I like to pull with my enchanter, but I find he doesn't rebuff runes if they drop off with chainpulling on. Is there any way via ini to make sure that I have certain buffs up before I go pull? Some kind of "mandatory" or "high priority" buff. I guess I could do it with downshits, too, but I'm not well versed in them...
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Had to downshit and holyshit for it to work, but here it be (at level 100):
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Had to downshit and holyshit for it to work, but here it be (at level 100):
Rich (BB code):
holyflag0=1
holyflag1=1
holyflag2=1
holyshit0=/if (!${Me.Buff[Polyiridescent Rune Rk. II].ID} && ${Me.SpellReady[Polyiridescent Rune Rk. II]}) /casting "Polyiridescent Rune Rk. II"
holyshit1=/if (!${Me.Buff[Mastermind's Rune Rk. II].ID} && ${Me.SpellReady[Mastermind's Rune Rk. II]}) /casting "Mastermind's Rune Rk. II"
holyshit2=/if (!${Me.Buff[Veil of Mindshadow XXI].ID} && ${Me.AltAbilityReady[Veil of Mindshadow]}) /casting "Veil of Mindshadow"
downflag0=1
downflag1=1
downflag2=1
downshit0=/if (!${Me.Buff[Polyiridescent Rune Rk. II].ID} && ${Me.SpellReady[Polyiridescent Rune Rk. II]}) /casting "Polyiridescent Rune Rk. II"
downshit1=/if (!${Me.Buff[Mastermind's Rune Rk. II].ID} && ${Me.SpellReady[Mastermind's Rune Rk. II]}) /casting "Mastermind's Rune Rk. II"
downshit2=/if (!${Me.Buff[Veil of Mindshadow XXI].ID} && ${Me.AltAbilityReady[Veil of Mindshadow]}) /casting "Veil of Mindshadow"

