm cyrrently powerlevling a few toons With ranger in grp.
Issue 1:
If there are mobs near camp, he uses bow to pull them in.
If there arent, he runs all the way up to a mob, stands there abit. then runs back to camp
Also, if he's out of camp and gets agro, he'll keep running looking for mobs to stand around and talk to, not returning to camp....
Issue 2:
When using bow to pull, alot of the times i headshot long before they get to camp. Is there a way to keep autofire on when he's pulling until mobs are in melee distance?
INI:
[General]
KissAssistVer=10.2.6
Role=PullerTank
CampRadius=30
CampRadiusExceed=200
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=5
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=20
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=10
HoTTOn=0
CampfireOn=0
CharInfo=Ranger|110|GOLD
MiscGemLW=0
MiscGemRemem=1
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
ConditionsOn=0
TheWinTitle=NULL
GemStuckHelp=NULL
GemStuckAbility=NULL
Scatter=0
MoveCloserIfNoLOS=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
!Buffs1=Summoned: Giant Modulation Shard|Mana|70
Buffs2=Corpsestalker's Enrichment
Buffs3=Shout of the Wildstalker
Buffs4=Wildstalker's Unity|Me
Buffs5=Roaring Blades|Me
!Buffs6=Vaporous Veil|Me
!Buffs7=Spirit of Falcons
Buffs8=Lavastorm Cloak|Me
Buffs9=Nature's Precision|Me
Buffs10=Wildstalker's Vigor|Me
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=25
PowerSource=NULL
BuffsSize=20
BuffsCOn=0
Buffs8=NULL
Buffs1=NULL
Buffs7=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=200
StickHow=snaproll rear
AutoFireOn=1
UseMQ2Melee=1
DismountDuringFights=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSpell1=Summer's Tempest
GoMSpell2=Focused Arrowgale
GoMSpell3=Foreseen Shots
GoMSize=3
GoMCOn=0
[AE]
AEOn=1
AERadius=150
AE1=Auspice of the Hunter|3
AE2=Guardian of the Forest|2
AE3=Outrider's Attack|2
AE4=Outrider's Accuracy|1
AE5=Fundament: Third Spire of the Pathfinders|3
AE6=Empowered Blades|1
AE7=Copsestalker's Discipline|2
AE8=Scout's Mastery of the Elements|2
AE9=Auspice of the Hunter|3
AE10=Imbued Ferocity|97|2
AESize=10
AECOn=0
[DPS]
DPSOn=1
DPSSkip=10
DPSInterval=1
DPS1=Entropy of Nature|97|once
DPS2=Foreseen Shot|97
DPS3=Elemental Arrow|96
DPS4=Glacial Arrow|95
DPS5=Volatile Arrow|94
DPS6=Focused Arrowgale|93
DPS7=Dichotomic Fusillade|92
DPS8=Summer's Tempest|91
!DPS9=Bonecrawler Swarm|90|once
DPS10=Latent Etheric Coat of the Warden|85|mash
DPS11=Focused Squall of Blades|89|mash
DPS12=Outrider's Attack|97
DPS13=Skyfire Boon|80
DPS14=Windshear Boon|88
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPSSize=20
DPSCOn=0
DPS7=NULL
DPS2=NULL
DPS6=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
AggroSize=5
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light|50
HealsOn=1
!Heals1=Desperate Dewcloud|50
!Heals2=Wellspring|40
Heals3=Bulwark of the Brownies|50|Me
Heals4=Convergence of Spirits|40|Me
Heals5=Protection of the Spirit Wolf|70|Me
XTarHeal=0
XTarHeal2=0
HealGroupPetsOn=0
HealsSize=5
HealsCOn=0
XTarHealList=NULL
Heals1=NULL
Heals2=NULL
[Cures]
CuresOn=1
Cures1=Fereth Balm
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
CuresSize=5
[Burn]
BurnAllNamed=1
BurnText=Decepticons Attack
Burn1=Auspice of the Hunter
Burn2=Forest Stalker's Conflagrant Coat
Burn3=Pureshot Discipline
!Burn4=Scarlet Cheetah's Fang
Burn5=Group Guardian of the Forest
Burn6=Scout's Mastery of the Elements
Burn7=Scout's Mastery of Fire
Burn8=Outrider's Attack
Burn9=Outrider's Accuracy
Burn10=Fundament: Third Spire of the Pathfinders
Burn11=Imbued Ferocity
Burn12=Pack Hunt
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnSize=15
BurnCOn=0
Burn4=NULL
[Pull]
PullWith=Conflagrant Compound Bow|Ancient Arrows
MaxRadius=1000
MaxZRange=400
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=1
PullRadiusToUse=90
PullPause=30|2
CheckForMemblurredMobsInCamp=0
PullNamedsFirst=0
ActNatural=1
UseCalm=0
CalmWith=Harmony
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=1
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailSize=5
[MySpells]
Gem1=Foreseen Shots
Gem2=Dichotomic Fusillade
Gem3=Windshear Boon
Gem4=Frigid Wind
Gem5=Focused Arrowgale
Gem6=Summer's Tempest
Gem7=Bonecrawler Swarm
Gem8=Vinelash Assault
Gem9=Blusterbolt
Gem10=Flusterbolt
Gem11=Fereth Balm
Gem12=Desperate Dewcloud
Gem13=NULL
[Bandolier]
BandolierOn=0
BandolierCOn=0
BandolierSize=2
Bandolier1=NULL
Bandolier2=NULL
[OhShit]
OhShitOn=0
OhShitCOn=0
OhShitSize=2
OhShit1=NULL
OhShit2=NULL
[KissError]
LastCMD:=/end
ErrorDateTime:=11/17/2018 18:41:14
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=74649729
BuildDate:=20181115
CurrentUI:=Default
Issue 1:
If there are mobs near camp, he uses bow to pull them in.
If there arent, he runs all the way up to a mob, stands there abit. then runs back to camp
Also, if he's out of camp and gets agro, he'll keep running looking for mobs to stand around and talk to, not returning to camp....
Issue 2:
When using bow to pull, alot of the times i headshot long before they get to camp. Is there a way to keep autofire on when he's pulling until mobs are in melee distance?
INI:
[General]
KissAssistVer=10.2.6
Role=PullerTank
CampRadius=30
CampRadiusExceed=200
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=5
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=20
CastingInterruptOn=0
EQBCOn=1
IRCOn=0
MiscGem=10
HoTTOn=0
CampfireOn=0
CharInfo=Ranger|110|GOLD
MiscGemLW=0
MiscGemRemem=1
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
ConditionsOn=0
TheWinTitle=NULL
GemStuckHelp=NULL
GemStuckAbility=NULL
Scatter=0
MoveCloserIfNoLOS=0
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
!Buffs1=Summoned: Giant Modulation Shard|Mana|70
Buffs2=Corpsestalker's Enrichment
Buffs3=Shout of the Wildstalker
Buffs4=Wildstalker's Unity|Me
Buffs5=Roaring Blades|Me
!Buffs6=Vaporous Veil|Me
!Buffs7=Spirit of Falcons
Buffs8=Lavastorm Cloak|Me
Buffs9=Nature's Precision|Me
Buffs10=Wildstalker's Vigor|Me
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=25
PowerSource=NULL
BuffsSize=20
BuffsCOn=0
Buffs8=NULL
Buffs1=NULL
Buffs7=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=200
StickHow=snaproll rear
AutoFireOn=1
UseMQ2Melee=1
DismountDuringFights=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSpell1=Summer's Tempest
GoMSpell2=Focused Arrowgale
GoMSpell3=Foreseen Shots
GoMSize=3
GoMCOn=0
[AE]
AEOn=1
AERadius=150
AE1=Auspice of the Hunter|3
AE2=Guardian of the Forest|2
AE3=Outrider's Attack|2
AE4=Outrider's Accuracy|1
AE5=Fundament: Third Spire of the Pathfinders|3
AE6=Empowered Blades|1
AE7=Copsestalker's Discipline|2
AE8=Scout's Mastery of the Elements|2
AE9=Auspice of the Hunter|3
AE10=Imbued Ferocity|97|2
AESize=10
AECOn=0
[DPS]
DPSOn=1
DPSSkip=10
DPSInterval=1
DPS1=Entropy of Nature|97|once
DPS2=Foreseen Shot|97
DPS3=Elemental Arrow|96
DPS4=Glacial Arrow|95
DPS5=Volatile Arrow|94
DPS6=Focused Arrowgale|93
DPS7=Dichotomic Fusillade|92
DPS8=Summer's Tempest|91
!DPS9=Bonecrawler Swarm|90|once
DPS10=Latent Etheric Coat of the Warden|85|mash
DPS11=Focused Squall of Blades|89|mash
DPS12=Outrider's Attack|97
DPS13=Skyfire Boon|80
DPS14=Windshear Boon|88
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPSSize=20
DPSCOn=0
DPS7=NULL
DPS2=NULL
DPS6=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
AggroSize=5
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light|50
HealsOn=1
!Heals1=Desperate Dewcloud|50
!Heals2=Wellspring|40
Heals3=Bulwark of the Brownies|50|Me
Heals4=Convergence of Spirits|40|Me
Heals5=Protection of the Spirit Wolf|70|Me
XTarHeal=0
XTarHeal2=0
HealGroupPetsOn=0
HealsSize=5
HealsCOn=0
XTarHealList=NULL
Heals1=NULL
Heals2=NULL
[Cures]
CuresOn=1
Cures1=Fereth Balm
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
CuresSize=5
[Burn]
BurnAllNamed=1
BurnText=Decepticons Attack
Burn1=Auspice of the Hunter
Burn2=Forest Stalker's Conflagrant Coat
Burn3=Pureshot Discipline
!Burn4=Scarlet Cheetah's Fang
Burn5=Group Guardian of the Forest
Burn6=Scout's Mastery of the Elements
Burn7=Scout's Mastery of Fire
Burn8=Outrider's Attack
Burn9=Outrider's Accuracy
Burn10=Fundament: Third Spire of the Pathfinders
Burn11=Imbued Ferocity
Burn12=Pack Hunt
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnSize=15
BurnCOn=0
Burn4=NULL
[Pull]
PullWith=Conflagrant Compound Bow|Ancient Arrows
MaxRadius=1000
MaxZRange=400
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=1
PullRadiusToUse=90
PullPause=30|2
CheckForMemblurredMobsInCamp=0
PullNamedsFirst=0
ActNatural=1
UseCalm=0
CalmWith=Harmony
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=4
AFKPCRadius=150
CampOnDeath=1
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailSize=5
[MySpells]
Gem1=Foreseen Shots
Gem2=Dichotomic Fusillade
Gem3=Windshear Boon
Gem4=Frigid Wind
Gem5=Focused Arrowgale
Gem6=Summer's Tempest
Gem7=Bonecrawler Swarm
Gem8=Vinelash Assault
Gem9=Blusterbolt
Gem10=Flusterbolt
Gem11=Fereth Balm
Gem12=Desperate Dewcloud
Gem13=NULL
[Bandolier]
BandolierOn=0
BandolierCOn=0
BandolierSize=2
Bandolier1=NULL
Bandolier2=NULL
[OhShit]
OhShitOn=0
OhShitCOn=0
OhShitSize=2
OhShit1=NULL
OhShit2=NULL
[KissError]
LastCMD:=/end
ErrorDateTime:=11/17/2018 18:41:14
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=74649729
BuildDate:=20181115
CurrentUI:=Default
Last edited:


