i am tinkering around with trying to make macros.. im haveing a hang up on how this should work in my mind the below is what im looking for, but it does nothing really, no errors though but still doesnt activate aa like i thought it should..
i want it to only alt activate IF it is ready and ONLY IF in combat... any help would be great to get me back on track again.. thanks
I have also tried taking out
and have tried removing the section like this for all the aa's
I have also tried
i want it to only alt activate IF it is ready and ONLY IF in combat... any help would be great to get me back on track again.. thanks
I have also tried taking out
Rich (BB code):
/doevents
and have tried removing the section like this for all the aa's
Rich (BB code):
[A Tune Stuck in Your Head]
Rich (BB code):
/if (${Me.AltAbilityReady[A Tune Stuck in Your Head]} && ${Me.CombatState.Equal[Combat]}) {
/alt activate 8261
} else {
/delay 2s
/doevents
/if (${Me.AltAbilityReady[Fierce Eye]} && ${Me.CombatState.Equal[Combat]}) {
/alt activate 3506
} else {
/delay 2s
/doevents
I have also tried
Rich (BB code):
/if (${Me.AltAbilityReady[A Tune Stuck in Your Head]} && ${Me.CombatState.Equal[Combat]}) {
/alt activate 8261
/delay 2s
/if (${Me.AltAbilityReady[Fierce Eye]} && ${Me.CombatState.Equal[Combat]}) {
/alt activate 3506
/delay 2s